사운드 작업 완료

This commit is contained in:
김판돌 2025-04-28 20:50:13 +09:00
parent 7ed3ab208f
commit fbf84f7007
51 changed files with 755 additions and 106 deletions

View File

@ -214,7 +214,6 @@ GameObject:
- component: {fileID: 1474302672}
- component: {fileID: 1474302671}
- component: {fileID: 1474302675}
- component: {fileID: 1474302674}
- component: {fileID: 1474302673}
m_Layer: 0
m_Name: System
@ -258,102 +257,6 @@ AudioListener:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474302670}
m_Enabled: 1
--- !u!82 &1474302674
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474302670}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &1474302675
MonoBehaviour:
m_ObjectHideFlags: 0
@ -368,9 +271,11 @@ MonoBehaviour:
m_EditorClassIdentifier:
backgroundMusic: []
buttonSuond: []
eftSuond: []
eftSuond:
- {fileID: 8300000, guid: 95c5121390d728f4bb5085c4cfde8bcd, type: 3}
- {fileID: 8300000, guid: f3377e2e326e784478bf71836c4d1a15, type: 3}
nowMusic: 0
eftSound: {fileID: 0}
eftSound: {fileID: 3068839691769062562, guid: 96dfe23e626ff6e41b43a6a8d3f65de6, type: 3}
--- !u!1 &1908835076
GameObject:
m_ObjectHideFlags: 0

View File

@ -4,9 +4,6 @@ using UnityEngine;
public class SoundBox : MonoBehaviour
{
// TODO SoundBox 프리펩 만들어주기
//사운드를 출력을 도와주는 스크립트 입니다.
//건들이지 않는것을 추천드립니다.
AudioSource Sound;
void Awake()
{

View File

@ -12,7 +12,7 @@ public class SoundManager : SingletonMonoBehaviour<SoundManager>
public eBackgroundMusic nowMusic;
[SerializeField] GameObject eftSound;
ObjectPool<SoundBox> soundPool;
List<SoundBox> soundList;
List<SoundBox> soundList = new List<SoundBox>();
AudioSource BackGround;
@ -20,9 +20,7 @@ public class SoundManager : SingletonMonoBehaviour<SoundManager>
{
get { return nowMusic; }
}
//public void ResetBackMusic(int Num)
//{
//}
public void PlayBack(eBackgroundMusic Num)
{
BackGround.clip = backgroundMusic[(int)Num];

View File

@ -21,5 +21,6 @@ public class Test : MonoBehaviour
void Tests()
{
PlayerManager.Instance.GetPlayerComponent<PlayerSkill>().SkillAdd(skill, PlayerSkill.SkillKeyType.M_Right);
SoundManager.Instance.StartSound(SoundManager.eEftSuond.TitleSound);
}
}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7eb7eacb99a19d148b77db4aa3c71fe7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Nomads Music.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 583442f442b61c8419502ee8e720958d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 665dfcf75f52a7d44bb2226f09fd2319
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4c1d0c9ae86d81149b5451eab573c7fd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8bfea3c81c2c77740a2e7df45c54c94f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 95c5121390d728f4bb5085c4cfde8bcd
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Damage/Damage_01.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: f3377e2e326e784478bf71836c4d1a15
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Damage/Damage_02.mp3
uploadId: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7d8115f91cb5700498cc5da0639a0f4a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: e527e8ec0c31cf34ebeb605e219c8c83
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Explode/Explode_01.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: d7550df87e06fba479f77c93f02e5a58
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Explode/Explode_02.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 029f9aa4f5bb9e24aaecf9928d21534c
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Explode/Explode_03.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 08f8a5b847535474090f803a96e033e4
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Explode/Explode_04.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: bef376e597e8c4b478cc472bb1fa1ba3
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Explode/Explode_05.mp3
uploadId: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 11bc6e24fadaf734d877b3b3b8afcfe6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 0946a0cfae7590b4ca9d31b3898997f5
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Laser/Laser_01.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 268300fd4c769524ba4292759c5a3221
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Laser/Laser_02.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 2c97237da44cdbf489e7fd63768103d3
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Laser/Laser_03.mp3
uploadId: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e8291905fdaa7df4a91ba198659ef725
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 26fdf572d8ba64140aecd1cf2d4a2897
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/PowUp/PowUp_01.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: d5cf78dd74f78cc4d988480d28ce024a
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/PowUp/PowUp_02.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 1a358488dbc0038479a3a64bb09d7090
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/PowUp/PowUp_03.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 21c5490641d0e5b46924d85843458a1f
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/PowUp/PowUp_04.mp3
uploadId: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 48fd68a64d4f8b84fa0b8ca896884e36
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 4cd9bacaab545b7468257b1c60624c02
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Shot/Shot_01.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 0b6c9c514023e524594a171a8f4bca92
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Shot/Shot_02.mp3
uploadId: 0

View File

@ -0,0 +1,30 @@
fileFormatVersion: 2
guid: 860c6252f9ce6b34da8df32e4de419c1
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 0
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 15931
packageName: 8bit SFX 01 - shooting game (Lite)
packageVersion: 1.0.0
assetPath: Assets/Nomads Music/Soundspack 05 (8bit SFX 01-Shooting Game) (Lite)/SFX/Shot/Shot_03.mp3
uploadId: 0

8
Assets/Resources.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1c88238d6b6a6ec46b80f5c0e0539bbf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 362f63f5335239e4a90b973d904066af
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,143 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3068839691769062562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1281262722413471364}
- component: {fileID: 6216505246070390160}
- component: {fileID: 4723851353443115252}
m_Layer: 0
m_Name: SoundBox
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1281262722413471364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3068839691769062562}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6216505246070390160
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3068839691769062562}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3328022a88fbe0c4a8e3274e4416591a, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!82 &4723851353443115252
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3068839691769062562}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: f3377e2e326e784478bf71836c4d1a15, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 96dfe23e626ff6e41b43a6a8d3f65de6
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: