feat: Add initial configurations for BotPlacementSystem, SAIN bot presets, DynamicMaps, and OldTarkovMovementServer mods.
This commit is contained in:
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@ -279,7 +279,7 @@ Zone Cap = 2
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## Enables hotzones around maps, more common or quest areas are considered hotzones.
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# Setting type: Boolean
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# Default value: false
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Hotzones = true
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Hotzones = false
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## How many scavs can spawn in a hotzone, if you enable hotzones (excluding Factory/Ground Zero).
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# Setting type: Int32
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@ -264,7 +264,7 @@ Centering On Player Zoom Level = 0.15
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# Setting type: Single
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# Default value: 0
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# Acceptable value range: From 0 to 15
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Main map zoom = 1.88152
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Main map zoom = 4.6846
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## The keyboard shortcut to peek at the map
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# Setting type: KeyboardShortcut
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BIN
BepInEx/plugins/NerfBotGrenades.dll (Stored with Git LFS)
BIN
BepInEx/plugins/NerfBotGrenades.dll (Stored with Git LFS)
Binary file not shown.
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@ -10,14 +10,14 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 0.5,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.4,
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"ACCURACY_SPEED_COEF": 1.4
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},
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"Core": {
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"VisibleAngle": 150.0,
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"VisibleDistance": 100.0,
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"GainSightCoef": 1.0,
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"AccuratySpeed": 0.3,
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"AccuratySpeed": 0.6,
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"ScatteringPerMeter": 0.05,
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"ScatteringClosePerMeter": 0.12,
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"HearingDistanceMulti": 1.0,
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@ -99,7 +99,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.0,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -112,14 +112,14 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 0.65,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.5,
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"ACCURACY_SPEED_COEF": 1.3
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},
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"Core": {
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"VisibleAngle": 150.0,
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"VisibleDistance": 125.0,
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"GainSightCoef": 1.0,
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"AccuratySpeed": 0.3,
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"AccuratySpeed": 0.5,
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"ScatteringPerMeter": 0.05,
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"ScatteringClosePerMeter": 0.12,
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"HearingDistanceMulti": 1.0,
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@ -201,7 +201,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.1,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -214,14 +214,14 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 0.75,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.6,
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"ACCURACY_SPEED_COEF": 1.2
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},
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"Core": {
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"VisibleAngle": 150.0,
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"VisibleDistance": 150.0,
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"GainSightCoef": 1.0,
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"AccuratySpeed": 0.3,
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"AccuratySpeed": 0.4,
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"ScatteringPerMeter": 0.05,
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"ScatteringClosePerMeter": 0.12,
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"HearingDistanceMulti": 1.0,
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@ -303,7 +303,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.2,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -316,8 +316,8 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 1.0,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.7,
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"ACCURACY_SPEED_COEF": 1.1
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},
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"Core": {
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"VisibleAngle": 150.0,
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@ -405,7 +405,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.3,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -71,13 +71,13 @@
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"Aggression": 1.0,
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"WeaponProficiency": 0.5,
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"SuppressionResistance": 0.0,
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"TalkFrequency": 1.0,
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"CanTalk": true,
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"BotTaunts": true,
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"SquadTalk": true,
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"SquadMemberTalkFreq": 3.0,
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"SquadLeadTalkFreq": 3.0,
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"EnableExtracts": true,
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"TalkFrequency": 0.0,
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"CanTalk": false,
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"BotTaunts": false,
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"SquadTalk": false,
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"SquadMemberTalkFreq": 60.0,
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"SquadLeadTalkFreq": 60.0,
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"EnableExtracts": false,
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"MaxExtractPercentage": 30.0,
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"MinExtractPercentage": 5.0
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},
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@ -173,13 +173,13 @@
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"Aggression": 1.0,
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"WeaponProficiency": 0.5,
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"SuppressionResistance": 0.0,
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"TalkFrequency": 1.0,
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"CanTalk": true,
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"BotTaunts": true,
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"SquadTalk": true,
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"SquadMemberTalkFreq": 3.0,
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"SquadLeadTalkFreq": 3.0,
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"EnableExtracts": true,
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"TalkFrequency": 0.0,
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"CanTalk": false,
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"BotTaunts": false,
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"SquadTalk": false,
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"SquadMemberTalkFreq": 60.0,
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"SquadLeadTalkFreq": 60.0,
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"EnableExtracts": false,
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"MaxExtractPercentage": 30.0,
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"MinExtractPercentage": 5.0
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},
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@ -275,13 +275,13 @@
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"Aggression": 1.0,
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"WeaponProficiency": 0.5,
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"SuppressionResistance": 0.0,
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"TalkFrequency": 1.0,
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"CanTalk": true,
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"BotTaunts": true,
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"SquadTalk": true,
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"SquadMemberTalkFreq": 3.0,
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"SquadLeadTalkFreq": 3.0,
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"EnableExtracts": true,
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"TalkFrequency": 0.0,
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"CanTalk": false,
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"BotTaunts": false,
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"SquadTalk": false,
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"SquadMemberTalkFreq": 60.0,
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"SquadLeadTalkFreq": 60.0,
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"EnableExtracts": false,
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"MaxExtractPercentage": 30.0,
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"MinExtractPercentage": 5.0
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},
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@ -377,13 +377,13 @@
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"Aggression": 1.0,
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"WeaponProficiency": 0.5,
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"SuppressionResistance": 0.0,
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"TalkFrequency": 1.0,
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"CanTalk": true,
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"BotTaunts": true,
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"SquadTalk": true,
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"SquadMemberTalkFreq": 3.0,
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"SquadLeadTalkFreq": 3.0,
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"EnableExtracts": true,
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"TalkFrequency": 0.0,
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"CanTalk": false,
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"BotTaunts": false,
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"SquadTalk": false,
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"SquadMemberTalkFreq": 60.0,
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"SquadLeadTalkFreq": 60.0,
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"EnableExtracts": false,
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"MaxExtractPercentage": 30.0,
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"MinExtractPercentage": 5.0
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},
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@ -8,7 +8,7 @@
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"VisibleDistCoef": 1.0,
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"GainSightCoef": 1.0,
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 1.0,
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"HearingDistanceCoef": 0.2,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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@ -110,7 +110,7 @@
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"VisibleDistCoef": 1.0,
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"GainSightCoef": 1.0,
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 1.0,
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"HearingDistanceCoef": 0.2,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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@ -212,7 +212,7 @@
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"VisibleDistCoef": 1.0,
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"GainSightCoef": 1.0,
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 1.0,
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"HearingDistanceCoef": 0.2,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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@ -314,7 +314,7 @@
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"VisibleDistCoef": 1.0,
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"GainSightCoef": 1.0,
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 1.0,
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"HearingDistanceCoef": 0.2,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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@ -10,21 +10,21 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 0.5,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.4,
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"ACCURACY_SPEED_COEF": 1.4
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},
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"Core": {
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"VisibleAngle": 150.0,
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"VisibleDistance": 100.0,
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"GainSightCoef": 1.0,
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"AccuratySpeed": 0.3,
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"AccuratySpeed": 0.6,
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"ScatteringPerMeter": 0.07,
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"ScatteringClosePerMeter": 0.12,
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"HearingDistanceMulti": 1.0,
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"CanGrenade": true
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},
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"Aiming": {
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"AimCenterMass": false,
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"AimCenterMass": true,
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"AimForHead": false,
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"AimForHeadChance": 1.0,
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"DistanceAimTimeMultiplier": 1.0,
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@ -99,7 +99,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.0,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -112,21 +112,21 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 0.65,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.5,
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"ACCURACY_SPEED_COEF": 1.3
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},
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"Core": {
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"VisibleAngle": 150.0,
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"VisibleDistance": 125.0,
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"GainSightCoef": 1.0,
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"AccuratySpeed": 0.3,
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"AccuratySpeed": 0.5,
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"ScatteringPerMeter": 0.05,
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"ScatteringClosePerMeter": 0.12,
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"HearingDistanceMulti": 1.0,
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"CanGrenade": true
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},
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"Aiming": {
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"AimCenterMass": false,
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"AimCenterMass": true,
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"AimForHead": false,
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"AimForHeadChance": 10.0,
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"DistanceAimTimeMultiplier": 1.0,
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@ -201,7 +201,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.1,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -214,21 +214,21 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 0.75,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.6,
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"ACCURACY_SPEED_COEF": 1.2
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},
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"Core": {
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"VisibleAngle": 150.0,
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"VisibleDistance": 150.0,
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"GainSightCoef": 1.0,
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"AccuratySpeed": 0.3,
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"AccuratySpeed": 0.4,
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"ScatteringPerMeter": 0.05,
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"ScatteringClosePerMeter": 0.12,
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"HearingDistanceMulti": 1.0,
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"CanGrenade": true
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},
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"Aiming": {
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"AimCenterMass": false,
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"AimCenterMass": true,
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"AimForHead": false,
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"AimForHeadChance": 33.0,
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"DistanceAimTimeMultiplier": 1.0,
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@ -303,7 +303,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.2,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -316,8 +316,8 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 1.0,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.7,
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"ACCURACY_SPEED_COEF": 1.1
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},
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"Core": {
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"VisibleAngle": 150.0,
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@ -330,7 +330,7 @@
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"CanGrenade": true
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},
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"Aiming": {
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"AimCenterMass": false,
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"AimCenterMass": true,
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"AimForHead": false,
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"AimForHeadChance": 50.0,
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"DistanceAimTimeMultiplier": 1.0,
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@ -405,7 +405,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.3,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -10,14 +10,14 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 0.5,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.4,
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"ACCURACY_SPEED_COEF": 1.4
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},
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"Core": {
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"VisibleAngle": 150.0,
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"VisibleDistance": 100.0,
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"GainSightCoef": 1.0,
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"AccuratySpeed": 0.3,
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"AccuratySpeed": 0.6,
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"ScatteringPerMeter": 0.07,
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"ScatteringClosePerMeter": 0.12,
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"HearingDistanceMulti": 1.0,
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@ -99,7 +99,7 @@
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},
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"Shoot": {
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"RecoilMultiplier": 1.0,
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"BurstMulti": 1.5,
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"BurstMulti": 1.0,
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"FireratMulti": 1.2,
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"MaxPointFireDistance": 150.0,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
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@ -112,14 +112,14 @@
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"ScatteringCoef": 1.0,
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"HearingDistanceCoef": 0.65,
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"AggressionCoef": 1.0,
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"PRECISION_SPEED_COEF": 1.0,
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"ACCURACY_SPEED_COEF": 1.0
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"PRECISION_SPEED_COEF": 0.5,
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"ACCURACY_SPEED_COEF": 1.3
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},
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"Core": {
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"VisibleAngle": 150.0,
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"VisibleDistance": 125.0,
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"GainSightCoef": 1.0,
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"AccuratySpeed": 0.3,
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"AccuratySpeed": 0.5,
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"ScatteringPerMeter": 0.05,
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"ScatteringClosePerMeter": 0.12,
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"HearingDistanceMulti": 1.0,
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||||
|
|
@ -201,7 +201,7 @@
|
|||
},
|
||||
"Shoot": {
|
||||
"RecoilMultiplier": 1.0,
|
||||
"BurstMulti": 1.5,
|
||||
"BurstMulti": 1.1,
|
||||
"FireratMulti": 1.2,
|
||||
"MaxPointFireDistance": 150.0,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||
|
|
@ -214,14 +214,14 @@
|
|||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 0.75,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
"PRECISION_SPEED_COEF": 0.6,
|
||||
"ACCURACY_SPEED_COEF": 1.2
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 150.0,
|
||||
"VisibleDistance": 150.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"AccuratySpeed": 0.3,
|
||||
"AccuratySpeed": 0.4,
|
||||
"ScatteringPerMeter": 0.05,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"HearingDistanceMulti": 1.0,
|
||||
|
|
@ -303,7 +303,7 @@
|
|||
},
|
||||
"Shoot": {
|
||||
"RecoilMultiplier": 1.0,
|
||||
"BurstMulti": 1.5,
|
||||
"BurstMulti": 1.2,
|
||||
"FireratMulti": 1.2,
|
||||
"MaxPointFireDistance": 150.0,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||
|
|
@ -316,8 +316,8 @@
|
|||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 1.0,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
"PRECISION_SPEED_COEF": 0.7,
|
||||
"ACCURACY_SPEED_COEF": 1.1
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 150.0,
|
||||
|
|
@ -405,7 +405,7 @@
|
|||
},
|
||||
"Shoot": {
|
||||
"RecoilMultiplier": 1.0,
|
||||
"BurstMulti": 1.5,
|
||||
"BurstMulti": 1.3,
|
||||
"FireratMulti": 1.2,
|
||||
"MaxPointFireDistance": 150.0,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||
|
|
|
|||
|
|
@ -10,14 +10,14 @@
|
|||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 0.5,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
"PRECISION_SPEED_COEF": 0.4,
|
||||
"ACCURACY_SPEED_COEF": 1.4
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 150.0,
|
||||
"VisibleDistance": 100.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"AccuratySpeed": 0.3,
|
||||
"AccuratySpeed": 0.6,
|
||||
"ScatteringPerMeter": 0.07,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"HearingDistanceMulti": 1.0,
|
||||
|
|
@ -99,7 +99,7 @@
|
|||
},
|
||||
"Shoot": {
|
||||
"RecoilMultiplier": 1.0,
|
||||
"BurstMulti": 1.5,
|
||||
"BurstMulti": 1.0,
|
||||
"FireratMulti": 1.2,
|
||||
"MaxPointFireDistance": 150.0,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||
|
|
@ -112,14 +112,14 @@
|
|||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 0.65,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
"PRECISION_SPEED_COEF": 0.5,
|
||||
"ACCURACY_SPEED_COEF": 1.3
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 150.0,
|
||||
"VisibleDistance": 125.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"AccuratySpeed": 0.3,
|
||||
"AccuratySpeed": 0.5,
|
||||
"ScatteringPerMeter": 0.05,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"HearingDistanceMulti": 1.0,
|
||||
|
|
@ -201,7 +201,7 @@
|
|||
},
|
||||
"Shoot": {
|
||||
"RecoilMultiplier": 1.0,
|
||||
"BurstMulti": 1.5,
|
||||
"BurstMulti": 1.1,
|
||||
"FireratMulti": 1.2,
|
||||
"MaxPointFireDistance": 150.0,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||
|
|
@ -214,14 +214,14 @@
|
|||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 0.75,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
"PRECISION_SPEED_COEF": 0.6,
|
||||
"ACCURACY_SPEED_COEF": 1.2
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 150.0,
|
||||
"VisibleDistance": 150.0,
|
||||
"GainSightCoef": 1.0,
|
||||
"AccuratySpeed": 0.3,
|
||||
"AccuratySpeed": 0.4,
|
||||
"ScatteringPerMeter": 0.05,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"HearingDistanceMulti": 1.0,
|
||||
|
|
@ -303,7 +303,7 @@
|
|||
},
|
||||
"Shoot": {
|
||||
"RecoilMultiplier": 1.0,
|
||||
"BurstMulti": 1.5,
|
||||
"BurstMulti": 1.2,
|
||||
"FireratMulti": 1.2,
|
||||
"MaxPointFireDistance": 150.0,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||
|
|
@ -316,8 +316,8 @@
|
|||
"ScatteringCoef": 1.0,
|
||||
"HearingDistanceCoef": 1.0,
|
||||
"AggressionCoef": 1.0,
|
||||
"PRECISION_SPEED_COEF": 1.0,
|
||||
"ACCURACY_SPEED_COEF": 1.0
|
||||
"PRECISION_SPEED_COEF": 0.7,
|
||||
"ACCURACY_SPEED_COEF": 1.1
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 150.0,
|
||||
|
|
@ -405,7 +405,7 @@
|
|||
},
|
||||
"Shoot": {
|
||||
"RecoilMultiplier": 1.0,
|
||||
"BurstMulti": 1.5,
|
||||
"BurstMulti": 1.3,
|
||||
"FireratMulti": 1.2,
|
||||
"MaxPointFireDistance": 150.0,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||
|
|
|
|||
|
|
@ -10,16 +10,16 @@
|
|||
},
|
||||
"General": {
|
||||
"BotsUseGrenades": true,
|
||||
"BotVsBotGrenade": true,
|
||||
"BotVsBotGrenade": false,
|
||||
"BOT_INERTIA_TOGGLE": true,
|
||||
"VanillaBots": {
|
||||
"VanillaScavs": true,
|
||||
"VanillaBosses": true,
|
||||
"VanillaFollowers": true,
|
||||
"VanillaGoons": true,
|
||||
"VanillaBloodHounds": true,
|
||||
"VanillaRogues": true,
|
||||
"VanillaCultists": true
|
||||
"VanillaScavs": false,
|
||||
"VanillaBosses": false,
|
||||
"VanillaFollowers": false,
|
||||
"VanillaGoons": false,
|
||||
"VanillaBloodHounds": false,
|
||||
"VanillaRogues": false,
|
||||
"VanillaCultists": false
|
||||
},
|
||||
"Performance": {
|
||||
"PerformanceMode": false
|
||||
|
|
@ -72,8 +72,8 @@
|
|||
"TurnLightOffNoEnemyPMC": true,
|
||||
"TurnLightOffNoEnemySCAV": false,
|
||||
"TurnLightOffNoEnemyGOONS": true,
|
||||
"TurnLightOffNoEnemyBOSS": false,
|
||||
"TurnLightOffNoEnemyFOLLOWER": false,
|
||||
"TurnLightOffNoEnemyBOSS": true,
|
||||
"TurnLightOffNoEnemyFOLLOWER": true,
|
||||
"TurnLightOffNoEnemyRAIDERROGUE": false,
|
||||
"DebugFlash": false,
|
||||
"SillyMode": false
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"CanBeRandomlyAssigned": true,
|
||||
"RandomlyAssignedChance": 5.0,
|
||||
"MinLevel": 0.0,
|
||||
"MaxLevel": 100.0,
|
||||
"MaxLevel": 30.0,
|
||||
"PowerLevelScaleStart": 0.0,
|
||||
"PowerLevelScaleEnd": 250.0,
|
||||
"InverseScale": true,
|
||||
|
|
|
|||
|
|
@ -85,7 +85,7 @@
|
|||
"WillSearchForEnemy": true,
|
||||
"WillSearchFromAudio": true,
|
||||
"HeardFromPeaceBehavior": "Freeze",
|
||||
"WillChaseDistantGunshots": false,
|
||||
"WillChaseDistantGunshots": true,
|
||||
"AudioStraightDistanceToIgnore": 100.0,
|
||||
"SearchBaseTime": 60.0,
|
||||
"SearchWaitMultiplier": 1.0,
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"CanBeRandomlyAssigned": true,
|
||||
"RandomlyAssignedChance": 10.0,
|
||||
"MinLevel": 0.0,
|
||||
"MaxLevel": 100.0,
|
||||
"MaxLevel": 20.0,
|
||||
"PowerLevelScaleStart": 0.0,
|
||||
"PowerLevelScaleEnd": 200.0,
|
||||
"InverseScale": true,
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"CanBeRandomlyAssigned": false,
|
||||
"RandomlyAssignedChance": 0.0,
|
||||
"MinLevel": 0.0,
|
||||
"MaxLevel": 15.0,
|
||||
"MaxLevel": 10.0,
|
||||
"PowerLevelScaleStart": 0.0,
|
||||
"PowerLevelScaleEnd": 150.0,
|
||||
"InverseScale": true,
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
"DoBushesSlowYouDown": false,
|
||||
|
||||
// Determines if AI bots will use the old (mod) movement or not, turning this off will make them less insane.
|
||||
"BotsUseOldMovement": true,
|
||||
"BotsUseOldMovement": false,
|
||||
|
||||
// Does aiming reduce movement speed
|
||||
"DoesAimingSlowYouDown": true,
|
||||
|
|
|
|||
|
|
@ -1,296 +0,0 @@
|
|||
{
|
||||
"General": {
|
||||
//Enables debug logging
|
||||
"IsDebugEnabled": false,
|
||||
//Allows the loot generator to pick multiple of the same spawnpoints so that loot can spawn on top of one another.
|
||||
"AllowLootOverlay": false,
|
||||
//Removes backpack restrictions, allowing you to pick itmes like the T H I C C item case that you might find in raid.
|
||||
"RemoveBackpackRestrictions": true,
|
||||
//Disables the BSG flea blacklist
|
||||
"DisableFleaRestrictions": false,
|
||||
//Allows the rusted key room on Streets of Tarkov to also spawn keycards
|
||||
"RustedKeyRoomIncludesKeycards": false,
|
||||
//Cheaper items are more likely to spawn in containers
|
||||
"ItemWeights": false,
|
||||
//Some items dont have good or accurate data set for their price points, this changes the pricing on these items to be more realistic
|
||||
"PriceCorrection": {
|
||||
//T H I C C item case
|
||||
"5c0a840b86f7742ffa4f2482": 15000000,
|
||||
//Weapon case
|
||||
"59fb023c86f7746d0d4b423c": 7000000,
|
||||
//Rusted bloody key
|
||||
"64d4b23dc1b37504b41ac2b6": 1000000
|
||||
},
|
||||
//Allows for setting if containers will spawn randomly, false will disable randomness.
|
||||
"LootContainersRandom": true
|
||||
},
|
||||
//Loose loot multiplier, higher number = more
|
||||
"LooseLootMultiplier": {
|
||||
"bigmap": 5,
|
||||
"factory4_day": 5,
|
||||
"factory4_night": 5,
|
||||
"woods": 5,
|
||||
"interchange": 5,
|
||||
"laboratory": 5,
|
||||
"rezervbase": 5,
|
||||
"shoreline": 5,
|
||||
"tarkovstreets": 5,
|
||||
"lighthouse": 5,
|
||||
"sandbox": 5,
|
||||
"sandbox_high": 5,
|
||||
"labyrinth": 5
|
||||
},
|
||||
//Static loot multiplier, higher number = more
|
||||
"StaticLootMultiplier": {
|
||||
"bigmap": 2,
|
||||
"factory4_day": 2,
|
||||
"factory4_night": 2,
|
||||
"woods": 2,
|
||||
"interchange": 2,
|
||||
"laboratory": 2,
|
||||
"rezervbase": 2,
|
||||
"shoreline": 2,
|
||||
"tarkovstreets": 2,
|
||||
"lighthouse": 2,
|
||||
"sandbox": 2,
|
||||
"sandbox_high": 2,
|
||||
"labyrinth": 2
|
||||
},
|
||||
//Maximum loot generation limits, higher number = higher limit (Would recommend leaving this as is)
|
||||
"Limits": {
|
||||
"bigmap": 10000,
|
||||
"factory4_day": 1500,
|
||||
"factory4_night": 1500,
|
||||
"woods": 10000,
|
||||
"interchange": 30000,
|
||||
"laboratory": 25000,
|
||||
"rezervbase": 40000,
|
||||
"shoreline": 20000,
|
||||
"tarkovstreets": 50000,
|
||||
"lighthouse": 20000,
|
||||
"sandbox": 15000,
|
||||
"sandbox_high": 15000,
|
||||
"labyrinth": 2500
|
||||
},
|
||||
"MarkedRoomConfig": {
|
||||
//Marked room loot multiplier, higher = more loot probability
|
||||
"Multiplier": {
|
||||
"bigmap": 1,
|
||||
"rezervbase": 1,
|
||||
"tarkovstreets": 1,
|
||||
"lighthouse": 1
|
||||
},
|
||||
//Adds these items to the marked room loot pool, lower number = rarer item
|
||||
"ExtraItems": {
|
||||
//Keycard holder case
|
||||
"619cbf9e0a7c3a1a2731940a": 1,
|
||||
//Weapon case
|
||||
"59fb023c86f7746d0d4b423c": 2,
|
||||
//Documents case
|
||||
"590c60fc86f77412b13fddcf": 4,
|
||||
//WZ Wallet
|
||||
"60b0f6c058e0b0481a09ad11": 6,
|
||||
//Injector case
|
||||
"619cbf7d23893217ec30b689": 1,
|
||||
//Key tool
|
||||
"59fafd4b86f7745ca07e1232": 3,
|
||||
//S I C C organizational pouch
|
||||
"5d235bb686f77443f4331278": 3,
|
||||
//Item case
|
||||
"59fb042886f7746c5005a7b2": 2,
|
||||
//T H I C C item case
|
||||
"5c0a840b86f7742ffa4f2482": 1,
|
||||
//T H I C C Weapon case
|
||||
"5b6d9ce188a4501afc1b2b25": 1
|
||||
},
|
||||
//Multiplies the chance for a group of items to spawn in the marked room, higher number = more common
|
||||
"ItemGroups": {
|
||||
//Weapons group
|
||||
"5422acb9af1c889c16000029": 0.2
|
||||
}
|
||||
},
|
||||
"LootinLooseContainer": {
|
||||
//Changes the max amount of items spawned in Loose Containers (things like item cases, docs cases and such.. Setting this to 0 will turn this behavior off.) | Value: 0 - 1
|
||||
"LootInContainerModifier": 1,
|
||||
//Changes the max amount of items spawned in Backpacks that are spawned in the world (Setting this to 0 will turn this off.) | Value: 0 - 1
|
||||
"LootInBackpackModifier": 1,
|
||||
//This changes the limits of items spawned in loose containers (Think wallets, keycard holders, sicc organizational pouches, docs cases and more)
|
||||
//Currently this only supports keys and keycards as limits.
|
||||
"SpawnLimits": {
|
||||
//WZ Wallet
|
||||
"60b0f6c058e0b0481a09ad11": {
|
||||
"Keycards": 0
|
||||
},
|
||||
//Simple wallet
|
||||
"5783c43d2459774bbe137486": {
|
||||
"Keycards": 0
|
||||
},
|
||||
//Keycard holder case
|
||||
"619cbf9e0a7c3a1a2731940a": {
|
||||
"Keycards": 2
|
||||
},
|
||||
//Document case
|
||||
"590c60fc86f77412b13fddcf": {
|
||||
"Keys": 3,
|
||||
"Keycards": 1
|
||||
},
|
||||
//S I C C organizational pouch
|
||||
"5d235bb686f77443f4331278": {
|
||||
"Keys": 3,
|
||||
"Keycards": 1
|
||||
},
|
||||
//Key tool
|
||||
"59fafd4b86f7745ca07e1232": {
|
||||
"Keys": 5
|
||||
},
|
||||
//Gingy keychain
|
||||
"62a09d3bcf4a99369e262447": {
|
||||
"Keys": 2
|
||||
},
|
||||
//Key case
|
||||
"67d3ed3271c17ff82e0a5b0b": {
|
||||
"Keys": 5,
|
||||
"Keycards": 2
|
||||
}
|
||||
},
|
||||
//This allows for adding items to the lootinLooseContainer blacklist, preventing these items from being selected for spawning
|
||||
"Blacklist": {
|
||||
//Documents case
|
||||
"590c60fc86f77412b13fddcf": [
|
||||
//Shatun's hideout key
|
||||
"664d3db6db5dea2bad286955",
|
||||
//Grumpy's hideout key
|
||||
"664d3dd590294949fe2d81b7",
|
||||
//Voron's hideout key
|
||||
"664d3ddfdda2e85aca370d75",
|
||||
//Leon's hideout key
|
||||
"664d3de85f2355673b09aed5"
|
||||
],
|
||||
///S I C C organizational pouch
|
||||
"5d235bb686f77443f4331278": [
|
||||
//Shatun's hideout key
|
||||
"664d3db6db5dea2bad286955",
|
||||
//Grumpy's hideout key
|
||||
"664d3dd590294949fe2d81b7",
|
||||
//Voron's hideout key
|
||||
"664d3ddfdda2e85aca370d75",
|
||||
//Leon's hideout key
|
||||
"664d3de85f2355673b09aed5"
|
||||
],
|
||||
//Key tool
|
||||
"59fafd4b86f7745ca07e1232": [
|
||||
//Shatun's hideout key
|
||||
"664d3db6db5dea2bad286955",
|
||||
//Grumpy's hideout key
|
||||
"664d3dd590294949fe2d81b7",
|
||||
//Voron's hideout key
|
||||
"664d3ddfdda2e85aca370d75",
|
||||
//Leon's hideout key
|
||||
"664d3de85f2355673b09aed5"
|
||||
],
|
||||
//Gingy keychain
|
||||
"62a09d3bcf4a99369e262447": [
|
||||
//Shatun's hideout key
|
||||
"664d3db6db5dea2bad286955",
|
||||
//Grumpy's hideout key
|
||||
"664d3dd590294949fe2d81b7",
|
||||
//Voron's hideout key
|
||||
"664d3ddfdda2e85aca370d75",
|
||||
//Leon's hideout key
|
||||
"664d3de85f2355673b09aed5"
|
||||
],
|
||||
//Key case
|
||||
"67d3ed3271c17ff82e0a5b0b": [
|
||||
//Shatun's hideout key
|
||||
"664d3db6db5dea2bad286955",
|
||||
//Grumpy's hideout key
|
||||
"664d3dd590294949fe2d81b7",
|
||||
//Voron's hideout key
|
||||
"664d3ddfdda2e85aca370d75",
|
||||
//Leon's hideout key
|
||||
"664d3de85f2355673b09aed5",
|
||||
//Key tool
|
||||
"59fafd4b86f7745ca07e1232",
|
||||
//Gingy key tool
|
||||
"62a09d3bcf4a99369e262447",
|
||||
//Keycard holder case
|
||||
"619cbf9e0a7c3a1a2731940a"
|
||||
]
|
||||
}
|
||||
},
|
||||
//Multiplies the spawnchance of a specific item in its loose loot pool, giving this item a higher chance of spawning.
|
||||
"ChangeRelativeProbabilityInPool": {
|
||||
//Graphics card
|
||||
"57347ca924597744596b4e71": 2
|
||||
},
|
||||
//Multiplies the spawnchance of every pool with the specified item in it, Value: 0 - 1
|
||||
"ChangeProbabilityOfPool": {
|
||||
//LEDX Skin Transilluminator
|
||||
"5c0530ee86f774697952d952": 1
|
||||
},
|
||||
//Relative chance multiplier that no items spawn in this container, values: 0 = items everytime, 1 = no change
|
||||
"Containers": {
|
||||
//Jacket
|
||||
"578f8778245977358849a9b5": 1,
|
||||
//Safe
|
||||
"578f8782245977354405a1e3": 1,
|
||||
//Cash Register
|
||||
"578f879c24597735401e6bc6": 1,
|
||||
//Duffle Bag
|
||||
"578f87a3245977356274f2cb": 1,
|
||||
//Drawer
|
||||
"578f87b7245977356274f2cd": 1,
|
||||
//Medbag SMU06
|
||||
"5909d24f86f77466f56e6855": 1,
|
||||
//Grenade Box
|
||||
"5909d36d86f774660f0bb900": 1,
|
||||
//Wooden ammo box
|
||||
"5909d45286f77465a8136dc6": 1,
|
||||
//Medcase
|
||||
"5909d4c186f7746ad34e805a": 1,
|
||||
//Toolbox
|
||||
"5909d50c86f774659e6aaebe": 1,
|
||||
//Weapon box
|
||||
"5909d5ef86f77467974efbd8": 1,
|
||||
//Weapon box
|
||||
"5909d76c86f77471e53d2adf": 1,
|
||||
//Weapon box
|
||||
"5909d7cf86f77470ee57d75a": 1,
|
||||
//Weapon box
|
||||
"5909d89086f77472591234a0": 1,
|
||||
//Dead Scav
|
||||
"5909e4b686f7747f5b744fa4": 1,
|
||||
//PC block
|
||||
"59139c2186f77411564f8e42": 1,
|
||||
//Jacket
|
||||
"5914944186f774189e5e76c2": 1,
|
||||
//Jacket
|
||||
"5937ef2b86f77408a47244b3": 1,
|
||||
//Jacket Machinery Key
|
||||
"59387ac686f77401442ddd61": 1,
|
||||
//Cash register TAR2-2
|
||||
"5ad74cf586f774391278f6f0": 1,
|
||||
//Plastic suitcase
|
||||
"5c052cea86f7746b2101e8d8": 1,
|
||||
//Common fund stash
|
||||
"5d07b91b86f7745a077a9432": 1,
|
||||
//Ground cache
|
||||
"5d6d2b5486f774785c2ba8ea": 1,
|
||||
//Buried barrel cache
|
||||
"5d6d2bb386f774785b07a77a": 1,
|
||||
//Ration supply crate
|
||||
"5d6fd13186f77424ad2a8c69": 1,
|
||||
//Technical supply crate
|
||||
"5d6fd45b86f774317075ed43": 1,
|
||||
//Medical supply crate
|
||||
"5d6fe50986f77449d97f7463": 1,
|
||||
//Airdrop supply crate
|
||||
"61a89e5445a2672acf66c877": 1,
|
||||
//Duffle bag
|
||||
"61aa1e9a32a4743c3453d2cf": 1,
|
||||
//Medbag SMU06
|
||||
"61aa1ead84ea0800645777fd": 1,
|
||||
//Weapon crate
|
||||
"578f87ad245977356274f2cc": 1
|
||||
}
|
||||
}
|
||||
BIN
SPT/user/mods/archangelwtf-lotsoflootredux/LotsofLoot.dll (Stored with Git LFS)
BIN
SPT/user/mods/archangelwtf-lotsoflootredux/LotsofLoot.dll (Stored with Git LFS)
Binary file not shown.
Loading…
Reference in New Issue