spt-mods/SPT/user/mods/archangelwtf-lotsoflootredux/Config/config.jsonc

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{
"General": {
//Enables debug logging
"IsDebugEnabled": false,
//Allows the loot generator to pick multiple of the same spawnpoints so that loot can spawn on top of one another.
"AllowLootOverlay": false,
//Removes backpack restrictions, allowing you to pick itmes like the T H I C C item case that you might find in raid.
"RemoveBackpackRestrictions": true,
//Disables the BSG flea blacklist
"DisableFleaRestrictions": false,
//Allows the rusted key room on Streets of Tarkov to also spawn keycards
"RustedKeyRoomIncludesKeycards": false,
//Cheaper items are more likely to spawn in containers
"ItemWeights": false,
//Some items dont have good or accurate data set for their price points, this changes the pricing on these items to be more realistic
"PriceCorrection": {
//T H I C C item case
"5c0a840b86f7742ffa4f2482": 15000000,
//Weapon case
"59fb023c86f7746d0d4b423c": 7000000,
//Rusted bloody key
"64d4b23dc1b37504b41ac2b6": 1000000
},
//Allows for setting if containers will spawn randomly, false will disable randomness.
"LootContainersRandom": true
},
//Loose loot multiplier, higher number = more
"LooseLootMultiplier": {
"bigmap": 5,
"factory4_day": 5,
"factory4_night": 5,
"woods": 5,
"interchange": 5,
"laboratory": 5,
"rezervbase": 5,
"shoreline": 5,
"tarkovstreets": 5,
"lighthouse": 5,
"sandbox": 5,
"sandbox_high": 5,
"labyrinth": 5
},
//Static loot multiplier, higher number = more
"StaticLootMultiplier": {
"bigmap": 2,
"factory4_day": 2,
"factory4_night": 2,
"woods": 2,
"interchange": 2,
"laboratory": 2,
"rezervbase": 2,
"shoreline": 2,
"tarkovstreets": 2,
"lighthouse": 2,
"sandbox": 2,
"sandbox_high": 2,
"labyrinth": 2
},
//Maximum loot generation limits, higher number = higher limit (Would recommend leaving this as is)
"Limits": {
"bigmap": 10000,
"factory4_day": 1500,
"factory4_night": 1500,
"woods": 10000,
"interchange": 30000,
"laboratory": 25000,
"rezervbase": 40000,
"shoreline": 20000,
"tarkovstreets": 50000,
"lighthouse": 20000,
"sandbox": 15000,
"sandbox_high": 15000,
"labyrinth": 2500
},
"MarkedRoomConfig": {
//Marked room loot multiplier, higher = more loot probability
"Multiplier": {
"bigmap": 1,
"rezervbase": 1,
"tarkovstreets": 1,
"lighthouse": 1
},
//Adds these items to the marked room loot pool, lower number = rarer item
"ExtraItems": {
//Keycard holder case
"619cbf9e0a7c3a1a2731940a": 1,
//Weapon case
"59fb023c86f7746d0d4b423c": 2,
//Documents case
"590c60fc86f77412b13fddcf": 4,
//WZ Wallet
"60b0f6c058e0b0481a09ad11": 6,
//Injector case
"619cbf7d23893217ec30b689": 1,
//Key tool
"59fafd4b86f7745ca07e1232": 3,
//S I C C organizational pouch
"5d235bb686f77443f4331278": 3,
//Item case
"59fb042886f7746c5005a7b2": 2,
//T H I C C item case
"5c0a840b86f7742ffa4f2482": 1,
//T H I C C Weapon case
"5b6d9ce188a4501afc1b2b25": 1
},
//Multiplies the chance for a group of items to spawn in the marked room, higher number = more common
"ItemGroups": {
//Weapons group
"5422acb9af1c889c16000029": 0.2
}
},
"LootinLooseContainer": {
//Changes the max amount of items spawned in Loose Containers (things like item cases, docs cases and such.. Setting this to 0 will turn this behavior off.) | Value: 0 - 1
"LootInContainerModifier": 1,
//Changes the max amount of items spawned in Backpacks that are spawned in the world (Setting this to 0 will turn this off.) | Value: 0 - 1
"LootInBackpackModifier": 1,
//This changes the limits of items spawned in loose containers (Think wallets, keycard holders, sicc organizational pouches, docs cases and more)
//Currently this only supports keys and keycards as limits.
"SpawnLimits": {
//WZ Wallet
"60b0f6c058e0b0481a09ad11": {
"Keycards": 0
},
//Simple wallet
"5783c43d2459774bbe137486": {
"Keycards": 0
},
//Keycard holder case
"619cbf9e0a7c3a1a2731940a": {
"Keycards": 2
},
//Document case
"590c60fc86f77412b13fddcf": {
"Keys": 3,
"Keycards": 1
},
//S I C C organizational pouch
"5d235bb686f77443f4331278": {
"Keys": 3,
"Keycards": 1
},
//Key tool
"59fafd4b86f7745ca07e1232": {
"Keys": 5
},
//Gingy keychain
"62a09d3bcf4a99369e262447": {
"Keys": 2
},
//Key case
"67d3ed3271c17ff82e0a5b0b": {
"Keys": 5,
"Keycards": 2
}
},
//This allows for adding items to the lootinLooseContainer blacklist, preventing these items from being selected for spawning
"Blacklist": {
//Documents case
"590c60fc86f77412b13fddcf": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5"
],
///S I C C organizational pouch
"5d235bb686f77443f4331278": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5"
],
//Key tool
"59fafd4b86f7745ca07e1232": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5"
],
//Gingy keychain
"62a09d3bcf4a99369e262447": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5"
],
//Key case
"67d3ed3271c17ff82e0a5b0b": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5",
//Key tool
"59fafd4b86f7745ca07e1232",
//Gingy key tool
"62a09d3bcf4a99369e262447",
//Keycard holder case
"619cbf9e0a7c3a1a2731940a"
]
}
},
//Multiplies the spawnchance of a specific item in its loose loot pool, giving this item a higher chance of spawning.
"ChangeRelativeProbabilityInPool": {
//Graphics card
"57347ca924597744596b4e71": 2
},
//Multiplies the spawnchance of every pool with the specified item in it, Value: 0 - 1
"ChangeProbabilityOfPool": {
//LEDX Skin Transilluminator
"5c0530ee86f774697952d952": 1
},
//Relative chance multiplier that no items spawn in this container, values: 0 = items everytime, 1 = no change
"Containers": {
//Jacket
"578f8778245977358849a9b5": 1,
//Safe
"578f8782245977354405a1e3": 1,
//Cash Register
"578f879c24597735401e6bc6": 1,
//Duffle Bag
"578f87a3245977356274f2cb": 1,
//Drawer
"578f87b7245977356274f2cd": 1,
//Medbag SMU06
"5909d24f86f77466f56e6855": 1,
//Grenade Box
"5909d36d86f774660f0bb900": 1,
//Wooden ammo box
"5909d45286f77465a8136dc6": 1,
//Medcase
"5909d4c186f7746ad34e805a": 1,
//Toolbox
"5909d50c86f774659e6aaebe": 1,
//Weapon box
"5909d5ef86f77467974efbd8": 1,
//Weapon box
"5909d76c86f77471e53d2adf": 1,
//Weapon box
"5909d7cf86f77470ee57d75a": 1,
//Weapon box
"5909d89086f77472591234a0": 1,
//Dead Scav
"5909e4b686f7747f5b744fa4": 1,
//PC block
"59139c2186f77411564f8e42": 1,
//Jacket
"5914944186f774189e5e76c2": 1,
//Jacket
"5937ef2b86f77408a47244b3": 1,
//Jacket Machinery Key
"59387ac686f77401442ddd61": 1,
//Cash register TAR2-2
"5ad74cf586f774391278f6f0": 1,
//Plastic suitcase
"5c052cea86f7746b2101e8d8": 1,
//Common fund stash
"5d07b91b86f7745a077a9432": 1,
//Ground cache
"5d6d2b5486f774785c2ba8ea": 1,
//Buried barrel cache
"5d6d2bb386f774785b07a77a": 1,
//Ration supply crate
"5d6fd13186f77424ad2a8c69": 1,
//Technical supply crate
"5d6fd45b86f774317075ed43": 1,
//Medical supply crate
"5d6fe50986f77449d97f7463": 1,
//Airdrop supply crate
"61a89e5445a2672acf66c877": 1,
//Duffle bag
"61aa1e9a32a4743c3453d2cf": 1,
//Medbag SMU06
"61aa1ead84ea0800645777fd": 1,
//Weapon crate
"578f87ad245977356274f2cc": 1
}
}