feat: Add initial configurations for BotPlacementSystem, SAIN bot presets, DynamicMaps, and OldTarkovMovementServer mods.
This commit is contained in:
parent
1bfb07ed6b
commit
8307f83dd2
|
|
@ -279,7 +279,7 @@ Zone Cap = 2
|
||||||
## Enables hotzones around maps, more common or quest areas are considered hotzones.
|
## Enables hotzones around maps, more common or quest areas are considered hotzones.
|
||||||
# Setting type: Boolean
|
# Setting type: Boolean
|
||||||
# Default value: false
|
# Default value: false
|
||||||
Hotzones = true
|
Hotzones = false
|
||||||
|
|
||||||
## How many scavs can spawn in a hotzone, if you enable hotzones (excluding Factory/Ground Zero).
|
## How many scavs can spawn in a hotzone, if you enable hotzones (excluding Factory/Ground Zero).
|
||||||
# Setting type: Int32
|
# Setting type: Int32
|
||||||
|
|
|
||||||
|
|
@ -264,7 +264,7 @@ Centering On Player Zoom Level = 0.15
|
||||||
# Setting type: Single
|
# Setting type: Single
|
||||||
# Default value: 0
|
# Default value: 0
|
||||||
# Acceptable value range: From 0 to 15
|
# Acceptable value range: From 0 to 15
|
||||||
Main map zoom = 1.88152
|
Main map zoom = 4.6846
|
||||||
|
|
||||||
## The keyboard shortcut to peek at the map
|
## The keyboard shortcut to peek at the map
|
||||||
# Setting type: KeyboardShortcut
|
# Setting type: KeyboardShortcut
|
||||||
|
|
|
||||||
BIN
BepInEx/plugins/NerfBotGrenades.dll (Stored with Git LFS)
BIN
BepInEx/plugins/NerfBotGrenades.dll (Stored with Git LFS)
Binary file not shown.
|
|
@ -10,14 +10,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.5,
|
"HearingDistanceCoef": 0.5,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.4,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.4
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 100.0,
|
"VisibleDistance": 100.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.6,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -99,7 +99,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.0,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -112,14 +112,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.65,
|
"HearingDistanceCoef": 0.65,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.5,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.3
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 125.0,
|
"VisibleDistance": 125.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.5,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -201,7 +201,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.1,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -214,14 +214,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.75,
|
"HearingDistanceCoef": 0.75,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.6,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.2
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 150.0,
|
"VisibleDistance": 150.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.4,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -303,7 +303,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.2,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -316,8 +316,8 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 1.0,
|
"HearingDistanceCoef": 1.0,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.7,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.1
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
|
|
@ -405,7 +405,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.3,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
|
||||||
|
|
@ -71,13 +71,13 @@
|
||||||
"Aggression": 1.0,
|
"Aggression": 1.0,
|
||||||
"WeaponProficiency": 0.5,
|
"WeaponProficiency": 0.5,
|
||||||
"SuppressionResistance": 0.0,
|
"SuppressionResistance": 0.0,
|
||||||
"TalkFrequency": 1.0,
|
"TalkFrequency": 0.0,
|
||||||
"CanTalk": true,
|
"CanTalk": false,
|
||||||
"BotTaunts": true,
|
"BotTaunts": false,
|
||||||
"SquadTalk": true,
|
"SquadTalk": false,
|
||||||
"SquadMemberTalkFreq": 3.0,
|
"SquadMemberTalkFreq": 60.0,
|
||||||
"SquadLeadTalkFreq": 3.0,
|
"SquadLeadTalkFreq": 60.0,
|
||||||
"EnableExtracts": true,
|
"EnableExtracts": false,
|
||||||
"MaxExtractPercentage": 30.0,
|
"MaxExtractPercentage": 30.0,
|
||||||
"MinExtractPercentage": 5.0
|
"MinExtractPercentage": 5.0
|
||||||
},
|
},
|
||||||
|
|
@ -173,13 +173,13 @@
|
||||||
"Aggression": 1.0,
|
"Aggression": 1.0,
|
||||||
"WeaponProficiency": 0.5,
|
"WeaponProficiency": 0.5,
|
||||||
"SuppressionResistance": 0.0,
|
"SuppressionResistance": 0.0,
|
||||||
"TalkFrequency": 1.0,
|
"TalkFrequency": 0.0,
|
||||||
"CanTalk": true,
|
"CanTalk": false,
|
||||||
"BotTaunts": true,
|
"BotTaunts": false,
|
||||||
"SquadTalk": true,
|
"SquadTalk": false,
|
||||||
"SquadMemberTalkFreq": 3.0,
|
"SquadMemberTalkFreq": 60.0,
|
||||||
"SquadLeadTalkFreq": 3.0,
|
"SquadLeadTalkFreq": 60.0,
|
||||||
"EnableExtracts": true,
|
"EnableExtracts": false,
|
||||||
"MaxExtractPercentage": 30.0,
|
"MaxExtractPercentage": 30.0,
|
||||||
"MinExtractPercentage": 5.0
|
"MinExtractPercentage": 5.0
|
||||||
},
|
},
|
||||||
|
|
@ -275,13 +275,13 @@
|
||||||
"Aggression": 1.0,
|
"Aggression": 1.0,
|
||||||
"WeaponProficiency": 0.5,
|
"WeaponProficiency": 0.5,
|
||||||
"SuppressionResistance": 0.0,
|
"SuppressionResistance": 0.0,
|
||||||
"TalkFrequency": 1.0,
|
"TalkFrequency": 0.0,
|
||||||
"CanTalk": true,
|
"CanTalk": false,
|
||||||
"BotTaunts": true,
|
"BotTaunts": false,
|
||||||
"SquadTalk": true,
|
"SquadTalk": false,
|
||||||
"SquadMemberTalkFreq": 3.0,
|
"SquadMemberTalkFreq": 60.0,
|
||||||
"SquadLeadTalkFreq": 3.0,
|
"SquadLeadTalkFreq": 60.0,
|
||||||
"EnableExtracts": true,
|
"EnableExtracts": false,
|
||||||
"MaxExtractPercentage": 30.0,
|
"MaxExtractPercentage": 30.0,
|
||||||
"MinExtractPercentage": 5.0
|
"MinExtractPercentage": 5.0
|
||||||
},
|
},
|
||||||
|
|
@ -377,13 +377,13 @@
|
||||||
"Aggression": 1.0,
|
"Aggression": 1.0,
|
||||||
"WeaponProficiency": 0.5,
|
"WeaponProficiency": 0.5,
|
||||||
"SuppressionResistance": 0.0,
|
"SuppressionResistance": 0.0,
|
||||||
"TalkFrequency": 1.0,
|
"TalkFrequency": 0.0,
|
||||||
"CanTalk": true,
|
"CanTalk": false,
|
||||||
"BotTaunts": true,
|
"BotTaunts": false,
|
||||||
"SquadTalk": true,
|
"SquadTalk": false,
|
||||||
"SquadMemberTalkFreq": 3.0,
|
"SquadMemberTalkFreq": 60.0,
|
||||||
"SquadLeadTalkFreq": 3.0,
|
"SquadLeadTalkFreq": 60.0,
|
||||||
"EnableExtracts": true,
|
"EnableExtracts": false,
|
||||||
"MaxExtractPercentage": 30.0,
|
"MaxExtractPercentage": 30.0,
|
||||||
"MinExtractPercentage": 5.0
|
"MinExtractPercentage": 5.0
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -8,7 +8,7 @@
|
||||||
"VisibleDistCoef": 1.0,
|
"VisibleDistCoef": 1.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 1.0,
|
"HearingDistanceCoef": 0.2,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 1.0,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.0
|
||||||
|
|
@ -110,7 +110,7 @@
|
||||||
"VisibleDistCoef": 1.0,
|
"VisibleDistCoef": 1.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 1.0,
|
"HearingDistanceCoef": 0.2,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 1.0,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.0
|
||||||
|
|
@ -212,7 +212,7 @@
|
||||||
"VisibleDistCoef": 1.0,
|
"VisibleDistCoef": 1.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 1.0,
|
"HearingDistanceCoef": 0.2,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 1.0,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.0
|
||||||
|
|
@ -314,7 +314,7 @@
|
||||||
"VisibleDistCoef": 1.0,
|
"VisibleDistCoef": 1.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 1.0,
|
"HearingDistanceCoef": 0.2,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 1.0,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.0
|
||||||
|
|
|
||||||
|
|
@ -10,21 +10,21 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.5,
|
"HearingDistanceCoef": 0.5,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.4,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.4
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 100.0,
|
"VisibleDistance": 100.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.6,
|
||||||
"ScatteringPerMeter": 0.07,
|
"ScatteringPerMeter": 0.07,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
"CanGrenade": true
|
"CanGrenade": true
|
||||||
},
|
},
|
||||||
"Aiming": {
|
"Aiming": {
|
||||||
"AimCenterMass": false,
|
"AimCenterMass": true,
|
||||||
"AimForHead": false,
|
"AimForHead": false,
|
||||||
"AimForHeadChance": 1.0,
|
"AimForHeadChance": 1.0,
|
||||||
"DistanceAimTimeMultiplier": 1.0,
|
"DistanceAimTimeMultiplier": 1.0,
|
||||||
|
|
@ -99,7 +99,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.0,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -112,21 +112,21 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.65,
|
"HearingDistanceCoef": 0.65,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.5,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.3
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 125.0,
|
"VisibleDistance": 125.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.5,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
"CanGrenade": true
|
"CanGrenade": true
|
||||||
},
|
},
|
||||||
"Aiming": {
|
"Aiming": {
|
||||||
"AimCenterMass": false,
|
"AimCenterMass": true,
|
||||||
"AimForHead": false,
|
"AimForHead": false,
|
||||||
"AimForHeadChance": 10.0,
|
"AimForHeadChance": 10.0,
|
||||||
"DistanceAimTimeMultiplier": 1.0,
|
"DistanceAimTimeMultiplier": 1.0,
|
||||||
|
|
@ -201,7 +201,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.1,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -214,21 +214,21 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.75,
|
"HearingDistanceCoef": 0.75,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.6,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.2
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 150.0,
|
"VisibleDistance": 150.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.4,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
"CanGrenade": true
|
"CanGrenade": true
|
||||||
},
|
},
|
||||||
"Aiming": {
|
"Aiming": {
|
||||||
"AimCenterMass": false,
|
"AimCenterMass": true,
|
||||||
"AimForHead": false,
|
"AimForHead": false,
|
||||||
"AimForHeadChance": 33.0,
|
"AimForHeadChance": 33.0,
|
||||||
"DistanceAimTimeMultiplier": 1.0,
|
"DistanceAimTimeMultiplier": 1.0,
|
||||||
|
|
@ -303,7 +303,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.2,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -316,8 +316,8 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 1.0,
|
"HearingDistanceCoef": 1.0,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.7,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.1
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
|
|
@ -330,7 +330,7 @@
|
||||||
"CanGrenade": true
|
"CanGrenade": true
|
||||||
},
|
},
|
||||||
"Aiming": {
|
"Aiming": {
|
||||||
"AimCenterMass": false,
|
"AimCenterMass": true,
|
||||||
"AimForHead": false,
|
"AimForHead": false,
|
||||||
"AimForHeadChance": 50.0,
|
"AimForHeadChance": 50.0,
|
||||||
"DistanceAimTimeMultiplier": 1.0,
|
"DistanceAimTimeMultiplier": 1.0,
|
||||||
|
|
@ -405,7 +405,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.3,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
|
||||||
|
|
@ -10,14 +10,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.5,
|
"HearingDistanceCoef": 0.5,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.4,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.4
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 100.0,
|
"VisibleDistance": 100.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.6,
|
||||||
"ScatteringPerMeter": 0.07,
|
"ScatteringPerMeter": 0.07,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -99,7 +99,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.0,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -112,14 +112,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.65,
|
"HearingDistanceCoef": 0.65,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.5,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.3
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 125.0,
|
"VisibleDistance": 125.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.5,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -201,7 +201,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.1,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -214,14 +214,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.75,
|
"HearingDistanceCoef": 0.75,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.6,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.2
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 150.0,
|
"VisibleDistance": 150.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.4,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -303,7 +303,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.2,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -316,8 +316,8 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 1.0,
|
"HearingDistanceCoef": 1.0,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.7,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.1
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
|
|
@ -405,7 +405,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.3,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
|
||||||
|
|
@ -10,14 +10,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.5,
|
"HearingDistanceCoef": 0.5,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.4,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.4
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 100.0,
|
"VisibleDistance": 100.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.6,
|
||||||
"ScatteringPerMeter": 0.07,
|
"ScatteringPerMeter": 0.07,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -99,7 +99,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.0,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -112,14 +112,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.65,
|
"HearingDistanceCoef": 0.65,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.5,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.3
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 125.0,
|
"VisibleDistance": 125.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.5,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -201,7 +201,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.1,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -214,14 +214,14 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 0.75,
|
"HearingDistanceCoef": 0.75,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.6,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.2
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
"VisibleDistance": 150.0,
|
"VisibleDistance": 150.0,
|
||||||
"GainSightCoef": 1.0,
|
"GainSightCoef": 1.0,
|
||||||
"AccuratySpeed": 0.3,
|
"AccuratySpeed": 0.4,
|
||||||
"ScatteringPerMeter": 0.05,
|
"ScatteringPerMeter": 0.05,
|
||||||
"ScatteringClosePerMeter": 0.12,
|
"ScatteringClosePerMeter": 0.12,
|
||||||
"HearingDistanceMulti": 1.0,
|
"HearingDistanceMulti": 1.0,
|
||||||
|
|
@ -303,7 +303,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.2,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
@ -316,8 +316,8 @@
|
||||||
"ScatteringCoef": 1.0,
|
"ScatteringCoef": 1.0,
|
||||||
"HearingDistanceCoef": 1.0,
|
"HearingDistanceCoef": 1.0,
|
||||||
"AggressionCoef": 1.0,
|
"AggressionCoef": 1.0,
|
||||||
"PRECISION_SPEED_COEF": 1.0,
|
"PRECISION_SPEED_COEF": 0.7,
|
||||||
"ACCURACY_SPEED_COEF": 1.0
|
"ACCURACY_SPEED_COEF": 1.1
|
||||||
},
|
},
|
||||||
"Core": {
|
"Core": {
|
||||||
"VisibleAngle": 150.0,
|
"VisibleAngle": 150.0,
|
||||||
|
|
@ -405,7 +405,7 @@
|
||||||
},
|
},
|
||||||
"Shoot": {
|
"Shoot": {
|
||||||
"RecoilMultiplier": 1.0,
|
"RecoilMultiplier": 1.0,
|
||||||
"BurstMulti": 1.5,
|
"BurstMulti": 1.3,
|
||||||
"FireratMulti": 1.2,
|
"FireratMulti": 1.2,
|
||||||
"MaxPointFireDistance": 150.0,
|
"MaxPointFireDistance": 150.0,
|
||||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
|
||||||
|
|
|
||||||
|
|
@ -10,16 +10,16 @@
|
||||||
},
|
},
|
||||||
"General": {
|
"General": {
|
||||||
"BotsUseGrenades": true,
|
"BotsUseGrenades": true,
|
||||||
"BotVsBotGrenade": true,
|
"BotVsBotGrenade": false,
|
||||||
"BOT_INERTIA_TOGGLE": true,
|
"BOT_INERTIA_TOGGLE": true,
|
||||||
"VanillaBots": {
|
"VanillaBots": {
|
||||||
"VanillaScavs": true,
|
"VanillaScavs": false,
|
||||||
"VanillaBosses": true,
|
"VanillaBosses": false,
|
||||||
"VanillaFollowers": true,
|
"VanillaFollowers": false,
|
||||||
"VanillaGoons": true,
|
"VanillaGoons": false,
|
||||||
"VanillaBloodHounds": true,
|
"VanillaBloodHounds": false,
|
||||||
"VanillaRogues": true,
|
"VanillaRogues": false,
|
||||||
"VanillaCultists": true
|
"VanillaCultists": false
|
||||||
},
|
},
|
||||||
"Performance": {
|
"Performance": {
|
||||||
"PerformanceMode": false
|
"PerformanceMode": false
|
||||||
|
|
@ -72,8 +72,8 @@
|
||||||
"TurnLightOffNoEnemyPMC": true,
|
"TurnLightOffNoEnemyPMC": true,
|
||||||
"TurnLightOffNoEnemySCAV": false,
|
"TurnLightOffNoEnemySCAV": false,
|
||||||
"TurnLightOffNoEnemyGOONS": true,
|
"TurnLightOffNoEnemyGOONS": true,
|
||||||
"TurnLightOffNoEnemyBOSS": false,
|
"TurnLightOffNoEnemyBOSS": true,
|
||||||
"TurnLightOffNoEnemyFOLLOWER": false,
|
"TurnLightOffNoEnemyFOLLOWER": true,
|
||||||
"TurnLightOffNoEnemyRAIDERROGUE": false,
|
"TurnLightOffNoEnemyRAIDERROGUE": false,
|
||||||
"DebugFlash": false,
|
"DebugFlash": false,
|
||||||
"SillyMode": false
|
"SillyMode": false
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,7 @@
|
||||||
"CanBeRandomlyAssigned": true,
|
"CanBeRandomlyAssigned": true,
|
||||||
"RandomlyAssignedChance": 5.0,
|
"RandomlyAssignedChance": 5.0,
|
||||||
"MinLevel": 0.0,
|
"MinLevel": 0.0,
|
||||||
"MaxLevel": 100.0,
|
"MaxLevel": 30.0,
|
||||||
"PowerLevelScaleStart": 0.0,
|
"PowerLevelScaleStart": 0.0,
|
||||||
"PowerLevelScaleEnd": 250.0,
|
"PowerLevelScaleEnd": 250.0,
|
||||||
"InverseScale": true,
|
"InverseScale": true,
|
||||||
|
|
|
||||||
|
|
@ -85,7 +85,7 @@
|
||||||
"WillSearchForEnemy": true,
|
"WillSearchForEnemy": true,
|
||||||
"WillSearchFromAudio": true,
|
"WillSearchFromAudio": true,
|
||||||
"HeardFromPeaceBehavior": "Freeze",
|
"HeardFromPeaceBehavior": "Freeze",
|
||||||
"WillChaseDistantGunshots": false,
|
"WillChaseDistantGunshots": true,
|
||||||
"AudioStraightDistanceToIgnore": 100.0,
|
"AudioStraightDistanceToIgnore": 100.0,
|
||||||
"SearchBaseTime": 60.0,
|
"SearchBaseTime": 60.0,
|
||||||
"SearchWaitMultiplier": 1.0,
|
"SearchWaitMultiplier": 1.0,
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,7 @@
|
||||||
"CanBeRandomlyAssigned": true,
|
"CanBeRandomlyAssigned": true,
|
||||||
"RandomlyAssignedChance": 10.0,
|
"RandomlyAssignedChance": 10.0,
|
||||||
"MinLevel": 0.0,
|
"MinLevel": 0.0,
|
||||||
"MaxLevel": 100.0,
|
"MaxLevel": 20.0,
|
||||||
"PowerLevelScaleStart": 0.0,
|
"PowerLevelScaleStart": 0.0,
|
||||||
"PowerLevelScaleEnd": 200.0,
|
"PowerLevelScaleEnd": 200.0,
|
||||||
"InverseScale": true,
|
"InverseScale": true,
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,7 @@
|
||||||
"CanBeRandomlyAssigned": false,
|
"CanBeRandomlyAssigned": false,
|
||||||
"RandomlyAssignedChance": 0.0,
|
"RandomlyAssignedChance": 0.0,
|
||||||
"MinLevel": 0.0,
|
"MinLevel": 0.0,
|
||||||
"MaxLevel": 15.0,
|
"MaxLevel": 10.0,
|
||||||
"PowerLevelScaleStart": 0.0,
|
"PowerLevelScaleStart": 0.0,
|
||||||
"PowerLevelScaleEnd": 150.0,
|
"PowerLevelScaleEnd": 150.0,
|
||||||
"InverseScale": true,
|
"InverseScale": true,
|
||||||
|
|
|
||||||
|
|
@ -9,7 +9,7 @@
|
||||||
"DoBushesSlowYouDown": false,
|
"DoBushesSlowYouDown": false,
|
||||||
|
|
||||||
// Determines if AI bots will use the old (mod) movement or not, turning this off will make them less insane.
|
// Determines if AI bots will use the old (mod) movement or not, turning this off will make them less insane.
|
||||||
"BotsUseOldMovement": true,
|
"BotsUseOldMovement": false,
|
||||||
|
|
||||||
// Does aiming reduce movement speed
|
// Does aiming reduce movement speed
|
||||||
"DoesAimingSlowYouDown": true,
|
"DoesAimingSlowYouDown": true,
|
||||||
|
|
|
||||||
|
|
@ -1,296 +0,0 @@
|
||||||
{
|
|
||||||
"General": {
|
|
||||||
//Enables debug logging
|
|
||||||
"IsDebugEnabled": false,
|
|
||||||
//Allows the loot generator to pick multiple of the same spawnpoints so that loot can spawn on top of one another.
|
|
||||||
"AllowLootOverlay": false,
|
|
||||||
//Removes backpack restrictions, allowing you to pick itmes like the T H I C C item case that you might find in raid.
|
|
||||||
"RemoveBackpackRestrictions": true,
|
|
||||||
//Disables the BSG flea blacklist
|
|
||||||
"DisableFleaRestrictions": false,
|
|
||||||
//Allows the rusted key room on Streets of Tarkov to also spawn keycards
|
|
||||||
"RustedKeyRoomIncludesKeycards": false,
|
|
||||||
//Cheaper items are more likely to spawn in containers
|
|
||||||
"ItemWeights": false,
|
|
||||||
//Some items dont have good or accurate data set for their price points, this changes the pricing on these items to be more realistic
|
|
||||||
"PriceCorrection": {
|
|
||||||
//T H I C C item case
|
|
||||||
"5c0a840b86f7742ffa4f2482": 15000000,
|
|
||||||
//Weapon case
|
|
||||||
"59fb023c86f7746d0d4b423c": 7000000,
|
|
||||||
//Rusted bloody key
|
|
||||||
"64d4b23dc1b37504b41ac2b6": 1000000
|
|
||||||
},
|
|
||||||
//Allows for setting if containers will spawn randomly, false will disable randomness.
|
|
||||||
"LootContainersRandom": true
|
|
||||||
},
|
|
||||||
//Loose loot multiplier, higher number = more
|
|
||||||
"LooseLootMultiplier": {
|
|
||||||
"bigmap": 5,
|
|
||||||
"factory4_day": 5,
|
|
||||||
"factory4_night": 5,
|
|
||||||
"woods": 5,
|
|
||||||
"interchange": 5,
|
|
||||||
"laboratory": 5,
|
|
||||||
"rezervbase": 5,
|
|
||||||
"shoreline": 5,
|
|
||||||
"tarkovstreets": 5,
|
|
||||||
"lighthouse": 5,
|
|
||||||
"sandbox": 5,
|
|
||||||
"sandbox_high": 5,
|
|
||||||
"labyrinth": 5
|
|
||||||
},
|
|
||||||
//Static loot multiplier, higher number = more
|
|
||||||
"StaticLootMultiplier": {
|
|
||||||
"bigmap": 2,
|
|
||||||
"factory4_day": 2,
|
|
||||||
"factory4_night": 2,
|
|
||||||
"woods": 2,
|
|
||||||
"interchange": 2,
|
|
||||||
"laboratory": 2,
|
|
||||||
"rezervbase": 2,
|
|
||||||
"shoreline": 2,
|
|
||||||
"tarkovstreets": 2,
|
|
||||||
"lighthouse": 2,
|
|
||||||
"sandbox": 2,
|
|
||||||
"sandbox_high": 2,
|
|
||||||
"labyrinth": 2
|
|
||||||
},
|
|
||||||
//Maximum loot generation limits, higher number = higher limit (Would recommend leaving this as is)
|
|
||||||
"Limits": {
|
|
||||||
"bigmap": 10000,
|
|
||||||
"factory4_day": 1500,
|
|
||||||
"factory4_night": 1500,
|
|
||||||
"woods": 10000,
|
|
||||||
"interchange": 30000,
|
|
||||||
"laboratory": 25000,
|
|
||||||
"rezervbase": 40000,
|
|
||||||
"shoreline": 20000,
|
|
||||||
"tarkovstreets": 50000,
|
|
||||||
"lighthouse": 20000,
|
|
||||||
"sandbox": 15000,
|
|
||||||
"sandbox_high": 15000,
|
|
||||||
"labyrinth": 2500
|
|
||||||
},
|
|
||||||
"MarkedRoomConfig": {
|
|
||||||
//Marked room loot multiplier, higher = more loot probability
|
|
||||||
"Multiplier": {
|
|
||||||
"bigmap": 1,
|
|
||||||
"rezervbase": 1,
|
|
||||||
"tarkovstreets": 1,
|
|
||||||
"lighthouse": 1
|
|
||||||
},
|
|
||||||
//Adds these items to the marked room loot pool, lower number = rarer item
|
|
||||||
"ExtraItems": {
|
|
||||||
//Keycard holder case
|
|
||||||
"619cbf9e0a7c3a1a2731940a": 1,
|
|
||||||
//Weapon case
|
|
||||||
"59fb023c86f7746d0d4b423c": 2,
|
|
||||||
//Documents case
|
|
||||||
"590c60fc86f77412b13fddcf": 4,
|
|
||||||
//WZ Wallet
|
|
||||||
"60b0f6c058e0b0481a09ad11": 6,
|
|
||||||
//Injector case
|
|
||||||
"619cbf7d23893217ec30b689": 1,
|
|
||||||
//Key tool
|
|
||||||
"59fafd4b86f7745ca07e1232": 3,
|
|
||||||
//S I C C organizational pouch
|
|
||||||
"5d235bb686f77443f4331278": 3,
|
|
||||||
//Item case
|
|
||||||
"59fb042886f7746c5005a7b2": 2,
|
|
||||||
//T H I C C item case
|
|
||||||
"5c0a840b86f7742ffa4f2482": 1,
|
|
||||||
//T H I C C Weapon case
|
|
||||||
"5b6d9ce188a4501afc1b2b25": 1
|
|
||||||
},
|
|
||||||
//Multiplies the chance for a group of items to spawn in the marked room, higher number = more common
|
|
||||||
"ItemGroups": {
|
|
||||||
//Weapons group
|
|
||||||
"5422acb9af1c889c16000029": 0.2
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"LootinLooseContainer": {
|
|
||||||
//Changes the max amount of items spawned in Loose Containers (things like item cases, docs cases and such.. Setting this to 0 will turn this behavior off.) | Value: 0 - 1
|
|
||||||
"LootInContainerModifier": 1,
|
|
||||||
//Changes the max amount of items spawned in Backpacks that are spawned in the world (Setting this to 0 will turn this off.) | Value: 0 - 1
|
|
||||||
"LootInBackpackModifier": 1,
|
|
||||||
//This changes the limits of items spawned in loose containers (Think wallets, keycard holders, sicc organizational pouches, docs cases and more)
|
|
||||||
//Currently this only supports keys and keycards as limits.
|
|
||||||
"SpawnLimits": {
|
|
||||||
//WZ Wallet
|
|
||||||
"60b0f6c058e0b0481a09ad11": {
|
|
||||||
"Keycards": 0
|
|
||||||
},
|
|
||||||
//Simple wallet
|
|
||||||
"5783c43d2459774bbe137486": {
|
|
||||||
"Keycards": 0
|
|
||||||
},
|
|
||||||
//Keycard holder case
|
|
||||||
"619cbf9e0a7c3a1a2731940a": {
|
|
||||||
"Keycards": 2
|
|
||||||
},
|
|
||||||
//Document case
|
|
||||||
"590c60fc86f77412b13fddcf": {
|
|
||||||
"Keys": 3,
|
|
||||||
"Keycards": 1
|
|
||||||
},
|
|
||||||
//S I C C organizational pouch
|
|
||||||
"5d235bb686f77443f4331278": {
|
|
||||||
"Keys": 3,
|
|
||||||
"Keycards": 1
|
|
||||||
},
|
|
||||||
//Key tool
|
|
||||||
"59fafd4b86f7745ca07e1232": {
|
|
||||||
"Keys": 5
|
|
||||||
},
|
|
||||||
//Gingy keychain
|
|
||||||
"62a09d3bcf4a99369e262447": {
|
|
||||||
"Keys": 2
|
|
||||||
},
|
|
||||||
//Key case
|
|
||||||
"67d3ed3271c17ff82e0a5b0b": {
|
|
||||||
"Keys": 5,
|
|
||||||
"Keycards": 2
|
|
||||||
}
|
|
||||||
},
|
|
||||||
//This allows for adding items to the lootinLooseContainer blacklist, preventing these items from being selected for spawning
|
|
||||||
"Blacklist": {
|
|
||||||
//Documents case
|
|
||||||
"590c60fc86f77412b13fddcf": [
|
|
||||||
//Shatun's hideout key
|
|
||||||
"664d3db6db5dea2bad286955",
|
|
||||||
//Grumpy's hideout key
|
|
||||||
"664d3dd590294949fe2d81b7",
|
|
||||||
//Voron's hideout key
|
|
||||||
"664d3ddfdda2e85aca370d75",
|
|
||||||
//Leon's hideout key
|
|
||||||
"664d3de85f2355673b09aed5"
|
|
||||||
],
|
|
||||||
///S I C C organizational pouch
|
|
||||||
"5d235bb686f77443f4331278": [
|
|
||||||
//Shatun's hideout key
|
|
||||||
"664d3db6db5dea2bad286955",
|
|
||||||
//Grumpy's hideout key
|
|
||||||
"664d3dd590294949fe2d81b7",
|
|
||||||
//Voron's hideout key
|
|
||||||
"664d3ddfdda2e85aca370d75",
|
|
||||||
//Leon's hideout key
|
|
||||||
"664d3de85f2355673b09aed5"
|
|
||||||
],
|
|
||||||
//Key tool
|
|
||||||
"59fafd4b86f7745ca07e1232": [
|
|
||||||
//Shatun's hideout key
|
|
||||||
"664d3db6db5dea2bad286955",
|
|
||||||
//Grumpy's hideout key
|
|
||||||
"664d3dd590294949fe2d81b7",
|
|
||||||
//Voron's hideout key
|
|
||||||
"664d3ddfdda2e85aca370d75",
|
|
||||||
//Leon's hideout key
|
|
||||||
"664d3de85f2355673b09aed5"
|
|
||||||
],
|
|
||||||
//Gingy keychain
|
|
||||||
"62a09d3bcf4a99369e262447": [
|
|
||||||
//Shatun's hideout key
|
|
||||||
"664d3db6db5dea2bad286955",
|
|
||||||
//Grumpy's hideout key
|
|
||||||
"664d3dd590294949fe2d81b7",
|
|
||||||
//Voron's hideout key
|
|
||||||
"664d3ddfdda2e85aca370d75",
|
|
||||||
//Leon's hideout key
|
|
||||||
"664d3de85f2355673b09aed5"
|
|
||||||
],
|
|
||||||
//Key case
|
|
||||||
"67d3ed3271c17ff82e0a5b0b": [
|
|
||||||
//Shatun's hideout key
|
|
||||||
"664d3db6db5dea2bad286955",
|
|
||||||
//Grumpy's hideout key
|
|
||||||
"664d3dd590294949fe2d81b7",
|
|
||||||
//Voron's hideout key
|
|
||||||
"664d3ddfdda2e85aca370d75",
|
|
||||||
//Leon's hideout key
|
|
||||||
"664d3de85f2355673b09aed5",
|
|
||||||
//Key tool
|
|
||||||
"59fafd4b86f7745ca07e1232",
|
|
||||||
//Gingy key tool
|
|
||||||
"62a09d3bcf4a99369e262447",
|
|
||||||
//Keycard holder case
|
|
||||||
"619cbf9e0a7c3a1a2731940a"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
},
|
|
||||||
//Multiplies the spawnchance of a specific item in its loose loot pool, giving this item a higher chance of spawning.
|
|
||||||
"ChangeRelativeProbabilityInPool": {
|
|
||||||
//Graphics card
|
|
||||||
"57347ca924597744596b4e71": 2
|
|
||||||
},
|
|
||||||
//Multiplies the spawnchance of every pool with the specified item in it, Value: 0 - 1
|
|
||||||
"ChangeProbabilityOfPool": {
|
|
||||||
//LEDX Skin Transilluminator
|
|
||||||
"5c0530ee86f774697952d952": 1
|
|
||||||
},
|
|
||||||
//Relative chance multiplier that no items spawn in this container, values: 0 = items everytime, 1 = no change
|
|
||||||
"Containers": {
|
|
||||||
//Jacket
|
|
||||||
"578f8778245977358849a9b5": 1,
|
|
||||||
//Safe
|
|
||||||
"578f8782245977354405a1e3": 1,
|
|
||||||
//Cash Register
|
|
||||||
"578f879c24597735401e6bc6": 1,
|
|
||||||
//Duffle Bag
|
|
||||||
"578f87a3245977356274f2cb": 1,
|
|
||||||
//Drawer
|
|
||||||
"578f87b7245977356274f2cd": 1,
|
|
||||||
//Medbag SMU06
|
|
||||||
"5909d24f86f77466f56e6855": 1,
|
|
||||||
//Grenade Box
|
|
||||||
"5909d36d86f774660f0bb900": 1,
|
|
||||||
//Wooden ammo box
|
|
||||||
"5909d45286f77465a8136dc6": 1,
|
|
||||||
//Medcase
|
|
||||||
"5909d4c186f7746ad34e805a": 1,
|
|
||||||
//Toolbox
|
|
||||||
"5909d50c86f774659e6aaebe": 1,
|
|
||||||
//Weapon box
|
|
||||||
"5909d5ef86f77467974efbd8": 1,
|
|
||||||
//Weapon box
|
|
||||||
"5909d76c86f77471e53d2adf": 1,
|
|
||||||
//Weapon box
|
|
||||||
"5909d7cf86f77470ee57d75a": 1,
|
|
||||||
//Weapon box
|
|
||||||
"5909d89086f77472591234a0": 1,
|
|
||||||
//Dead Scav
|
|
||||||
"5909e4b686f7747f5b744fa4": 1,
|
|
||||||
//PC block
|
|
||||||
"59139c2186f77411564f8e42": 1,
|
|
||||||
//Jacket
|
|
||||||
"5914944186f774189e5e76c2": 1,
|
|
||||||
//Jacket
|
|
||||||
"5937ef2b86f77408a47244b3": 1,
|
|
||||||
//Jacket Machinery Key
|
|
||||||
"59387ac686f77401442ddd61": 1,
|
|
||||||
//Cash register TAR2-2
|
|
||||||
"5ad74cf586f774391278f6f0": 1,
|
|
||||||
//Plastic suitcase
|
|
||||||
"5c052cea86f7746b2101e8d8": 1,
|
|
||||||
//Common fund stash
|
|
||||||
"5d07b91b86f7745a077a9432": 1,
|
|
||||||
//Ground cache
|
|
||||||
"5d6d2b5486f774785c2ba8ea": 1,
|
|
||||||
//Buried barrel cache
|
|
||||||
"5d6d2bb386f774785b07a77a": 1,
|
|
||||||
//Ration supply crate
|
|
||||||
"5d6fd13186f77424ad2a8c69": 1,
|
|
||||||
//Technical supply crate
|
|
||||||
"5d6fd45b86f774317075ed43": 1,
|
|
||||||
//Medical supply crate
|
|
||||||
"5d6fe50986f77449d97f7463": 1,
|
|
||||||
//Airdrop supply crate
|
|
||||||
"61a89e5445a2672acf66c877": 1,
|
|
||||||
//Duffle bag
|
|
||||||
"61aa1e9a32a4743c3453d2cf": 1,
|
|
||||||
//Medbag SMU06
|
|
||||||
"61aa1ead84ea0800645777fd": 1,
|
|
||||||
//Weapon crate
|
|
||||||
"578f87ad245977356274f2cc": 1
|
|
||||||
}
|
|
||||||
}
|
|
||||||
BIN
SPT/user/mods/archangelwtf-lotsoflootredux/LotsofLoot.dll (Stored with Git LFS)
BIN
SPT/user/mods/archangelwtf-lotsoflootredux/LotsofLoot.dll (Stored with Git LFS)
Binary file not shown.
Loading…
Reference in New Issue