feat: Add initial configurations for BotPlacementSystem, SAIN bot presets, DynamicMaps, and OldTarkovMovementServer mods.

This commit is contained in:
이정수 2026-02-28 02:51:00 +09:00
parent 1bfb07ed6b
commit 8307f83dd2
17 changed files with 113 additions and 415 deletions

View File

@ -279,7 +279,7 @@ Zone Cap = 2
## Enables hotzones around maps, more common or quest areas are considered hotzones.
# Setting type: Boolean
# Default value: false
Hotzones = true
Hotzones = false
## How many scavs can spawn in a hotzone, if you enable hotzones (excluding Factory/Ground Zero).
# Setting type: Int32

View File

@ -264,7 +264,7 @@ Centering On Player Zoom Level = 0.15
# Setting type: Single
# Default value: 0
# Acceptable value range: From 0 to 15
Main map zoom = 1.88152
Main map zoom = 4.6846
## The keyboard shortcut to peek at the map
# Setting type: KeyboardShortcut

BIN
BepInEx/plugins/NerfBotGrenades.dll (Stored with Git LFS)

Binary file not shown.

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@ -10,14 +10,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.5,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.4,
"ACCURACY_SPEED_COEF": 1.4
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 100.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.6,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -99,7 +99,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.0,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -112,14 +112,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.65,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.5,
"ACCURACY_SPEED_COEF": 1.3
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 125.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.5,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -201,7 +201,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.1,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -214,14 +214,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.75,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.6,
"ACCURACY_SPEED_COEF": 1.2
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 150.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.4,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -303,7 +303,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.2,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -316,8 +316,8 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.7,
"ACCURACY_SPEED_COEF": 1.1
},
"Core": {
"VisibleAngle": 150.0,
@ -405,7 +405,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.3,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5

View File

@ -71,13 +71,13 @@
"Aggression": 1.0,
"WeaponProficiency": 0.5,
"SuppressionResistance": 0.0,
"TalkFrequency": 1.0,
"CanTalk": true,
"BotTaunts": true,
"SquadTalk": true,
"SquadMemberTalkFreq": 3.0,
"SquadLeadTalkFreq": 3.0,
"EnableExtracts": true,
"TalkFrequency": 0.0,
"CanTalk": false,
"BotTaunts": false,
"SquadTalk": false,
"SquadMemberTalkFreq": 60.0,
"SquadLeadTalkFreq": 60.0,
"EnableExtracts": false,
"MaxExtractPercentage": 30.0,
"MinExtractPercentage": 5.0
},
@ -173,13 +173,13 @@
"Aggression": 1.0,
"WeaponProficiency": 0.5,
"SuppressionResistance": 0.0,
"TalkFrequency": 1.0,
"CanTalk": true,
"BotTaunts": true,
"SquadTalk": true,
"SquadMemberTalkFreq": 3.0,
"SquadLeadTalkFreq": 3.0,
"EnableExtracts": true,
"TalkFrequency": 0.0,
"CanTalk": false,
"BotTaunts": false,
"SquadTalk": false,
"SquadMemberTalkFreq": 60.0,
"SquadLeadTalkFreq": 60.0,
"EnableExtracts": false,
"MaxExtractPercentage": 30.0,
"MinExtractPercentage": 5.0
},
@ -275,13 +275,13 @@
"Aggression": 1.0,
"WeaponProficiency": 0.5,
"SuppressionResistance": 0.0,
"TalkFrequency": 1.0,
"CanTalk": true,
"BotTaunts": true,
"SquadTalk": true,
"SquadMemberTalkFreq": 3.0,
"SquadLeadTalkFreq": 3.0,
"EnableExtracts": true,
"TalkFrequency": 0.0,
"CanTalk": false,
"BotTaunts": false,
"SquadTalk": false,
"SquadMemberTalkFreq": 60.0,
"SquadLeadTalkFreq": 60.0,
"EnableExtracts": false,
"MaxExtractPercentage": 30.0,
"MinExtractPercentage": 5.0
},
@ -377,13 +377,13 @@
"Aggression": 1.0,
"WeaponProficiency": 0.5,
"SuppressionResistance": 0.0,
"TalkFrequency": 1.0,
"CanTalk": true,
"BotTaunts": true,
"SquadTalk": true,
"SquadMemberTalkFreq": 3.0,
"SquadLeadTalkFreq": 3.0,
"EnableExtracts": true,
"TalkFrequency": 0.0,
"CanTalk": false,
"BotTaunts": false,
"SquadTalk": false,
"SquadMemberTalkFreq": 60.0,
"SquadLeadTalkFreq": 60.0,
"EnableExtracts": false,
"MaxExtractPercentage": 30.0,
"MinExtractPercentage": 5.0
},

View File

@ -8,7 +8,7 @@
"VisibleDistCoef": 1.0,
"GainSightCoef": 1.0,
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"HearingDistanceCoef": 0.2,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
@ -110,7 +110,7 @@
"VisibleDistCoef": 1.0,
"GainSightCoef": 1.0,
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"HearingDistanceCoef": 0.2,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
@ -212,7 +212,7 @@
"VisibleDistCoef": 1.0,
"GainSightCoef": 1.0,
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"HearingDistanceCoef": 0.2,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
@ -314,7 +314,7 @@
"VisibleDistCoef": 1.0,
"GainSightCoef": 1.0,
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"HearingDistanceCoef": 0.2,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0

View File

@ -10,21 +10,21 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.5,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.4,
"ACCURACY_SPEED_COEF": 1.4
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 100.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.6,
"ScatteringPerMeter": 0.07,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
"CanGrenade": true
},
"Aiming": {
"AimCenterMass": false,
"AimCenterMass": true,
"AimForHead": false,
"AimForHeadChance": 1.0,
"DistanceAimTimeMultiplier": 1.0,
@ -99,7 +99,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.0,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -112,21 +112,21 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.65,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.5,
"ACCURACY_SPEED_COEF": 1.3
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 125.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.5,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
"CanGrenade": true
},
"Aiming": {
"AimCenterMass": false,
"AimCenterMass": true,
"AimForHead": false,
"AimForHeadChance": 10.0,
"DistanceAimTimeMultiplier": 1.0,
@ -201,7 +201,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.1,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -214,21 +214,21 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.75,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.6,
"ACCURACY_SPEED_COEF": 1.2
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 150.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.4,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
"CanGrenade": true
},
"Aiming": {
"AimCenterMass": false,
"AimCenterMass": true,
"AimForHead": false,
"AimForHeadChance": 33.0,
"DistanceAimTimeMultiplier": 1.0,
@ -303,7 +303,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.2,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -316,8 +316,8 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.7,
"ACCURACY_SPEED_COEF": 1.1
},
"Core": {
"VisibleAngle": 150.0,
@ -330,7 +330,7 @@
"CanGrenade": true
},
"Aiming": {
"AimCenterMass": false,
"AimCenterMass": true,
"AimForHead": false,
"AimForHeadChance": 50.0,
"DistanceAimTimeMultiplier": 1.0,
@ -405,7 +405,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.3,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5

View File

@ -10,14 +10,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.5,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.4,
"ACCURACY_SPEED_COEF": 1.4
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 100.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.6,
"ScatteringPerMeter": 0.07,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -99,7 +99,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.0,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -112,14 +112,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.65,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.5,
"ACCURACY_SPEED_COEF": 1.3
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 125.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.5,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -201,7 +201,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.1,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -214,14 +214,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.75,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.6,
"ACCURACY_SPEED_COEF": 1.2
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 150.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.4,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -303,7 +303,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.2,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -316,8 +316,8 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.7,
"ACCURACY_SPEED_COEF": 1.1
},
"Core": {
"VisibleAngle": 150.0,
@ -405,7 +405,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.3,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5

View File

@ -10,14 +10,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.5,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.4,
"ACCURACY_SPEED_COEF": 1.4
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 100.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.6,
"ScatteringPerMeter": 0.07,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -99,7 +99,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.0,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -112,14 +112,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.65,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.5,
"ACCURACY_SPEED_COEF": 1.3
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 125.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.5,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -201,7 +201,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.1,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -214,14 +214,14 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 0.75,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.6,
"ACCURACY_SPEED_COEF": 1.2
},
"Core": {
"VisibleAngle": 150.0,
"VisibleDistance": 150.0,
"GainSightCoef": 1.0,
"AccuratySpeed": 0.3,
"AccuratySpeed": 0.4,
"ScatteringPerMeter": 0.05,
"ScatteringClosePerMeter": 0.12,
"HearingDistanceMulti": 1.0,
@ -303,7 +303,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.2,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5
@ -316,8 +316,8 @@
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"AggressionCoef": 1.0,
"PRECISION_SPEED_COEF": 1.0,
"ACCURACY_SPEED_COEF": 1.0
"PRECISION_SPEED_COEF": 0.7,
"ACCURACY_SPEED_COEF": 1.1
},
"Core": {
"VisibleAngle": 150.0,
@ -405,7 +405,7 @@
},
"Shoot": {
"RecoilMultiplier": 1.0,
"BurstMulti": 1.5,
"BurstMulti": 1.3,
"FireratMulti": 1.2,
"MaxPointFireDistance": 150.0,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5

View File

@ -10,16 +10,16 @@
},
"General": {
"BotsUseGrenades": true,
"BotVsBotGrenade": true,
"BotVsBotGrenade": false,
"BOT_INERTIA_TOGGLE": true,
"VanillaBots": {
"VanillaScavs": true,
"VanillaBosses": true,
"VanillaFollowers": true,
"VanillaGoons": true,
"VanillaBloodHounds": true,
"VanillaRogues": true,
"VanillaCultists": true
"VanillaScavs": false,
"VanillaBosses": false,
"VanillaFollowers": false,
"VanillaGoons": false,
"VanillaBloodHounds": false,
"VanillaRogues": false,
"VanillaCultists": false
},
"Performance": {
"PerformanceMode": false
@ -72,8 +72,8 @@
"TurnLightOffNoEnemyPMC": true,
"TurnLightOffNoEnemySCAV": false,
"TurnLightOffNoEnemyGOONS": true,
"TurnLightOffNoEnemyBOSS": false,
"TurnLightOffNoEnemyFOLLOWER": false,
"TurnLightOffNoEnemyBOSS": true,
"TurnLightOffNoEnemyFOLLOWER": true,
"TurnLightOffNoEnemyRAIDERROGUE": false,
"DebugFlash": false,
"SillyMode": false

View File

@ -6,7 +6,7 @@
"CanBeRandomlyAssigned": true,
"RandomlyAssignedChance": 5.0,
"MinLevel": 0.0,
"MaxLevel": 100.0,
"MaxLevel": 30.0,
"PowerLevelScaleStart": 0.0,
"PowerLevelScaleEnd": 250.0,
"InverseScale": true,

View File

@ -85,7 +85,7 @@
"WillSearchForEnemy": true,
"WillSearchFromAudio": true,
"HeardFromPeaceBehavior": "Freeze",
"WillChaseDistantGunshots": false,
"WillChaseDistantGunshots": true,
"AudioStraightDistanceToIgnore": 100.0,
"SearchBaseTime": 60.0,
"SearchWaitMultiplier": 1.0,

View File

@ -6,7 +6,7 @@
"CanBeRandomlyAssigned": true,
"RandomlyAssignedChance": 10.0,
"MinLevel": 0.0,
"MaxLevel": 100.0,
"MaxLevel": 20.0,
"PowerLevelScaleStart": 0.0,
"PowerLevelScaleEnd": 200.0,
"InverseScale": true,

View File

@ -6,7 +6,7 @@
"CanBeRandomlyAssigned": false,
"RandomlyAssignedChance": 0.0,
"MinLevel": 0.0,
"MaxLevel": 15.0,
"MaxLevel": 10.0,
"PowerLevelScaleStart": 0.0,
"PowerLevelScaleEnd": 150.0,
"InverseScale": true,

View File

@ -9,7 +9,7 @@
"DoBushesSlowYouDown": false,
// Determines if AI bots will use the old (mod) movement or not, turning this off will make them less insane.
"BotsUseOldMovement": true,
"BotsUseOldMovement": false,
// Does aiming reduce movement speed
"DoesAimingSlowYouDown": true,

View File

@ -1,296 +0,0 @@
{
"General": {
//Enables debug logging
"IsDebugEnabled": false,
//Allows the loot generator to pick multiple of the same spawnpoints so that loot can spawn on top of one another.
"AllowLootOverlay": false,
//Removes backpack restrictions, allowing you to pick itmes like the T H I C C item case that you might find in raid.
"RemoveBackpackRestrictions": true,
//Disables the BSG flea blacklist
"DisableFleaRestrictions": false,
//Allows the rusted key room on Streets of Tarkov to also spawn keycards
"RustedKeyRoomIncludesKeycards": false,
//Cheaper items are more likely to spawn in containers
"ItemWeights": false,
//Some items dont have good or accurate data set for their price points, this changes the pricing on these items to be more realistic
"PriceCorrection": {
//T H I C C item case
"5c0a840b86f7742ffa4f2482": 15000000,
//Weapon case
"59fb023c86f7746d0d4b423c": 7000000,
//Rusted bloody key
"64d4b23dc1b37504b41ac2b6": 1000000
},
//Allows for setting if containers will spawn randomly, false will disable randomness.
"LootContainersRandom": true
},
//Loose loot multiplier, higher number = more
"LooseLootMultiplier": {
"bigmap": 5,
"factory4_day": 5,
"factory4_night": 5,
"woods": 5,
"interchange": 5,
"laboratory": 5,
"rezervbase": 5,
"shoreline": 5,
"tarkovstreets": 5,
"lighthouse": 5,
"sandbox": 5,
"sandbox_high": 5,
"labyrinth": 5
},
//Static loot multiplier, higher number = more
"StaticLootMultiplier": {
"bigmap": 2,
"factory4_day": 2,
"factory4_night": 2,
"woods": 2,
"interchange": 2,
"laboratory": 2,
"rezervbase": 2,
"shoreline": 2,
"tarkovstreets": 2,
"lighthouse": 2,
"sandbox": 2,
"sandbox_high": 2,
"labyrinth": 2
},
//Maximum loot generation limits, higher number = higher limit (Would recommend leaving this as is)
"Limits": {
"bigmap": 10000,
"factory4_day": 1500,
"factory4_night": 1500,
"woods": 10000,
"interchange": 30000,
"laboratory": 25000,
"rezervbase": 40000,
"shoreline": 20000,
"tarkovstreets": 50000,
"lighthouse": 20000,
"sandbox": 15000,
"sandbox_high": 15000,
"labyrinth": 2500
},
"MarkedRoomConfig": {
//Marked room loot multiplier, higher = more loot probability
"Multiplier": {
"bigmap": 1,
"rezervbase": 1,
"tarkovstreets": 1,
"lighthouse": 1
},
//Adds these items to the marked room loot pool, lower number = rarer item
"ExtraItems": {
//Keycard holder case
"619cbf9e0a7c3a1a2731940a": 1,
//Weapon case
"59fb023c86f7746d0d4b423c": 2,
//Documents case
"590c60fc86f77412b13fddcf": 4,
//WZ Wallet
"60b0f6c058e0b0481a09ad11": 6,
//Injector case
"619cbf7d23893217ec30b689": 1,
//Key tool
"59fafd4b86f7745ca07e1232": 3,
//S I C C organizational pouch
"5d235bb686f77443f4331278": 3,
//Item case
"59fb042886f7746c5005a7b2": 2,
//T H I C C item case
"5c0a840b86f7742ffa4f2482": 1,
//T H I C C Weapon case
"5b6d9ce188a4501afc1b2b25": 1
},
//Multiplies the chance for a group of items to spawn in the marked room, higher number = more common
"ItemGroups": {
//Weapons group
"5422acb9af1c889c16000029": 0.2
}
},
"LootinLooseContainer": {
//Changes the max amount of items spawned in Loose Containers (things like item cases, docs cases and such.. Setting this to 0 will turn this behavior off.) | Value: 0 - 1
"LootInContainerModifier": 1,
//Changes the max amount of items spawned in Backpacks that are spawned in the world (Setting this to 0 will turn this off.) | Value: 0 - 1
"LootInBackpackModifier": 1,
//This changes the limits of items spawned in loose containers (Think wallets, keycard holders, sicc organizational pouches, docs cases and more)
//Currently this only supports keys and keycards as limits.
"SpawnLimits": {
//WZ Wallet
"60b0f6c058e0b0481a09ad11": {
"Keycards": 0
},
//Simple wallet
"5783c43d2459774bbe137486": {
"Keycards": 0
},
//Keycard holder case
"619cbf9e0a7c3a1a2731940a": {
"Keycards": 2
},
//Document case
"590c60fc86f77412b13fddcf": {
"Keys": 3,
"Keycards": 1
},
//S I C C organizational pouch
"5d235bb686f77443f4331278": {
"Keys": 3,
"Keycards": 1
},
//Key tool
"59fafd4b86f7745ca07e1232": {
"Keys": 5
},
//Gingy keychain
"62a09d3bcf4a99369e262447": {
"Keys": 2
},
//Key case
"67d3ed3271c17ff82e0a5b0b": {
"Keys": 5,
"Keycards": 2
}
},
//This allows for adding items to the lootinLooseContainer blacklist, preventing these items from being selected for spawning
"Blacklist": {
//Documents case
"590c60fc86f77412b13fddcf": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5"
],
///S I C C organizational pouch
"5d235bb686f77443f4331278": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5"
],
//Key tool
"59fafd4b86f7745ca07e1232": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5"
],
//Gingy keychain
"62a09d3bcf4a99369e262447": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5"
],
//Key case
"67d3ed3271c17ff82e0a5b0b": [
//Shatun's hideout key
"664d3db6db5dea2bad286955",
//Grumpy's hideout key
"664d3dd590294949fe2d81b7",
//Voron's hideout key
"664d3ddfdda2e85aca370d75",
//Leon's hideout key
"664d3de85f2355673b09aed5",
//Key tool
"59fafd4b86f7745ca07e1232",
//Gingy key tool
"62a09d3bcf4a99369e262447",
//Keycard holder case
"619cbf9e0a7c3a1a2731940a"
]
}
},
//Multiplies the spawnchance of a specific item in its loose loot pool, giving this item a higher chance of spawning.
"ChangeRelativeProbabilityInPool": {
//Graphics card
"57347ca924597744596b4e71": 2
},
//Multiplies the spawnchance of every pool with the specified item in it, Value: 0 - 1
"ChangeProbabilityOfPool": {
//LEDX Skin Transilluminator
"5c0530ee86f774697952d952": 1
},
//Relative chance multiplier that no items spawn in this container, values: 0 = items everytime, 1 = no change
"Containers": {
//Jacket
"578f8778245977358849a9b5": 1,
//Safe
"578f8782245977354405a1e3": 1,
//Cash Register
"578f879c24597735401e6bc6": 1,
//Duffle Bag
"578f87a3245977356274f2cb": 1,
//Drawer
"578f87b7245977356274f2cd": 1,
//Medbag SMU06
"5909d24f86f77466f56e6855": 1,
//Grenade Box
"5909d36d86f774660f0bb900": 1,
//Wooden ammo box
"5909d45286f77465a8136dc6": 1,
//Medcase
"5909d4c186f7746ad34e805a": 1,
//Toolbox
"5909d50c86f774659e6aaebe": 1,
//Weapon box
"5909d5ef86f77467974efbd8": 1,
//Weapon box
"5909d76c86f77471e53d2adf": 1,
//Weapon box
"5909d7cf86f77470ee57d75a": 1,
//Weapon box
"5909d89086f77472591234a0": 1,
//Dead Scav
"5909e4b686f7747f5b744fa4": 1,
//PC block
"59139c2186f77411564f8e42": 1,
//Jacket
"5914944186f774189e5e76c2": 1,
//Jacket
"5937ef2b86f77408a47244b3": 1,
//Jacket Machinery Key
"59387ac686f77401442ddd61": 1,
//Cash register TAR2-2
"5ad74cf586f774391278f6f0": 1,
//Plastic suitcase
"5c052cea86f7746b2101e8d8": 1,
//Common fund stash
"5d07b91b86f7745a077a9432": 1,
//Ground cache
"5d6d2b5486f774785c2ba8ea": 1,
//Buried barrel cache
"5d6d2bb386f774785b07a77a": 1,
//Ration supply crate
"5d6fd13186f77424ad2a8c69": 1,
//Technical supply crate
"5d6fd45b86f774317075ed43": 1,
//Medical supply crate
"5d6fe50986f77449d97f7463": 1,
//Airdrop supply crate
"61a89e5445a2672acf66c877": 1,
//Duffle bag
"61aa1e9a32a4743c3453d2cf": 1,
//Medbag SMU06
"61aa1ead84ea0800645777fd": 1,
//Weapon crate
"578f87ad245977356274f2cc": 1
}
}

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