16 lines
392 B
C#
16 lines
392 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Cam : MonoBehaviour
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{
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void Awake()
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{
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Screen.sleepTimeout = SleepTimeout.NeverSleep;//게임도중 화면이 꺼지지 않게 합니다
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}
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void Start()
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{
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//현재 씬을 확인
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GameManager.Instance.NowScene = (GameManager.eScene)SceneManager.GetActiveScene().buildIndex;
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}
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}
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