using UnityEngine; using UnityEngine.SceneManagement; public class Cam : MonoBehaviour { void Awake() { Screen.sleepTimeout = SleepTimeout.NeverSleep;//게임도중 화면이 꺼지지 않게 합니다 } void Start() { //현재 씬을 확인 GameManager.Instance.NowScene = (GameManager.eScene)SceneManager.GetActiveScene().buildIndex; } }