Unity_Web/Assets/1_Script/Test.cs

29 lines
640 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class Test : MonoBehaviour
{
public TMP_Text text;
public Canvas canvas;
ApiResponse apiResponse;
private void Start()
{
NetworkManager.Instance.CreateRequest<ApiResponse>("api/test",new object(),(data) => {
apiResponse = data;
});
}
void Update()
{
text.text = $"x : {canvas.transform.position.x}, y : {canvas.transform.position.y}\nip : {(apiResponse == null ? "null": apiResponse.test)}";
}
public class ApiResponse
{
public string test;
}
}