273 lines
22 KiB
JSON
273 lines
22 KiB
JSON
{
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"Attention! This is a Beta version of Escape from Tarkov for testing purposes.": "Welcome to Fika, the OFFLINE Coop Mod for SPT.",
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"NDA free warning": "To host/join a game you must select a map and go to the last screen to use the Server Browser.",
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"F_Client_ReceivedSharedQuestProgress": "Received shared quest progression from {0} for the quest {1}",
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"F_Client_ReceivedSharedItemPickup": "{0} picked up {1}",
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"F_Client_ReceivedSharedItemPlant": "{0} planted an item for {1}",
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"F_Client_ReceivePing": "Received a ping from {0}",
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"F_Client_ReceivePingObject": "{0} pinged {1}",
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"F_Client_RandomSpawnPoints": "Using random spawn points",
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"F_Client_MetabolismDisabled": "Metabolism disabled",
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"F_Client_YouAreMIA": "You have gone missing in action...",
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"F_Client_KilledBoss": "{0} killed boss {1}",
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"F_Client_GroupMemberSpawned": "Group member {0} has spawned",
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"F_Client_GroupMemberExtracted": "Group member {0} has extracted",
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"F_Client_GroupMemberDiedFrom": "Group member {0} has died from {1}",
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"F_Client_GroupMemberDied": "Group member {0} has died",
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"F_Client_ConnectedToServer": "Connected to server on port {0}",
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"F_Client_ServerStarted": "Server started on port {0}",
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"F_Client_CouldNotFindValidIP": "Could not find a valid local IP!",
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"F_Client_ReconnectRequested": "Reconnect requested, expect lag...",
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"F_Client_PeerConnected": "Peer connected to server on port {0}",
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"F_Client_PeerDisconnected": "Peer disconnected {0}, info: {1}",
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"F_Client_ConnectingToSession": "Connecting to session...",
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"F_Client_ItemIsBlacklisted": "{0} is blacklisted from being sent",
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"F_Client_ItemsContainsBlacklisted": "{0} contains {1} which is blacklisted from being sent",
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"F_Client_SavedProfile": "Saved profile {0} to {1}",
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"F_Client_UnknownError": "An unknown exception was thrown, check your log file",
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"F_Client_HostCannotExtract": "You cannot exit the game until all clients have disconnected",
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"F_Client_HostCannotExtractMenu": "You cannot disconnect while there are still peers connected! Remaining: {0}",
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"F_Client_Wait5Seconds": "Please wait at least 5 seconds after the last peer disconnected before quitting",
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"F_Client_StartingRaid": "Starting raid, please wait...",
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"F_Client_LostConnection": "Lost connection to host",
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"F_Client_StartingRaidOnDedicated": "Starting raid on headless client... please wait",
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"F_SendItem_Header": "SELECT A PLAYER",
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"F_SendItem_SendButton": "SEND",
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"F_MMUI_RaidsHeader": "RAIDS",
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"F_MMUI_HostRaidButton": "HOST RAID",
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"F_MMUI_JoinButton": "JOIN",
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"F_MMUI_SelectAmountHeader": "SELECT AMOUNT",
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"F_MMUI_SessionSettingsHeader": "SESSION SETTINGS",
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"F_MMUI_SelectAmountDescription": "How many people (including you) will be playing?",
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"F_MMUI_UseDedicatedHost": "Use Headless Host",
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"F_MMUI_StartButton": "START",
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"F_MMUI_LoadingScreenHeader": "LOADING",
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"F_MMUI_LoadingScreenDescription": "Please wait while the raid is initializing... this might take some time.",
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"F_MMUI_JoinAsSpectator": "Spectate",
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"F_MMUI_JoinAsSpectator_D": "Join the game as a spectator",
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"F_UI_StartRaid": "Start Raid",
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"F_UI_StartRaidDescription": "Starts the raid\nAfter clicking this additional players will not be able to join",
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"F_UI_CannotJoinRaidOtherMap": "Cannot join a raid that is on another map.\nRaid map: {0}",
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"F_UI_CannotJoinRaidOtherTime": "Cannot join a raid that is on another time.",
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"F_UI_CannotJoinRaidScavAsPMC": "You cannot join a scav raid as a PMC.",
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"F_UI_CannotJoinRaidPMCAsScav": "You cannot join a PMC raid as a scav.",
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"F_UI_HostStillLoading": "Host is still loading.",
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"F_UI_RaidInProgress": "Raid is already in progress.",
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"F_UI_ReJoinRaid": "Click to rejoin raid.",
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"F_UI_CannotReJoinRaidDied": "Cannot rejoin a raid where you died.",
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"F_UI_JoinRaid": "Click to join raid.",
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"F_UI_ErrorConnecting": "ERROR CONNECTING",
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"F_UI_UnableToConnect": "Unable to connect to the server. Make sure that all ports are open and that all settings are configured correctly.",
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"F_UI_FikaPingerFailStart": "Could not start the FikaPinger!",
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"F_UI_RefreshRaids": "Refresh list of active raids.",
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"F_UI_DedicatedError": "FIKA HEADLESS ERROR",
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"F_UI_ErrorForceIPHeader": "ERROR FORCING IP",
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"F_UI_ErrorForceIP": "'{0}' is not a valid IP address to connect to! Check your 'Force IP' setting.",
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"F_UI_ErrorBindIPHeader": "ERROR BINDING",
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"F_UI_ErrorBindIP": "'{0}' is not a valid IP address to bind to! Check your 'Force Bind IP' setting.",
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"F_UI_NoDedicatedClients": "No headless clients are available.",
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"F_UI_HostRaidTooltip": "Starts a raid\nOther players will be able to join you during the loading screen",
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"F_UI_WaitForHostStartRaid": "Waiting for host to start the raid...",
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"F_UI_WaitForHostFinishInit": "Waiting for host to finish raid initialization...",
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"F_UI_WaitForOtherPlayers": "Waiting for other players to finish loading...",
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"F_UI_RetrieveSpawnInfo": "Retrieving spawn info from server...",
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"F_UI_RetrieveLoot": "Retrieving loot from server...",
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"F_UI_WaitForHostInit": "Waiting for host to initialize raid...",
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"F_UI_Reconnecting": "Reconnecting...",
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"F_UI_RetrieveExfilData": "Retrieving exfiltration data from server...",
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"F_UI_RetrieveInteractables": "Retrieving interactable objects from server...",
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"F_UI_InitCoopGame": "Initializing Coop Game...",
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"F_UI_AllPlayersJoined": "All players joined, starting game...",
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"F_UI_WaitingForConnect": "Waiting for client to connect to server... If there is no notification it failed.",
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"F_UI_ErrorConnectingToRaid": "Unable to connect to the raid server. Make sure ports are forwarded and/or UPnP is enabled and supported.",
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"F_UI_FinishingRaidInit": "Finishing raid initialization...",
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"F_UI_SyncThrowables": "Syncing throwables...",
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"F_UI_SyncInteractables": "Syncing interactables...",
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"F_UI_SyncLampStates": "Syncing lamp states...",
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"F_UI_SyncWindows": "Syncing windows...",
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"F_UI_ReceiveOwnPlayer": "Receiving own player...",
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"F_UI_FinishReconnect": "Finishing reconnect...",
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"F_Client_FreeCamInputDisabled": "Free cam input disabled",
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"F_Client_FreeCamInputEnabled": "Free cam input enabled",
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"F_UI_WaitForPlayer": "Waiting for {0} player",
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"F_UI_WaitForPlayers": "Waiting for {0} players",
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"F_UI_ToSLong": "Welcome to Fika!\r\n\r\nFika is a co-op mod for SPT, allowing you to play with your friends. Fika is and will always be free, if you paid for it you got scammed. You are also not allowed to host public servers with monetization or donations.\r\n\r\nWait for this message to fade to accept our Terms of Service.\r\n\r\nYou can join our Discord here: https://discord.gg/project-fika",
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"F_UI_ToSShort": "Welcome to Fika!\r\n\r\nFika is a co-op mod for SPT, allowing you to play with your friends. Fika is and will always be free, if you paid for it you got scammed. You are also not allowed to host public servers with monetization or donations.\r\n\r\nYou can join our Discord here: https://discord.gg/project-fika",
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"F_UI_RaidSettingsDescription": "In this mode, you can play online co-op with your friends without the risk of meeting others.\nAll game mechanics in the co-op mode (weather, bots, bosses, etc.) are identical to the online mechanics.\nOnly the hosts settings will take effect.",
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"F_UI_CoopGameMode": "Fika Co-op Game Mode",
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"F_UI_CoopRaidSettings": "Fika Co-op Raid Settings",
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"F_UI_FikaAlwaysCoop": "Co-op is always enabled in Fika",
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"F_UI_UpnpFailed": "UPnP mapping failed. Make sure the selected port is not already open!\nDisable UPnP if you are using a VPN.",
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"F_UI_InitWeather": "Generating weather...",
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"F_Notification_RaidStarted": "{0} started a raid on {1}",
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"F_Notification_ItemReceived": "You received a {0} from {1}",
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"F_Notification_RaidSettingsDisabled": "Editing of RaidSettings is disabled by the server host",
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"F_UI_ExtractMessage": "Press {0} to extract",
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"F_UI_DownloadProfile": "DOWNLOAD PROFILE",
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"F_BepInEx_H_Advanced": "Advanced",
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"F_BepInEx_H_Coop": "Coop",
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"F_BepInEx_H_Coop_NamePlates": "Coop | Name Plates",
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"F_BepInEx_H_Coop_QuestSharing": "Coop | Quest Sharing",
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"F_BepInEx_H_Coop_Pinging": "Coop | Pinging",
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"F_BepInEx_H_Coop_Debug": "Coop | Debug",
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"F_BepInEx_H_Performance": "Performance",
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"F_BepInEx_H_PerformanceBots": "Performance | Max Bots",
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"F_BepInEx_H_Network": "Network",
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"F_BepInEx_H_Gameplay": "Gameplay",
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"F_BepInEx_OfficialVersion_T": "Official Version",
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"F_BepInEx_OfficialVersion_D": "Show official version instead of Fika version.",
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"F_BepInEx_UseHeadless_T": "Auto Use Headless",
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"F_BepInEx_UseHeadless_D": "Always tick the box to use the Headless Client if available",
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"F_BepInEx_ShowFeed_T": "Show Feed",
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"F_BepInEx_ShowFeed_D": "Enable custom notifications when a player dies, extracts, kills a boss, etc.",
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"F_BepInEx_AutoExtract_T": "Auto Extract",
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"F_BepInEx_AutoExtract_D": "Automatically extracts after the extraction countdown. As a host, this will only work if there are no clients connected.",
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"F_BepInEx_ShowExtractMessage_T": "Show Extract Message",
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"F_BepInEx_ShowExtractMessage_D": "Whether to show the extract message after dying/extracting.",
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"F_BepInEx_ExtractKey_T": "Extract Key",
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"F_BepInEx_ExtractKey_D": "The key used to extract from the raid.",
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"F_BepInEx_EnableChat_T": "Enable Chat",
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"F_BepInEx_EnableChat_D": "Toggle to enable chat in game. Cannot be change mid raid.",
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"F_BepInEx_ChatKey_T": "Chat Key",
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"F_BepInEx_ChatKey_D": "The key used to open the chat window.",
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"F_BepInEx_EnableOnlinePlayers_T": "Enable Online Players",
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"F_BepInEx_EnableOnlinePlayers_D": "If the online players menu should be shown in the menu.",
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"F_BepInEx_OnlinePlayersScale_T": "Online Players Scale",
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"F_BepInEx_OnlinePlayersScale_D": "The scale of the window that displays online players. Only change if it looks out of proportion.\n\nRequires a refresh of the main menu to take effect.",
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"F_BepInEx_UseNamePlates_T": "Show Player Name Plates",
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"F_BepInEx_UseNamePlates_D": "If name plates should be shown above teammates.",
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"F_BepInEx_HideHealthBar_T": "Hide Health Bar",
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"F_BepInEx_HideHealthBar_D": "Completely hides the health bar.",
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"F_BepInEx_UsePercent_T": "Show HP% instead of bar",
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"F_BepInEx_UsePercent_D": "Shows health in % amount instead of using the bar.",
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"F_BepInEx_ShowEffects_T": "Show Effects",
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"F_BepInEx_ShowEffects_D": "If status effects should be displayed below the health bar.",
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"F_BepInEx_ShowFactionIcon_T": "Show Player Faction Icon",
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"F_BepInEx_ShowFactionIcon_D": "Shows the player faction icon next to the HP bar.",
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"F_BepInEx_HideInOptic_T": "Hide Name Plate in Optic",
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"F_BepInEx_HideInOptic_D": "Hides the name plate when viewing through PiP scopes.",
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"F_BepInEx_OpticUseZoom_T": "Name Plates Use Optic Zoom",
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"F_BepInEx_OpticUseZoom_D": "If name plate location should be displayed using the PiP optic camera.",
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"F_BepInEx_DecOpacPeri_T": "Decrease Opacity In Peripheral",
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"F_BepInEx_DecOpacPeri_D": "Decreases the opacity of the name plates when not looking at a player.",
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"F_BepInEx_NamePlateScale_T": "Name Plate Scale",
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"F_BepInEx_NamePlateScale_D": "Size of the name plates.",
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"F_BepInEx_AdsOpac_T": "Opacity in ADS",
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"F_BepInEx_AdsOpac_D": "The opacity of the name plates when aiming down sights.",
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"F_BepInEx_MaxDistance_T": "Max Distance to Show",
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"F_BepInEx_MaxDistance_D": "The maximum distance at which name plates will become invisible, starts to fade at half the input value.",
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"F_BepInEx_MinOpac_T": "Minimum Opacity",
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"F_BepInEx_MinOpac_D": "The minimum opacity of the name plates.",
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"F_BepInEx_MinPlateScale_T": "Minimum Name Plate Scale",
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"F_BepInEx_MinPlateScale_D": "The minimum scale of the name plates.",
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"F_BepInEx_UseOcclusion_T": "Use Occlusion",
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"F_BepInEx_UseOcclusion_D": "Use occlusion to hide the name plate when the player is out of sight.",
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"F_BepInEx_HealthColorFull_T": "Full Health Color",
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"F_BepInEx_HealthColorFull_D": "The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases.",
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"F_BepInEx_HealthColorLow_T": "Low Health Color",
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"F_BepInEx_HealthColorLow_D": "The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases.",
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"F_BepInEx_NamePlateColor_T": "Name Plate Text Color",
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"F_BepInEx_NamePlateColor_D": "The color of the text above the name plate.",
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"F_BepInEx_QuestTypes_T": "Quest Types",
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"F_BepInEx_QuestTypes_D": "Which quest types to receive and send. PlaceBeacon is both markers and items.",
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"F_BepInEx_QSNotifications_T": "Show Notifications",
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"F_BepInEx_QSNotifications_D": "If a notification should be shown when quest progress is shared with out.",
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"F_BepInEx_EasyKillConditions_T": "Easy Kill Conditions",
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"F_BepInEx_EasyKillConditions_D": "Enables easy kill conditions. When this is used, any time a friendly player kills something, it treats it as if you killed it for your quests as long as all conditions are met.\nThis can be inconsistent and does not always work.",
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"F_BepInEx_SharedKillXP_T": "Shared Kill Experience",
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"F_BepInEx_SharedKillXP_D": "If enabled you will receive ½ of the experience when a friendly player kills an enemy (not bosses).",
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"F_BepInEx_SharedBossXP_T": "Shared Boss Experience",
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"F_BepInEx_SharedBossXP_D": "If enabled you will receive ½ of the experience when a friendly player kills a boss.",
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"F_BepInEx_PingSystem_T": "Ping System",
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"F_BepInEx_PingSystem_D": "Toggle Ping System. If enabled you can receive and send pings by pressing the ping key.",
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"F_BepInEx_PingButton_T": "Ping Button",
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"F_BepInEx_PingButton_D": "Button used to send pings.",
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"F_BepInEx_PingColor_T": "Ping Color",
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"F_BepInEx_PingColor_D": "The color of your pings when displayed for other players.",
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"F_BepInEx_PingSize_T": "Ping Size",
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"F_BepInEx_PingSize_D": "The multiplier of the ping size.",
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"F_BepInEx_PingTime_T": "Ping Time",
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"F_BepInEx_PingTime_D": "How long pings should be displayed.",
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"F_BepInEx_PingAnimation_T": "Play Ping Animation",
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"F_BepInEx_PingAnimation_D": "Plays the pointing animation automatically when pinging. Can interfere with gameplay.",
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"F_BepInEx_PingOptics_T": "Show Ping During Optics",
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"F_BepInEx_PingOptics_D": "If pings should be displayed while aiming down an optics scope.",
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"F_BepInEx_PingOpticZoom_T": "Ping Use Optic Zoom",
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"F_BepInEx_PingOpticZoom_D": "If ping location should be displayed using the PiP optic camera.",
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"F_BepInEx_PingScaleDistance_T": "Ping Scale With Distance",
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"F_BepInEx_PingScaleDistance_D": "If ping size should scale with distance from player.",
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"F_BepInEx_PingMinOpac_T": "Ping Minimum Opacity",
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"F_BepInEx_PingMinOpac_D": "The minimum opacity of pings when looking straight at them.",
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"F_BepInEx_PingRange_T": "Show Ping Range",
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"F_BepInEx_PingRange_D": "Shows the range from your player to the ping if enabled.",
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"F_BepInEx_PingSound_T": "Ping Sound",
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"F_BepInEx_PingSound_D": "The audio that plays on ping",
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"F_BepInEx_FreeCamButton_T": "Free Camera Button",
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"F_BepInEx_FreeCamButton_D": "Button used to toggle free camera.",
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"F_BepInEx_SpectateBots_T": "Allow Spectating Bots",
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"F_BepInEx_SpectateBots_D": "If we should allow spectating bots if all players are dead/extracted.",
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"F_BepInEx_AZERTYMode_T": "AZERTY Mode",
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"F_BepInEx_AZERTYMode_D": "If free camera should use AZERTY keys for input.",
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"F_BepInEx_DroneMode_T": "Drone Mode",
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"F_BepInEx_DroneMode_D": "If the free camera should move only along the vertical axis like a drone.",
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"F_BepInEx_KeybindOverlay_T": "Keybind Overlay",
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"F_BepInEx_KeybindOverlay_D": "If an overlay with all free cam keybinds should show.",
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"F_BepInEx_DynamicAI_T": "Dynamic AI",
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"F_BepInEx_DynamicAI_D": "Use the dynamic AI system, disabling AI when they are outside of all player's range.",
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"F_BepInEx_DynamicAIRange_T": "Dynamic AI Range",
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"F_BepInEx_DynamicAIRange_D": "The range at which AI will be disabled dynamically.",
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"F_BepInEx_DynamicAIRate_T": "Dynamic AI Rate",
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"F_BepInEx_DynamicAIRate_D": "How often DynamicAI should scan for the range from all players.",
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"F_BepInEx_DynamicAINoSnipers_T": "Ignore Snipers",
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"F_BepInEx_DynamicAINoSnipers_D": "Whether Dynamic AI should ignore sniper scavs.",
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"F_BepInEx_FikaGC_T": "Use Fika GC",
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"F_BepInEx_FikaGC_D": "If a custom garbage collector should be used to alleviate issues with memory usage.\nWARNING: Experimental, might have no effect at all on your system.",
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"F_BepInEx_EnforcedSpawnLimits_T": "Enforced Spawn Limits",
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"F_BepInEx_EnforcedSpawnLimits_D": "Enforces spawn limits when spawning bots, making sure to not go over the vanilla limits. This mainly takes affect when using spawn mods or anything that modifies the bot limits. Will not block spawns of special bots like bosses.",
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"F_BepInEx_DespawnFurthest_T": "Despawn Furthest",
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"F_BepInEx_DespawnFurthest_D": "When enforcing spawn limits, should the furthest bot be de-spawned instead of blocking the spawn. This will make for a much more active raid on a lower Max Bots count. Helpful for weaker PCs. Will only despawn pmcs and scavs. If you don't run a dynamic spawn mod, this will however quickly exhaust the spawns on the map, making the raid very dead instead.",
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"F_BepInEx_DespawnOnlyScavs_T": "Despawn Only Scavs",
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"F_BepInEx_DespawnOnlyScavs_D": "When despawn furthest bot is enabled and triggered, only despawn Scavs. AI PMC bots will not be forcibly despawned.",
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"F_BepInEx_DespawnMinDistance_T": "Despawn Minimum Distance",
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"F_BepInEx_DespawnMinDistance_D": "The minimum distance to despawn a bot.",
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"F_BepInEx_MaxBots_T": "Max Bots {0}",
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"F_BepInEx_MaxBots_D": "Max amount of bots that can be active at the same time on {0}. Useful if you have a weaker PC. Set to 0 to use vanilla limits. Cannot be changed during a raid.",
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"F_BepInEx_NativeSockets_T": "Native Sockets",
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"F_BepInEx_NativeSockets_D": "Use NativeSockets for gameplay traffic. This uses direct socket calls for send/receive to drastically increase speed and reduce GC pressure. Only for Windows/Linux and might not always work.",
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"F_BepInEx_ForceIP_T": "Force IP",
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"F_BepInEx_ForceIP_D": "Forces the server when hosting to use this IP when broadcasting to the backend instead of automatically trying to fetch it. Leave empty to disable.",
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"F_BepInEx_ForceBindIP_T": "Force Bind IP",
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"F_BepInEx_ForceBindIP_D": "Forces the server when hosting to use this local adapter when starting the server. Useful if you are hosting on a VPN.",
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"F_BepInEx_UDPPort_T": "UDP Port",
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"F_BepInEx_UDPPort_D": "Port to use for UDP gameplay packets.",
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"F_BepInEx_UseUPnP_T": "Use UPnP",
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"F_BepInEx_UseUPnP_D": "Attempt to open ports using UPnP. Useful if you cannot open ports yourself but the router supports UPnP.",
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"F_BepInEx_UseNatPunch_T": "Use NAT Punching",
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"F_BepInEx_UseNatPunch_D": "Use NAT punching when hosting a raid. Only works with fullcone NAT type routers and requires NatPunchServer to be running on the SPT server. UPnP, Force IP and Force Bind IP are disabled with this mode.",
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"F_BepInEx_ConnectionTimeout_T": "Connection Timeout",
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"F_BepInEx_ConnectionTimeout_D": "How long it takes for a connection to be considered dropped if no packets are received.",
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"F_BepInEx_SendRate_T": "Send Rate",
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"F_BepInEx_SendRate_D": "How often per second movement packets should be sent (lower = less bandwidth used, slight more delay during interpolation)\nThis only affects the host and will be synchronized to all clients.\nAmount is per second:\nLow = 10\nMedium = 20\nHigh = 30\n\nRecommended to leave at no higher than Medium as the gains are insignificant after.",
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"F_BepInEx_NetMultiThread_T": "Use MultiThreading",
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"F_BepInEx_NetMultiThread_D": "If the network component should use multi-threading. This can potentially alleviate problems when the game lags, allowing the network manager to still process and queue packets during low FPS.\nThis is an experimental feature and should only be enabled on high-end PCs and will only be enabled on a headless client.",
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"F_BepInEx_VOIP_T": "Allow VOIP",
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"F_BepInEx_VOIP_D": "If VOIP will be enabled when you are hosting.",
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"F_BepInEx_DisableBotMetabolism_T": "Disable Bot Metabolism",
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"F_BepInEx_DisableBotMetabolism_D": "Disables metabolism on bots, preventing them from dying from loss of energy/hydration during long raids.",
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"F_MMUI_OnlinePlayers": "ONLINE PLAYERS: {0}",
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"F_MMUI_InMenu": "In Menu",
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"F_MMUI_InRaid": "In Raid",
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"F_MMUI_InStash": "In Stash",
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"F_MMUI_InHideout": "In Hideout",
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"F_MMUI_InFlea": "In Flea",
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"F_MMUI_RaidDetails": "Playing as a {0} on {1}\nTime: {2}",
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"F_Mod_VerificationFailure": "Crc32 verification of the Fika.Core.dll failed, you will not be able to play with other people!\nCheck your log file for more information.",
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"F_UI_LocaleError_H": "LOCALES ERROR",
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"F_UI_LocaleError_D": "There were errors when loading the Fika locales. Translation is now using fallbacks for the failed headers. Please report this to the developers!\n\nFailed keys: {0}",
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"F_UI_EFTVersionError": "You are attempting to use a different version of EFT than what the raid host is running.\nClient: {0}\nHost: {1}",
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"F_UI_FikaVersionError": "You are attempting to use a different version of Fika than what the raid host is running.\nClient crc: {0}\nHost crc: {1}",
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"F_UI_PlayerConnected": "{0} has connected",
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"F_UI_PlayerDisconnected": "{0} has disconnected",
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"F_UI_DisabledByServerHost": "Disabled by server host",
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"F_UI_ErrorRaidInit": "An error was caught during the raid initialization.\nPlease restart your client!"
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} |