98 lines
3.2 KiB
INI
98 lines
3.2 KiB
INI
## Settings file was created by plugin Shadow Flicker Fix v1.5.2
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## Plugin GUID: com.pein.shadowflickerfix
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[1. Distant Shadows]
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## Changes the resolution of distant shadows. Higher values reduce flickering but come with a small (barely noticeable) performance impact.
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# Setting type: ResolutionState
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# Default value: FULL
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# Acceptable values: QUARTER, HALF, FULL
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Distant Shadow Resolution = FULL
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[2. Shadows]
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## SOME OF THESE SETTINGS WILL REDUCE FPS NOTICEABLY! Enables shadow config changes. These settings can either make shadows look really nice or really bad. Map change required after disabling.
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# Setting type: Boolean
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# Default value: false
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Enable Shadow Changes = false
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## Changes the amount of shadow cascades. Didn't see a noticeable performance impact.
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# Setting type: EShadowCascades
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# Default value: High
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# Acceptable values: Low, High
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Shadow Cascades = High
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## Changes the shadowmap resolution. Will reduce FPS.
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# Setting type: ShadowResolution
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# Default value: High
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# Acceptable values: Low, Medium, High, VeryHigh
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Shadow Quality = High
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[3. Shadows (Advanced)]
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## Enables advanced shadow settings. Shadow changes have to be enabled for this to work.
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# Setting type: Boolean
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# Default value: false
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Enable Advanced Shadow Changes = false
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## Changes the shadow decrease factor. Lowering the value sharpens the shadows considerably but also reduces FPS.
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0.01 to 5
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Shadow Decrease Factor = 0.5
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## Changes the minimum shadow distance. At least that's my very best guess. No clue what it actually does, but it's here if you want to play around with it.
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# Setting type: Single
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# Default value: 20
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Minimum Shadow Distance = 20
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## Changes the distance at which shadows start fading from one quality to another. I think.
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# Setting type: Vector2
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# Default value: {"x":10.0,"y":50.0}
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Shadow Interval 1 = {"x":10.0,"y":50.0}
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## Changes the distance at which shadows start fading from one quality to another. I think.
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# Setting type: Vector2
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# Default value: {"x":75.0,"y":100.0}
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Shadow Interval 2 = {"x":75.0,"y":100.0}
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[4. Anti-Aliasing]
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## Enables SMAA. TAA and Tarkov's FXAA suck. Simple as. DO NOT use with upscaling because it makes the image really blurry.
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# Setting type: Boolean
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# Default value: false
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SMAA = false
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## Changes SMAA Quality.
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# Setting type: Quality
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# Default value: High
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# Acceptable values: Low, Medium, High
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SMAA Quality = High
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## Enables TAA changes. Reduces TAA blur on 1080p displays but increases aliasing as a trade off. Requires game restart.
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# Setting type: Boolean
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# Default value: false
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Enable TAA Changes = false
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## Changes TAA jitter spread.
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# Setting type: Single
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# Default value: 0.5
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TAA Jitter Spread = 0.5
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## Changes TAA motion blending.
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# Setting type: Single
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# Default value: 0.5
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TAA Motion Blending = 0.5
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## Changes TAA stationary blending.
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# Setting type: Single
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# Default value: 0.5
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TAA Stationary Blending = 0.5
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## Changes TAA sharpness. This sharpens the image while in motion and is thus very unstable at higher values.
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0.01 to 1
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TAA Sharpness = 0.5
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