296 lines
8.9 KiB
Plaintext
296 lines
8.9 KiB
Plaintext
{
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"General": {
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//Enables debug logging
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"IsDebugEnabled": false,
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//Allows the loot generator to pick multiple of the same spawnpoints so that loot can spawn on top of one another.
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"AllowLootOverlay": false,
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//Removes backpack restrictions, allowing you to pick itmes like the T H I C C item case that you might find in raid.
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"RemoveBackpackRestrictions": true,
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//Disables the BSG flea blacklist
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"DisableFleaRestrictions": false,
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//Allows the rusted key room on Streets of Tarkov to also spawn keycards
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"RustedKeyRoomIncludesKeycards": false,
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//Cheaper items are more likely to spawn in containers
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"ItemWeights": false,
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//Some items dont have good or accurate data set for their price points, this changes the pricing on these items to be more realistic
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"PriceCorrection": {
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//T H I C C item case
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"5c0a840b86f7742ffa4f2482": 15000000,
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//Weapon case
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"59fb023c86f7746d0d4b423c": 7000000,
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//Rusted bloody key
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"64d4b23dc1b37504b41ac2b6": 1000000
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},
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//Allows for setting if containers will spawn randomly, false will disable randomness.
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"LootContainersRandom": true
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},
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//Loose loot multiplier, higher number = more
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"LooseLootMultiplier": {
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"bigmap": 5,
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"factory4_day": 5,
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"factory4_night": 5,
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"woods": 5,
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"interchange": 5,
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"laboratory": 5,
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"rezervbase": 5,
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"shoreline": 5,
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"tarkovstreets": 5,
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"lighthouse": 5,
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"sandbox": 5,
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"sandbox_high": 5,
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"labyrinth": 5
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},
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//Static loot multiplier, higher number = more
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"StaticLootMultiplier": {
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"bigmap": 2,
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"factory4_day": 2,
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"factory4_night": 2,
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"woods": 2,
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"interchange": 2,
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"laboratory": 2,
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"rezervbase": 2,
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"shoreline": 2,
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"tarkovstreets": 2,
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"lighthouse": 2,
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"sandbox": 2,
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"sandbox_high": 2,
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"labyrinth": 2
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},
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//Maximum loot generation limits, higher number = higher limit (Would recommend leaving this as is)
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"Limits": {
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"bigmap": 10000,
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"factory4_day": 1500,
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"factory4_night": 1500,
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"woods": 10000,
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"interchange": 30000,
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"laboratory": 25000,
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"rezervbase": 40000,
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"shoreline": 20000,
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"tarkovstreets": 50000,
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"lighthouse": 20000,
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"sandbox": 15000,
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"sandbox_high": 15000,
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"labyrinth": 2500
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},
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"MarkedRoomConfig": {
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//Marked room loot multiplier, higher = more loot probability
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"Multiplier": {
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"bigmap": 1,
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"rezervbase": 1,
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"tarkovstreets": 1,
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"lighthouse": 1
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},
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//Adds these items to the marked room loot pool, lower number = rarer item
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"ExtraItems": {
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//Keycard holder case
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"619cbf9e0a7c3a1a2731940a": 1,
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//Weapon case
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"59fb023c86f7746d0d4b423c": 2,
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//Documents case
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"590c60fc86f77412b13fddcf": 4,
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//WZ Wallet
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"60b0f6c058e0b0481a09ad11": 6,
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//Injector case
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"619cbf7d23893217ec30b689": 1,
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//Key tool
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"59fafd4b86f7745ca07e1232": 3,
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//S I C C organizational pouch
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"5d235bb686f77443f4331278": 3,
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//Item case
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"59fb042886f7746c5005a7b2": 2,
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//T H I C C item case
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"5c0a840b86f7742ffa4f2482": 1,
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//T H I C C Weapon case
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"5b6d9ce188a4501afc1b2b25": 1
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},
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//Multiplies the chance for a group of items to spawn in the marked room, higher number = more common
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"ItemGroups": {
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//Weapons group
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"5422acb9af1c889c16000029": 0.2
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}
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},
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"LootinLooseContainer": {
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//Changes the max amount of items spawned in Loose Containers (things like item cases, docs cases and such.. Setting this to 0 will turn this behavior off.) | Value: 0 - 1
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"LootInContainerModifier": 1,
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//Changes the max amount of items spawned in Backpacks that are spawned in the world (Setting this to 0 will turn this off.) | Value: 0 - 1
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"LootInBackpackModifier": 1,
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//This changes the limits of items spawned in loose containers (Think wallets, keycard holders, sicc organizational pouches, docs cases and more)
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//Currently this only supports keys and keycards as limits.
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"SpawnLimits": {
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//WZ Wallet
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"60b0f6c058e0b0481a09ad11": {
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"Keycards": 0
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},
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//Simple wallet
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"5783c43d2459774bbe137486": {
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"Keycards": 0
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},
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//Keycard holder case
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"619cbf9e0a7c3a1a2731940a": {
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"Keycards": 2
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},
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//Document case
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"590c60fc86f77412b13fddcf": {
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"Keys": 3,
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"Keycards": 1
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},
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//S I C C organizational pouch
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"5d235bb686f77443f4331278": {
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"Keys": 3,
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"Keycards": 1
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},
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//Key tool
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"59fafd4b86f7745ca07e1232": {
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"Keys": 5
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},
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//Gingy keychain
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"62a09d3bcf4a99369e262447": {
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"Keys": 2
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},
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//Key case
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"67d3ed3271c17ff82e0a5b0b": {
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"Keys": 5,
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"Keycards": 2
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}
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},
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//This allows for adding items to the lootinLooseContainer blacklist, preventing these items from being selected for spawning
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"Blacklist": {
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//Documents case
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"590c60fc86f77412b13fddcf": [
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//Shatun's hideout key
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"664d3db6db5dea2bad286955",
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//Grumpy's hideout key
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"664d3dd590294949fe2d81b7",
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//Voron's hideout key
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"664d3ddfdda2e85aca370d75",
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//Leon's hideout key
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"664d3de85f2355673b09aed5"
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],
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///S I C C organizational pouch
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"5d235bb686f77443f4331278": [
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//Shatun's hideout key
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"664d3db6db5dea2bad286955",
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//Grumpy's hideout key
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"664d3dd590294949fe2d81b7",
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//Voron's hideout key
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"664d3ddfdda2e85aca370d75",
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//Leon's hideout key
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"664d3de85f2355673b09aed5"
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],
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//Key tool
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"59fafd4b86f7745ca07e1232": [
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//Shatun's hideout key
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"664d3db6db5dea2bad286955",
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//Grumpy's hideout key
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"664d3dd590294949fe2d81b7",
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//Voron's hideout key
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"664d3ddfdda2e85aca370d75",
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//Leon's hideout key
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"664d3de85f2355673b09aed5"
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],
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//Gingy keychain
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"62a09d3bcf4a99369e262447": [
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//Shatun's hideout key
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"664d3db6db5dea2bad286955",
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//Grumpy's hideout key
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"664d3dd590294949fe2d81b7",
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//Voron's hideout key
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"664d3ddfdda2e85aca370d75",
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//Leon's hideout key
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"664d3de85f2355673b09aed5"
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],
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//Key case
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"67d3ed3271c17ff82e0a5b0b": [
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//Shatun's hideout key
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"664d3db6db5dea2bad286955",
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//Grumpy's hideout key
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"664d3dd590294949fe2d81b7",
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//Voron's hideout key
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"664d3ddfdda2e85aca370d75",
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//Leon's hideout key
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"664d3de85f2355673b09aed5",
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//Key tool
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"59fafd4b86f7745ca07e1232",
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//Gingy key tool
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"62a09d3bcf4a99369e262447",
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//Keycard holder case
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"619cbf9e0a7c3a1a2731940a"
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]
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}
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},
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//Multiplies the spawnchance of a specific item in its loose loot pool, giving this item a higher chance of spawning.
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"ChangeRelativeProbabilityInPool": {
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//Graphics card
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"57347ca924597744596b4e71": 2
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},
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//Multiplies the spawnchance of every pool with the specified item in it, Value: 0 - 1
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"ChangeProbabilityOfPool": {
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//LEDX Skin Transilluminator
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"5c0530ee86f774697952d952": 1
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},
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//Relative chance multiplier that no items spawn in this container, values: 0 = items everytime, 1 = no change
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"Containers": {
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//Jacket
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"578f8778245977358849a9b5": 1,
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//Safe
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"578f8782245977354405a1e3": 1,
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//Cash Register
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"578f879c24597735401e6bc6": 1,
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//Duffle Bag
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"578f87a3245977356274f2cb": 1,
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//Drawer
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"578f87b7245977356274f2cd": 1,
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//Medbag SMU06
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"5909d24f86f77466f56e6855": 1,
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//Grenade Box
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"5909d36d86f774660f0bb900": 1,
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//Wooden ammo box
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"5909d45286f77465a8136dc6": 1,
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//Medcase
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"5909d4c186f7746ad34e805a": 1,
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//Toolbox
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"5909d50c86f774659e6aaebe": 1,
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//Weapon box
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"5909d5ef86f77467974efbd8": 1,
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//Weapon box
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"5909d76c86f77471e53d2adf": 1,
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//Weapon box
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"5909d7cf86f77470ee57d75a": 1,
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//Weapon box
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"5909d89086f77472591234a0": 1,
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//Dead Scav
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"5909e4b686f7747f5b744fa4": 1,
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//PC block
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"59139c2186f77411564f8e42": 1,
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//Jacket
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"5914944186f774189e5e76c2": 1,
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//Jacket
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"5937ef2b86f77408a47244b3": 1,
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//Jacket Machinery Key
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"59387ac686f77401442ddd61": 1,
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//Cash register TAR2-2
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"5ad74cf586f774391278f6f0": 1,
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//Plastic suitcase
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"5c052cea86f7746b2101e8d8": 1,
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//Common fund stash
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"5d07b91b86f7745a077a9432": 1,
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//Ground cache
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"5d6d2b5486f774785c2ba8ea": 1,
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//Buried barrel cache
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"5d6d2bb386f774785b07a77a": 1,
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//Ration supply crate
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"5d6fd13186f77424ad2a8c69": 1,
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//Technical supply crate
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"5d6fd45b86f774317075ed43": 1,
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//Medical supply crate
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"5d6fe50986f77449d97f7463": 1,
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//Airdrop supply crate
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"61a89e5445a2672acf66c877": 1,
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//Duffle bag
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"61aa1e9a32a4743c3453d2cf": 1,
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//Medbag SMU06
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"61aa1ead84ea0800645777fd": 1,
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//Weapon crate
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"578f87ad245977356274f2cc": 1
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}
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} |