## Settings file was created by plugin acidphantasm-botplacementsystem v2.0.13 ## Plugin GUID: com.acidphantasm.botplacementsystem [1. Despawn Settings] ## Enabling this will only despawn scavs, if you want to also despawn PMCs you must also check the below option. # Setting type: Boolean # Default value: false Enable Despawning = false ## Allow ABPS to despawn PMCs. ## Requires `Enable Despawning` ## ## If you enable this and don't turn on PMC waves, then expect to have almost no PMCs in your raids. ## That's on you. # Setting type: Boolean # Default value: false Enable Despawning PMCs = false ## Distance that bots must be from player to trigger despawning. # Setting type: Single # Default value: 250 # Acceptable value range: From 100 to 500 Despawn Distance = 250 ## Timer for despawning, this is the MINIMUM time between despawning attempts. In Seconds. # Setting type: Single # Default value: 300 # Acceptable value range: From 180 to 600 Despawn Timer = 300 [2. General Settings] ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 23 # Acceptable value range: From 1 to 50 Max Bots - Customs = 23 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 13 # Acceptable value range: From 1 to 50 Max Bots - Factory = 13 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Interchange = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 19 # Acceptable value range: From 1 to 50 Max Bots - Labs = 19 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Lighthouse = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Reserve = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 16 # Acceptable value range: From 1 to 50 Max Bots - Ground Zero = 16 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Shoreline = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 23 # Acceptable value range: From 1 to 50 Max Bots - Streets = 23 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Woods = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 13 # Acceptable value range: From 1 to 50 Max Bots - Labyrinth = 13 [3. Boss Settings] ## If a boss spawned in the previous raid, lower their chance by the Step Count. ## Changes do not take effect until next raid. # Setting type: Boolean # Default value: false Regressive Boss Chances = false ## If a boss didn't spawn in the previous raid, raise their chance by the Step Count. ## Changes do not take effect until next raid. # Setting type: Boolean # Default value: false Progressive Boss Chances = false ## Progressive: If a boss fails to spawn, how much to increase their spawn chance by. ## ## Regressive: The spawn chance is decreased by this amount if they spawned last raid. ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 5 # Acceptable value range: From 1 to 15 Step Count = 5 ## If only Progressive Chances are enabled, a boss that spawns will reset to this value. ## ## If Regressive Chances are enabled, spawn chance instead decays toward this value if they spawned in the previous raid. ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 5 # Acceptable value range: From 1 to 25 Minimum Chance = 5 ## The highest value a boss's spawn chance can reach when progressive chances are enabled. ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 100 # Acceptable value range: From 25 to 100 Maximum Chance = 100 [4. PMC Settings] ## Enable this if you want PMCs to spawn at any spawn point instead of Player Spawn points. ## Note that with this disabled, PMCs will still spawn anywhere if there are no player spawn points available. # Setting type: Boolean # Default value: false Allow PMC Spawn Anywhere = false ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 100 # Acceptable value range: From 10 to 175 Distance Limit - Customs = 100 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 30 # Acceptable value range: From 10 to 175 Distance Limit - Factory = 30 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 125 # Acceptable value range: From 10 to 175 Distance Limit - Interchange = 125 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 40 # Acceptable value range: From 10 to 175 Distance Limit - Labs = 40 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 125 # Acceptable value range: From 10 to 175 Distance Limit - Lighthouse = 125 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 90 # Acceptable value range: From 10 to 175 Distance Limit - Reserve = 90 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 85 # Acceptable value range: From 10 to 175 Distance Limit - GroundZero = 85 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 130 # Acceptable value range: From 10 to 175 Distance Limit - Shoreline = 130 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 120 # Acceptable value range: From 10 to 175 Distance Limit - Streets = 120 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 150 # Acceptable value range: From 10 to 175 Distance Limit - Woods = 150 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 20 # Acceptable value range: From 10 to 175 Distance Limit - Labyrinth = 20 [5. Scav Settings] ## How many open slots before hard cap to stop spawning additional scavs. ## Ex..If 3, and map cap is 23 - will stop spawning scavs at 20 total. ## This allows PMC waves if enabled to fill the remaining spots. # Setting type: Int32 # Default value: 3 # Acceptable value range: From 0 to 10 Scav Soft Cap = 3 ## How likely a scav spawning later in the raid is a Player Scav. # Setting type: Int32 # Default value: 20 # Acceptable value range: From 0 to 100 PScav Chance = 20 ## How many scavs can spawn in any one zone (excluding Factory/Ground Zero). # Setting type: Int32 # Default value: 2 # Acceptable value range: From 0 to 15 Zone Cap = 2 ## Enables hotzones around maps, more common or quest areas are considered hotzones. # Setting type: Boolean # Default value: false Hotzones = false ## How many scavs can spawn in a hotzone, if you enable hotzones (excluding Factory/Ground Zero). # Setting type: Int32 # Default value: 4 # Acceptable value range: From 0 to 15 Hotzone Cap = 4 ## How likely a scav is to spawn in a hotzone (excluding Factory/Ground Zero). # Setting type: Int32 # Default value: 20 # Acceptable value range: From 0 to 100 Hotzone Chance = 20 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 5 to 50 Distance Limit - Customs = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 30 # Acceptable value range: From 5 to 50 Distance Limit - Factory = 30 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Interchange = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 40 # Acceptable value range: From 1 to 50 Distance Limit - Labs = 40 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Lighthouse = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Reserve = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - GroundZero = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Shoreline = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Streets = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Woods = 45