{ "core": { //preset details "name": "Default", "author": "minesettimi", //configuration for fake PMC offer behaviors on the flea "buy": { "enabled": true, "canHaveNoOffers": false, //items can generate with 0 offers "traderPrices": true, //simulation won't go below best price to sell item to trader "useHandbook": false, //use handbook prices over cached flea prices for base prices "enableBarter": false, //enable barter offers on the flea market "supplyMinOffers": 2, //offers available for items at minimum supply "supplyMaxOffers": 20, //offers available at maximum supply "supplyOfferOffset": 3, //maximum and minimum +- offset can rng be added to the fake offer count "supplyMinQuantity": 1, //average quantity of an non-stackable item at minimum supply "supplyMaxQuantity": 5 //average quantity at maximum }, //configuration for selling on the flea "sell": { "enabled": true, "supplyMinPosition": 2, //highest position in the flea list for an item to be 0% sell chance at minimum supply starting from 0 "supplyMaxPosition": 10, //position in the flea at maximum supply "demandMinBuyChance": 60.0, //chance an item is bought at the lowest position when at minimum demand "demandMaxBuyChance": 100.0, //chance at maximum demand "dealThresholdMult": 0.15, //if an offer is below the minimum offer by this multiplier of the minimum price, increase chance and decrease delay (-1 to disable) //for example if the lowest price is 100000 rub then with 0.15, every 15000 under the min increases odds and reduces delay "dealChanceIncrease": 10.0, //how much percentage to increase the odds of selling for each deal threshold met "demandMinDelay": 3600, //max delay for an item to be sold when at minimum demand in seconds "demandMaxDelay": 0, //max delay at maximum demand "demandDelayExp": 4, //sets exponent in exponential curve for delay, higher makes lower demands have less delay, set to -1 to disable "posDelay": 30 //how many seconds to add to the delay for each position the offer placed is past 0 }, //progression of prices over a simulated wipe (THIS DOES !NOT! WIPE YOUR CHARACTER!) "wipePrices": { "enabled": true, "disableAboveLevel": 15, //if a profile already exists during market generation above this level, disable (-1 to not disable) "balancedPricing": false, //enables caps such as having a minimum of trader prices if enabled "startLength": 10.0, //how long the start of a wipe lasts in days "earlyQuantityMult": 0.2 //multiplier to item quantity during early wipe, minimum quantity is 1 }, //a progressive flea system where certain item categories are unlocked by level "progressiveFlea": { "enabled": false, "fullUnlockSystem": false, //if true, everything is given a level and the flea is unlocked at level 1 "defaultLevel": 15 //default unlock level for everything }, "updateInterval": 15, //how often in minutes that all flea market offers are regenerated "simInterval": 30, //how often in minutes the flea market is simulated "interpSim": true, //should the mod run every simulation not carried out when it starts up "overrideUnreasonablePrices": true, //should SPT's unreasonable price system be disabled "debug": false, "debugSimulation": false, "debugItem": "" }, //sets which sim categories apply to which items //order is individual -> direct parents -> base classes (order is based on config order NOT hierarchy.) "items": { //sets the category for all children items //priority is based on how early in the list, NOT hierarchy "parents": { "55818aeb4bdc2ddc698b456a": "ExtremelyRare", //specialty scopes "57864a3d24597754843f8721": "SuperRare", //valuables "5c99f98d86f7745c314214b3": "Key", //mechanical keys "5c164d2286f774194c5e69fa": "ExtremelyRare", //keycards "543be6674bdc2df1348b4569": "Food", //food and drinks "57864c8c245977548867e7f1": "Medical", //medical supplies "5795f317245977243854e041": "SuperRare", //cases "5447e1d04bdc2dff2f8b4567": "Rare", //knives "5448e5284bdc2dcb718b4567": "Rare", //vests "5448e54d4bdc2dcc718b4568": "Rare", //armour "644120aa86ffbe10ee032b6f": "SuperRare", //armored plates "5448e53e4bdc2d60728b4567": "Rare", //backpacks "57bef4c42459772e8d35a53b": "Rare", //armored equipment "5485a8684bdc2da71d8b4567": "Rare", //ammo "5422acb9af1c889c16000029": "Weapon", //weapons "590c745b86f7743cc433c5f2": "Crafting", //other "5448eb774bdc2d0a728b4567": "Hideout" //barter items }, //categories for specific items, this overrides categories "individual": { //medical "5c0530ee86f774697952d952": "ExtremelyRare", "5af0534a86f7743b6f354284": "SuperRare", //foods "59e3577886f774176a362503": "LateHideout", //water "5d1b33a686f7742523398398": "Hideout", //knives "5c0126f40db834002a125382": "OmegaRare", //armbands "5f9949d869e2777a0e779ba5": "OmegaRare", //cheaper cases "5aafbde786f774389d0cbc0f": "Rare", "590c60fc86f77412b13fddcf": "Rare", //electronics "57347ca924597744596b4e71": "SuperRare", //other "5d1b2f3f86f774252167a52c": "LateHideout", "5d1b385e86f774252167b98a": "LateHideout", //keys vary wildly, add any keys that don't fit the standard preset //marked keys "5780cf7f2459777de4559322": "OmegaRare", "5d80c62a86f7744036212b3f": "ExtremelyRare", "5d80c60f86f77440373c4ece": "ExtremelyRare", "5ede7a8229445733cb4c18e2": "ExtremelyRare", "62987dfc402c7f69bf010923": "ExtremelyRare", "63a3a93f8a56922e82001f5d": "ExtremelyRare", //reserve "5d9f1fa686f774726974a992": "SuperRare", //interchange "5ad5d7d286f77450166e0a89": "SuperRare", //streets "6582dbf0b8d7830efc45016f": "SuperRare", //shoreline //nowhere keys "5913651986f774432f15d132": "Common", //some keycards are valued worse //interchange cards "5e42c81886f7742a01529f57": "Rare", "5e42c83786f7742a021fdf3c": "Rare" } }, //categories for different simulation behaviors "categories": { "Hideout": { "valueMult": 1.0, "chaos": 0.5, "earlyWipeMult": 8.0, "chaosChance": 0.65, "minOfferPrice": 0.85, "maxOfferPrice": 1.2, "settleSpeed": 0.01, "settleSpeedBelow": 0.005, "demand": 0.75, "supply": 1.0 }, "Crafting": { "valueMult": 1.1, "earlyWipeMult": 1.5, "chaos": 0.75, "chaosChance": 0.75, "chaosMinIter": 2, "chaosMaxIter": 5, "minOfferPrice": 0.9, "maxOfferPrice": 1.2, "demand": 0.8, "supply": 0.8 }, "LateHideout": { "valueMult": 1.2, "earlyWipeMult": 0.15, "chaos": 0.8, "chaosChance": 0.65, "chaosMinIter": 1, "chaosMaxIter": 3, "settleSpeed": 0.005, "settleSpeedBelow": 0.0025, "minOfferPrice": 0.95, "maxOfferPrice": 1.2, "demand": 1.0, "supply": 0.7 }, "Key": { "earlyWipeMult": 4, "chaos": 0.9, "chaosChance": 0.9, "chaosMinIter": 2, "chaosMaxIter": 15, "minOfferPrice": 1.0, "settleSpeed": 0.015, "settleSpeedBelow": 0.85, "maxOfferPrice": 1.1, "demand": 0.85, "supply": 0.7 }, "Weapon": { "chaos": 1.0, "chaosChance": 0.85, "chaosMinIter": 5, "chaosMaxIter": 15, "settleSpeed": 0.015, "settleSpeedBelow": 0.85, "simChance": 0.75 }, "Medical": { "earlyWipeMult": 6.5, "chaos": 0.6, "chaosChance": 0.9, "chaosMaxIter": 10, "settleSpeed": 0.0005, "settleSpeedBelow": 0.004 }, "Common": { "earlyWipeMult": 1.5, "chaos": 0.05, "chaosChance": 0.3, "minOfferPrice": 0.85, "maxOfferPrice": 1.0, "demand": 0.1, "supply": 1.0 }, "Rare": { "earlyWipeMult": 3.5, "chaos": 0.7, "chaosChance": 0.8, "chaosMinIter": 1, "chaosMaxIter": 6, "demand": 0.7, "supply": 0.3 }, "SuperRare": { "earlyWipeMult": 4.0, "chaos": 0.85, "chaosChance": 0.9, "chaosMinIter": 2, "chaosMaxIter": 10, "simChance": 0.85, "demand": 0.8, "supply": 0.3 }, "ExtremelyRare": { "valueMult": 1.1, "earlyWipeMult": 3.0, "chaos": 0.95, "chaosChance": 0.9, "settleSpeed": 0.0001, "chaosMinIter": 1, "chaosMaxIter": 15, "chaosMinOffset": -0.1, "chaosMaxOffset": 0.1, "minOfferPrice": 1.0, "maxOfferPrice": 1.1, "simChance": 0.45, "demand": 0.8, "supply": 0.15 }, "OmegaRare": { "valueMult": 1.2, "earlyWipeMult": 15.0, "chaos": 1.0, "chaosMinVal": 0.85, "chaosMaxVal": 1.3, "chaosChance": 1.0, "settleSpeed": 0.0001, "settleSpeedBelow": 0.9, "chaosMinIter": 2, "chaosMaxIter": 10, "chaosMinOffset": -0.2, "chaosMaxOffset": 0.2, "minOfferPrice": 1.0, "maxOfferPrice": 1.2, "simChance": 0.1, "maxValue": 15.0, "demand": 1.0, "supply": 0.01 }, //the preset that's used when the preset is invalid or not given a preset //if a preset doesn't have a value, the value is retrieved from here instead "Default": { "valueMult": 1.0, //multiplies the base game baseline value "earlyWipeMult": 5.0, //multiplies the value at the "wipe start", this multiplier is dynamically lowered over time "chaos": 0.2, //how chaotic an item is, higher values cause the prices to be more unpredictable (0 - 1) "chaosMinVal": 0.9, //how far below the base price can the chaos go (multiplier) "chaosMaxVal": 1.1, //how far above the base price can the chaos go (multiplier) "chaosMinIter": 0, //min number of times can chaos be applied to an item (higher numbers are rarer) (above 0) "chaosMaxIter": 3, //max number of times "chaosMinOffset": -0.05, //lowest percentage that values can be offset by chaos "chaosMaxOffset": 0.05, //highest percentage "chaosChance": 0.75, //chance that chaos effects a property (0 - 1) "settleSpeed": 0.0005, //percentage of the price that moves to a stable price from above the stable price (0 - 1) "settleSpeedBelow": 0.001, //percentage of the price from below (0 - 1) "minOfferPrice": 0.95, //multiplier for minimum below the base price can fake offers be placed "maxOfferPrice": 1.1, //multiplier for maximum above the bace price can fake offers be placed "maxValue": 10.0, //multiplier cap on how far above the base price can an item be simulated "demand": 0.5, //theoretical demand for the item, does not affect price but changes sell chance (0 - 1) "supply": 0.4, //theoretical supply for the item, does not affect price but changes offer count (0 - 1) "simChance": 1.0 //chance the items prices are simulated (0 - 1) } }, //decides which levels items are unlocked for progressive flea market, only applies when enabled //this does not have the same priorities as the item categories, this will pick the highest level amongst parents "progressive": { "parents": { "57864ada245977548638de91": 15, //building material "57864a3d24597754843f8721": 30, //valuables "5795f317245977243854e041": 25, //cases "644120aa86ffbe10ee032b6f": 30, //armored plates "5b3f15d486f77432d0509248": 30, //armbands "5a341c4086f77401f2541505": 20, //helmets "5448e53e4bdc2d60728b4567": 25, //backpacks "5448e5724bdc2ddf718b4568": 20, //glasses "57bef4c42459772e8d35a53b": 30, //armored equipment "55818add4bdc2d5b648b456f": 25, //assault scope "55818ad54bdc2ddc698b4569": 25, //collimator "55818acf4bdc2dde698b456b": 25, //compact collimator "55818ae44bdc2dde698b456c": 25, //optics "55818aeb4bdc2ddc698b456a": 25, //special scope "5448fe394bdc2d0d028b456c": 20, //muzzle "550aa4cd4bdc2dd8348b456c": 25, //silencers "55818af64bdc2d5b648b4570": 20, //foregrips "55818b164bdc2ddc698b456c": 25, //devices "55818a6f4bdc2db9688b456b": 20, //charging handle "5448bc234bdc2d3c308b4569": 25, //mag "55818a594bdc2db9688b456a": 20, //stock "5447b5f14bdc2d61278b4567": 25, //assault rifle "5447b6254bdc2dc3278b4568": 20, //bolt action "5447bed64bdc2d97278b4568": 25, //machine guns "5447b6194bdc2d67278b4567": 25, //marksman "5447b5e04bdc2d62278b4567": 20, //submachine guns "543be6564bdc2df4348b4568": 25, //grenades "5448f3a64bdc2d60728b456a": 30, //stims "5448f3ac4bdc2dce718b4569": 20, //medical "590c695186f7741e566b64a2": 20, //pills "5c99f98d86f7745c314214b3": 25, //mechanical keys "5c164d2286f774194c5e69fa": 30, //keycards "543be5cb4bdc2deb348b4568": 25, //ammo boxes "590c745b86f7743cc433c5f2": 25, //other "5448eb774bdc2d0a728b4567": 20 //barter item }, "individual": { //cases "619cbf7d23893217ec30b689": 35, "5d235bb686f77443f4331278": 40, //armor plates "656f611f94b480b8a500c0db": 40, "656f664200d62bcd2e024077": 40, //helmets "5b4329f05acfc47a86086aa1": 40, "5ca20ee186f774799474abc2": 40, //medical "5c0530ee86f774697952d952": 35, //craftables "5d6fc78386f77449d825f9dc": 30, "5d6fc87386f77449db3db94e": 30, //batteries "5d03794386f77420415576f5": 40, "5e2aedd986f7746d404f3aa4": 35, //electronics "57347ca924597744596b4e71": 40, "5d0376a486f7747d8050965c": 35, "5d0378d486f77420421a5ff4": 35, "5d03775b86f774203e7e0c4b": 40, "5c12620d86f7743f8b198b72": 35, "5c052fb986f7746b2101e909": 35, "5c05300686f7746dce784e5d": 35, "5c05308086f7746b2101e90b": 35, //other "5d1b2f3f86f774252167a52c": 35, //medical //stims "5ed51652f6c34d2cc26336a1": 40, "5c0e534186f7747fa1419867": 40, //treatment "5e8488fa988a8701445df1e4": 30, "5d02797c86f774203f38e30a": 35, //medkits "60098ad7c2240c0fe85c570a": 30, "590c657e86f77412b013051d": 30, //weapons "627e14b21713922ded6f2c15": 40, "5fc22d7c187fea44d52eda44": 40, "64637076203536ad5600c990": 40, "66ffa9b66e19cc902401c5e8": 40, "67124dcfa3541f2a1f0e788b": 40, "674fe9a75e51f1c47c04ec23": 40, //marked keys "5780cf7f2459777de4559322": 35, "5d80c62a86f7744036212b3f": 35, "5d80c60f86f77440373c4ece": 35, "5ede7a8229445733cb4c18e2": 35, "62987dfc402c7f69bf010923": 35, "63a3a93f8a56922e82001f5d": 35, //weapon parts //scopes "57ac965c24597706be5f975c": 35, "57aca93d2459771f2c7e26db": 35, "5c0517910db83400232ffee5": 35, //optics "5b2388675acfc4771e1be0be": 35, "5b3b99475acfc432ff4dcbee": 40, "6567e7681265c8a131069b0f": 40, "617151c1d92c473c770214ab": 40, "618ba27d9008e4636a67f61d": 40 } } }