{ "General": { //Enables debug logging "IsDebugEnabled": false, //Allows the loot generator to pick multiple of the same spawnpoints so that loot can spawn on top of one another. "AllowLootOverlay": false, //Removes backpack restrictions, allowing you to pick itmes like the T H I C C item case that you might find in raid. "RemoveBackpackRestrictions": true, //Disables the BSG flea blacklist "DisableFleaRestrictions": false, //Allows the rusted key room on Streets of Tarkov to also spawn keycards "RustedKeyRoomIncludesKeycards": false, //Cheaper items are more likely to spawn in containers "ItemWeights": false, //Some items dont have good or accurate data set for their price points, this changes the pricing on these items to be more realistic "PriceCorrection": { //T H I C C item case "5c0a840b86f7742ffa4f2482": 15000000, //Weapon case "59fb023c86f7746d0d4b423c": 7000000, //Rusted bloody key "64d4b23dc1b37504b41ac2b6": 1000000 }, //Allows for setting if containers will spawn randomly, false will disable randomness. "LootContainersRandom": true }, //Loose loot multiplier, higher number = more "LooseLootMultiplier": { "bigmap": 5, "factory4_day": 5, "factory4_night": 5, "woods": 5, "interchange": 5, "laboratory": 5, "rezervbase": 5, "shoreline": 5, "tarkovstreets": 5, "lighthouse": 5, "sandbox": 5, "sandbox_high": 5, "labyrinth": 5 }, //Static loot multiplier, higher number = more "StaticLootMultiplier": { "bigmap": 2, "factory4_day": 2, "factory4_night": 2, "woods": 2, "interchange": 2, "laboratory": 2, "rezervbase": 2, "shoreline": 2, "tarkovstreets": 2, "lighthouse": 2, "sandbox": 2, "sandbox_high": 2, "labyrinth": 2 }, //Maximum loot generation limits, higher number = higher limit (Would recommend leaving this as is) "Limits": { "bigmap": 10000, "factory4_day": 1500, "factory4_night": 1500, "woods": 10000, "interchange": 30000, "laboratory": 25000, "rezervbase": 40000, "shoreline": 20000, "tarkovstreets": 50000, "lighthouse": 20000, "sandbox": 15000, "sandbox_high": 15000, "labyrinth": 2500 }, "MarkedRoomConfig": { //Marked room loot multiplier, higher = more loot probability "Multiplier": { "bigmap": 1, "rezervbase": 1, "tarkovstreets": 1, "lighthouse": 1 }, //Adds these items to the marked room loot pool, lower number = rarer item "ExtraItems": { //Keycard holder case "619cbf9e0a7c3a1a2731940a": 1, //Weapon case "59fb023c86f7746d0d4b423c": 2, //Documents case "590c60fc86f77412b13fddcf": 4, //WZ Wallet "60b0f6c058e0b0481a09ad11": 6, //Injector case "619cbf7d23893217ec30b689": 1, //Key tool "59fafd4b86f7745ca07e1232": 3, //S I C C organizational pouch "5d235bb686f77443f4331278": 3, //Item case "59fb042886f7746c5005a7b2": 2, //T H I C C item case "5c0a840b86f7742ffa4f2482": 1, //T H I C C Weapon case "5b6d9ce188a4501afc1b2b25": 1 }, //Multiplies the chance for a group of items to spawn in the marked room, higher number = more common "ItemGroups": { //Weapons group "5422acb9af1c889c16000029": 0.2 } }, "LootinLooseContainer": { //Changes the max amount of items spawned in Loose Containers (things like item cases, docs cases and such.. Setting this to 0 will turn this behavior off.) | Value: 0 - 1 "LootInContainerModifier": 1, //Changes the max amount of items spawned in Backpacks that are spawned in the world (Setting this to 0 will turn this off.) | Value: 0 - 1 "LootInBackpackModifier": 1, //This changes the limits of items spawned in loose containers (Think wallets, keycard holders, sicc organizational pouches, docs cases and more) //Currently this only supports keys and keycards as limits. "SpawnLimits": { //WZ Wallet "60b0f6c058e0b0481a09ad11": { "Keycards": 0 }, //Simple wallet "5783c43d2459774bbe137486": { "Keycards": 0 }, //Keycard holder case "619cbf9e0a7c3a1a2731940a": { "Keycards": 2 }, //Document case "590c60fc86f77412b13fddcf": { "Keys": 3, "Keycards": 1 }, //S I C C organizational pouch "5d235bb686f77443f4331278": { "Keys": 3, "Keycards": 1 }, //Key tool "59fafd4b86f7745ca07e1232": { "Keys": 5 }, //Gingy keychain "62a09d3bcf4a99369e262447": { "Keys": 2 }, //Key case "67d3ed3271c17ff82e0a5b0b": { "Keys": 5, "Keycards": 2 } }, //This allows for adding items to the lootinLooseContainer blacklist, preventing these items from being selected for spawning "Blacklist": { //Documents case "590c60fc86f77412b13fddcf": [ //Shatun's hideout key "664d3db6db5dea2bad286955", //Grumpy's hideout key "664d3dd590294949fe2d81b7", //Voron's hideout key "664d3ddfdda2e85aca370d75", //Leon's hideout key "664d3de85f2355673b09aed5" ], ///S I C C organizational pouch "5d235bb686f77443f4331278": [ //Shatun's hideout key "664d3db6db5dea2bad286955", //Grumpy's hideout key "664d3dd590294949fe2d81b7", //Voron's hideout key "664d3ddfdda2e85aca370d75", //Leon's hideout key "664d3de85f2355673b09aed5" ], //Key tool "59fafd4b86f7745ca07e1232": [ //Shatun's hideout key "664d3db6db5dea2bad286955", //Grumpy's hideout key "664d3dd590294949fe2d81b7", //Voron's hideout key "664d3ddfdda2e85aca370d75", //Leon's hideout key "664d3de85f2355673b09aed5" ], //Gingy keychain "62a09d3bcf4a99369e262447": [ //Shatun's hideout key "664d3db6db5dea2bad286955", //Grumpy's hideout key "664d3dd590294949fe2d81b7", //Voron's hideout key "664d3ddfdda2e85aca370d75", //Leon's hideout key "664d3de85f2355673b09aed5" ], //Key case "67d3ed3271c17ff82e0a5b0b": [ //Shatun's hideout key "664d3db6db5dea2bad286955", //Grumpy's hideout key "664d3dd590294949fe2d81b7", //Voron's hideout key "664d3ddfdda2e85aca370d75", //Leon's hideout key "664d3de85f2355673b09aed5", //Key tool "59fafd4b86f7745ca07e1232", //Gingy key tool "62a09d3bcf4a99369e262447", //Keycard holder case "619cbf9e0a7c3a1a2731940a" ] } }, //Multiplies the spawnchance of a specific item in its loose loot pool, giving this item a higher chance of spawning. "ChangeRelativeProbabilityInPool": { //Graphics card "57347ca924597744596b4e71": 2 }, //Multiplies the spawnchance of every pool with the specified item in it, Value: 0 - 1 "ChangeProbabilityOfPool": { //LEDX Skin Transilluminator "5c0530ee86f774697952d952": 1 }, //Relative chance multiplier that no items spawn in this container, values: 0 = items everytime, 1 = no change "Containers": { //Jacket "578f8778245977358849a9b5": 1, //Safe "578f8782245977354405a1e3": 1, //Cash Register "578f879c24597735401e6bc6": 1, //Duffle Bag "578f87a3245977356274f2cb": 1, //Drawer "578f87b7245977356274f2cd": 1, //Medbag SMU06 "5909d24f86f77466f56e6855": 1, //Grenade Box "5909d36d86f774660f0bb900": 1, //Wooden ammo box "5909d45286f77465a8136dc6": 1, //Medcase "5909d4c186f7746ad34e805a": 1, //Toolbox "5909d50c86f774659e6aaebe": 1, //Weapon box "5909d5ef86f77467974efbd8": 1, //Weapon box "5909d76c86f77471e53d2adf": 1, //Weapon box "5909d7cf86f77470ee57d75a": 1, //Weapon box "5909d89086f77472591234a0": 1, //Dead Scav "5909e4b686f7747f5b744fa4": 1, //PC block "59139c2186f77411564f8e42": 1, //Jacket "5914944186f774189e5e76c2": 1, //Jacket "5937ef2b86f77408a47244b3": 1, //Jacket Machinery Key "59387ac686f77401442ddd61": 1, //Cash register TAR2-2 "5ad74cf586f774391278f6f0": 1, //Plastic suitcase "5c052cea86f7746b2101e8d8": 1, //Common fund stash "5d07b91b86f7745a077a9432": 1, //Ground cache "5d6d2b5486f774785c2ba8ea": 1, //Buried barrel cache "5d6d2bb386f774785b07a77a": 1, //Ration supply crate "5d6fd13186f77424ad2a8c69": 1, //Technical supply crate "5d6fd45b86f774317075ed43": 1, //Medical supply crate "5d6fe50986f77449d97f7463": 1, //Airdrop supply crate "61a89e5445a2672acf66c877": 1, //Duffle bag "61aa1e9a32a4743c3453d2cf": 1, //Medbag SMU06 "61aa1ead84ea0800645777fd": 1, //Weapon crate "578f87ad245977356274f2cc": 1 } }