Kord/prisma/migrations
이정수 ef15273a02 Merge branch 'feature/invite-role' 2026-04-07 16:46:48 +09:00
..
20260327051529_add_i18n_locale_support feat: Implement internationalization (i18n) with locale support, localized error messages, and a new language command. 2026-03-27 14:24:59 +09:00
20260327062258_add_audit_channel_model feat: Implement an audit log system with a new `AuditChannel` model, `/audit-channel` command, and `AuditLogService` to log various application events. 2026-03-27 15:30:03 +09:00
20260327063258_add_voice_guild_config feat: Introduce guild-specific configuration for temporary voice channels with a new command, updated service logic, and corresponding database schema changes. 2026-03-27 15:41:27 +09:00
20260327063846_refactor_user_voice_profile_per_guild feat: Introduce guild-specific configuration for temporary voice channels with a new command, updated service logic, and corresponding database schema changes. 2026-03-27 15:41:27 +09:00
20260327080309_refactor_mimic_emoji_defaults feat: Implement `/config` command for managing bot features, refactor Big Emoji into a dedicated service, and update guild configuration schema with new defaults. 2026-03-27 17:16:15 +09:00
20260327084021_default_disable_system_audit_logs feat: Introduce and separate `BOOT` audit log category from `SYSTEM`, defaulting both to disabled. 2026-03-27 17:53:00 +09:00
20260327084229_separate_boot_audit_category feat: Introduce and separate `BOOT` audit log category from `SYSTEM`, defaulting both to disabled. 2026-03-27 17:53:00 +09:00
20260330073722_add_guild_events Implement event scheduling workflow 2026-03-30 17:37:32 +09:00
20260330074509_add_minigame_refinement_fever_activity_v3 feat: implement minigame refinement system with weapon upgrading, battle mechanics, and fever activity tracking 2026-03-30 17:24:53 +09:00
20260330075712_add_started_announcement_flag Implement event scheduling workflow 2026-03-30 17:37:32 +09:00
20260330081452_add_dynamic_event_reminder_offsets Implement event scheduling workflow 2026-03-30 17:37:32 +09:00
20260330085217_add_battle_limits feat: implement daily battle limits, refine win rate logic, and update weapon sell pricing 2026-03-30 17:54:57 +09:00
20260330085711_externalize_balance feat: externalize refinement and battle balance configurations to database with runtime caching 2026-03-30 18:00:46 +09:00
20260331120000_add_guild_payment Service 고도화 작업 2026-03-31 10:13:38 +09:00
20260406060242_add_autorole_config feat: implement AutoRoleService with retroactive assignment and configuration support 2026-04-06 15:04:21 +09:00
20260406083720_autorole_multiple_roles feat(autorole): implement multi-role UX, persistence and automatic toggle logic 2026-04-06 18:05:33 +09:00
20260407023407_remove_autorole_exclude refactor: remove retroactive autorole functionality and associated database tables 2026-04-07 15:14:25 +09:00
20260407073319_remove_invite_role_model refactor: remove invite tracking functionality and migrate member join handling to AutoRoleService 2026-04-07 16:34:08 +09:00
20260407093500_add_fishing_profile Merge origin/main into myong_dev 2026-04-07 14:57:41 +09:00
20260407101000_add_fishing_collection_and_size Merge origin/main into myong_dev 2026-04-07 14:57:41 +09:00
migration_lock.toml feat: implement minigame refinement system with weapon upgrading, battle mechanics, and fever activity tracking 2026-03-30 17:24:53 +09:00