Wizard_Of_Wak/Assets/1_Script/SO/Skills/SkillBase.cs

12 lines
292 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class SkillBase : ScriptableObject
{
public GameObject skillPrefab;
public float skillCoolTime;
public float skillStopTime;
public abstract void Active(PlayerSkill playerSkill);
}