Merge branch 'master' of https://gitea.pandoli365.com/Team.wak/Wizard_Of_Wak
This commit is contained in:
commit
c1a7485647
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||||||
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using System;
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||||||
|
using System.Collections;
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||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using Unity.Profiling;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public static class EventAggregator
|
||||||
|
{
|
||||||
|
// 타입별 SubscriberList<T> 저장
|
||||||
|
static readonly Dictionary<Type, object> subscribers = new Dictionary<Type, object>();
|
||||||
|
|
||||||
|
// Publish 성능 측정을 위한 profiler marker
|
||||||
|
static readonly ProfilerMarker publishMarker = new ProfilerMarker("EventAggregator.Publish");
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 이벤트 타입 T를 구독합니다.
|
||||||
|
/// </summary>
|
||||||
|
public static void Subscribe<T>(Action<T> handler)
|
||||||
|
{
|
||||||
|
var key = typeof(T);
|
||||||
|
if (!subscribers.TryGetValue(key, out var listObj))
|
||||||
|
{
|
||||||
|
listObj = new SubscriberList<T>(initialCapacity: 4);
|
||||||
|
subscribers[key] = listObj;
|
||||||
|
}
|
||||||
|
((SubscriberList<T>)listObj).Add(handler);
|
||||||
|
|
||||||
|
Logger.LogDebug($"[EA] Subscribe<{key.Name}> → {handler.Target?.GetType().Name}.{handler.Method.Name}");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 이벤트 타입 T의 구독을 해제합니다.
|
||||||
|
/// </summary>
|
||||||
|
public static void Unsubscribe<T>(Action<T> handler)
|
||||||
|
{
|
||||||
|
var key = typeof(T);
|
||||||
|
if (subscribers.TryGetValue(key, out var listObj))
|
||||||
|
((SubscriberList<T>)listObj).Remove(handler);
|
||||||
|
|
||||||
|
Logger.LogDebug($"[EA] Unsubscribe<{key.Name}> ← {handler.Target?.GetType().Name}.{handler.Method.Name}");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 이벤트를 발행합니다.
|
||||||
|
/// </summary>
|
||||||
|
public static void Publish<T>(in T payload)
|
||||||
|
{
|
||||||
|
var key = typeof(T);
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||||||
|
Logger.LogDebug($"[EA] Publish<{key.Name}> payload={payload}");
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||||||
|
|
||||||
|
publishMarker.Begin();
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||||||
|
if (subscribers.TryGetValue(key, out var listObj))
|
||||||
|
((SubscriberList<T>)listObj).Invoke(payload);
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||||||
|
publishMarker.End();
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||||||
|
}
|
||||||
|
|
||||||
|
class SubscriberList<T>
|
||||||
|
{
|
||||||
|
readonly List<Action<T>> handlers;
|
||||||
|
|
||||||
|
public SubscriberList(int initialCapacity)
|
||||||
|
{
|
||||||
|
handlers = new List<Action<T>>(initialCapacity);
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||||||
|
}
|
||||||
|
|
||||||
|
public void Add(Action<T> handler) => handlers.Add(handler);
|
||||||
|
public void Remove(Action<T> handler) => handlers.Remove(handler);
|
||||||
|
|
||||||
|
public void Invoke(in T payload)
|
||||||
|
{
|
||||||
|
for (int i = 0, cnt = handlers.Count; i < cnt; i++)
|
||||||
|
{
|
||||||
|
#if UNITY_EDITOR || DEVELOPMENT_BUILD
|
||||||
|
try
|
||||||
|
{
|
||||||
|
handlers[i].Invoke(payload);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
// 오류는 항상 남기되, 로깅 메커니즘을 통일
|
||||||
|
Logger.LogError($"[EA] Exception in <{typeof(T).Name}> handler: {ex}");
|
||||||
|
}
|
||||||
|
#else
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||||||
|
_handlers[i].Invoke(payload);
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||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
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@ -0,0 +1,11 @@
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||||||
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fileFormatVersion: 2
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|
guid: 1bdb5ee5978824342bf8f70083212f3b
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|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
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|
defaultReferences: []
|
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|
executionOrder: 0
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|
icon: {instanceID: 0}
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|
userData:
|
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|
assetBundleName:
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assetBundleVariant:
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|
@ -0,0 +1,53 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Text;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Debug.Log을 좀 더 편하게 사용하기 위한 헬퍼 클래스입니다.
|
||||||
|
/// </summary>
|
||||||
|
public static class Logger
|
||||||
|
{
|
||||||
|
public enum Level { Debug, Info, Warning, Error }
|
||||||
|
|
||||||
|
// 릴리즈 빌드에서 불필요한 스택트레이스 끄기
|
||||||
|
static Logger()
|
||||||
|
{
|
||||||
|
#if !UNITY_EDITOR && !DEVELOPMENT_BUILD
|
||||||
|
Application.SetStackTraceLogType(LogType.Log, StackTraceLogType.None);
|
||||||
|
Application.SetStackTraceLogType(LogType.Warning,StackTraceLogType.None);
|
||||||
|
Application.SetStackTraceLogType(LogType.Error, StackTraceLogType.ScriptOnly);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
// 에디터/개발 빌드에서만 컴파일됨 → 릴리즈에선 이 호출 자체가 사라집니다
|
||||||
|
[Conditional("UNITY_EDITOR"), Conditional("DEVELOPMENT_BUILD")]
|
||||||
|
public static void LogDebug(object message, UnityEngine.Object context = null) => LogInternal(Level.Debug, message, context);
|
||||||
|
|
||||||
|
[Conditional("UNITY_EDITOR"), Conditional("DEVELOPMENT_BUILD")]
|
||||||
|
public static void LogInfo(object message, UnityEngine.Object context = null) => LogInternal(Level.Info, message, context);
|
||||||
|
|
||||||
|
[Conditional("UNITY_EDITOR"), Conditional("DEVELOPMENT_BUILD")]
|
||||||
|
public static void LogWarning(object message, UnityEngine.Object context = null) => LogInternal(Level.Warning, message, context);
|
||||||
|
|
||||||
|
// 에러는 항상 남겨둡니다
|
||||||
|
public static void LogError(object message, UnityEngine.Object context = null) => LogInternal(Level.Error, message, context);
|
||||||
|
|
||||||
|
static void LogInternal(Level level, object message, UnityEngine.Object context = null)
|
||||||
|
{
|
||||||
|
switch (level)
|
||||||
|
{
|
||||||
|
case Level.Debug:
|
||||||
|
case Level.Info:
|
||||||
|
UnityEngine.Debug.Log(message, context);
|
||||||
|
break;
|
||||||
|
case Level.Warning:
|
||||||
|
UnityEngine.Debug.LogWarning(message, context);
|
||||||
|
break;
|
||||||
|
case Level.Error:
|
||||||
|
UnityEngine.Debug.LogError(message, context);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
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|
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assetBundleName:
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assetBundleVariant:
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|
@ -0,0 +1,33 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Window → EventAggregator Debugger 메뉴에서 구독 현황을 확인할 수 있는 에디터 창입니다.
|
||||||
|
/// </summary>
|
||||||
|
public class EventAggregatorDebugger : EditorWindow
|
||||||
|
{
|
||||||
|
Vector2 scroll;
|
||||||
|
|
||||||
|
[MenuItem("Window/EventAggregator Debugger")]
|
||||||
|
static void Open() => GetWindow<EventAggregatorDebugger>("EA Debugger");
|
||||||
|
|
||||||
|
void OnGUI()
|
||||||
|
{
|
||||||
|
GUILayout.Label("EventAggregator Subscriptions", EditorStyles.boldLabel);
|
||||||
|
scroll = EditorGUILayout.BeginScrollView(scroll);
|
||||||
|
|
||||||
|
foreach (var info in EventAggregatorInspector.GetSubscriptions())
|
||||||
|
{
|
||||||
|
EditorGUILayout.BeginHorizontal();
|
||||||
|
EditorGUILayout.LabelField(info.EventType.Name, GUILayout.Width(150));
|
||||||
|
EditorGUILayout.LabelField($"{info.SubscriberCount} subscriber(s)");
|
||||||
|
EditorGUILayout.EndHorizontal();
|
||||||
|
}
|
||||||
|
|
||||||
|
EditorGUILayout.EndScrollView();
|
||||||
|
}
|
||||||
|
}
|
|
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assetBundleName:
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assetBundleVariant:
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|
@ -0,0 +1,50 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// EventAggregator의 내부 subscribers 딕셔너리를 리플렉션으로 읽어 구독 정보를 제공하는 헬퍼 클래스입니다.
|
||||||
|
/// </summary>
|
||||||
|
public static
|
||||||
|
class EventAggregatorInspector
|
||||||
|
{
|
||||||
|
public struct SubscriptionInfo
|
||||||
|
{
|
||||||
|
public Type EventType;
|
||||||
|
public int SubscriberCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 현재 등록된 모든 이벤트 타입과 구독자 수를 반환합니다.
|
||||||
|
/// </summary>
|
||||||
|
public static IEnumerable<SubscriptionInfo> GetSubscriptions()
|
||||||
|
{
|
||||||
|
var eaType = typeof(EventAggregator);
|
||||||
|
var field = eaType.GetField("subscribers", BindingFlags.Static | BindingFlags.NonPublic);
|
||||||
|
if (field == null)
|
||||||
|
yield break;
|
||||||
|
|
||||||
|
var dict = field.GetValue(null) as Dictionary<Type, object>;
|
||||||
|
if (dict == null)
|
||||||
|
yield break;
|
||||||
|
|
||||||
|
foreach (var kvp in dict)
|
||||||
|
{
|
||||||
|
var listObj = kvp.Value;
|
||||||
|
var handlersField = listObj.GetType()
|
||||||
|
.GetField("handlers", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||||
|
var list = handlersField?.GetValue(listObj) as ICollection;
|
||||||
|
int count = list != null ? list.Count : 0;
|
||||||
|
|
||||||
|
yield return new SubscriptionInfo
|
||||||
|
{
|
||||||
|
EventType = kvp.Key,
|
||||||
|
SubscriberCount = count
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
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@ -0,0 +1,19 @@
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using System.Collections;
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|
using System.Collections.Generic;
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|
using UnityEngine;
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|
|
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|
public class EventTestPub : MonoBehaviour
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{
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[SerializeField]
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private int count = 0;
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void Update()
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{
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if(Input.GetKeyDown(KeyCode.Space))
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{
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count++;
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EventAggregator.Publish(count);
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}
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}
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}
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@ -0,0 +1,40 @@
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using System.Collections;
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|
using System.Collections.Generic;
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|
using UnityEngine;
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|
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|
public class EventTestSub : MonoBehaviour
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|
{
|
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|
[SerializeField] private bool isSubscribe = true;
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private void OnEnable()
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{
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isSubscribe = true;
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EventAggregator.Subscribe<int>(OnEvent);
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}
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private void OnEvent(int i)
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|
{
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|
Logger.LogInfo($"EventTestSub : {i}");
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}
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private void Update()
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{
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|
if (Input.GetKeyDown(KeyCode.Escape))
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{
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Unsubscribe();
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}
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}
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private void OnDisable()
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{
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Unsubscribe();
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}
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private void Unsubscribe()
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|
{
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|
if(!isSubscribe) return;
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isSubscribe = false;
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EventAggregator.Unsubscribe<int>(OnEvent);
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}
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userData:
|
||||||
|
|
|
@ -128,7 +128,8 @@ TextureImporter:
|
||||||
edges: []
|
edges: []
|
||||||
weights: []
|
weights: []
|
||||||
secondaryTextures: []
|
secondaryTextures: []
|
||||||
nameFileIdTable: {}
|
nameFileIdTable:
|
||||||
|
sixlabors.fonts.128_0: 471046327715530374
|
||||||
mipmapLimitGroupName:
|
mipmapLimitGroupName:
|
||||||
pSDRemoveMatte: 0
|
pSDRemoveMatte: 0
|
||||||
userData:
|
userData:
|
||||||
|
|
|
@ -128,7 +128,8 @@ TextureImporter:
|
||||||
edges: []
|
edges: []
|
||||||
weights: []
|
weights: []
|
||||||
secondaryTextures: []
|
secondaryTextures: []
|
||||||
nameFileIdTable: {}
|
nameFileIdTable:
|
||||||
|
Icon_0: -2278566297644842510
|
||||||
mipmapLimitGroupName:
|
mipmapLimitGroupName:
|
||||||
pSDRemoveMatte: 0
|
pSDRemoveMatte: 0
|
||||||
userData:
|
userData:
|
||||||
|
|
Loading…
Reference in New Issue