씬 변경 초기 작업 완료
This commit is contained in:
parent
2a8b0af557
commit
62bc63e88c
|
@ -129,7 +129,6 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 519420032}
|
||||
- component: {fileID: 519420031}
|
||||
- component: {fileID: 519420029}
|
||||
- component: {fileID: 519420030}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
|
@ -138,14 +137,6 @@ GameObject:
|
|||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &519420029
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 519420028}
|
||||
m_Enabled: 1
|
||||
--- !u!114 &519420030
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -508,6 +499,7 @@ MonoBehaviour:
|
|||
buttonSuond: []
|
||||
eftSuond: []
|
||||
nowMusic: 0
|
||||
eftSound: {fileID: 0}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -1,9 +1,30 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class GameManager : DontDestroy<GameManager>
|
||||
{
|
||||
eScene nowScene;
|
||||
protected override void OnAwake()
|
||||
{
|
||||
Application.targetFrameRate = 100;
|
||||
Application.targetFrameRate = 120;
|
||||
nowScene = eScene.Title;
|
||||
}
|
||||
|
||||
public enum eScene
|
||||
{
|
||||
Title = 0,
|
||||
Main,
|
||||
Game
|
||||
}
|
||||
|
||||
public void NextScene(eScene GoingScene)
|
||||
{
|
||||
nowScene = GoingScene;
|
||||
SceneManager.LoadScene((int)nowScene);
|
||||
}
|
||||
public void NextScene()
|
||||
{
|
||||
nowScene = nowScene + 1;
|
||||
SceneManager.LoadScene((int)nowScene);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue