thewar_server/Server/SQL/RandomRewardData.cs

43 lines
1.2 KiB
C#

using Server.Git;
using System.ComponentModel.DataAnnotations;
namespace Server.SQL
{
public class RandomRewardData
{
[Key]
public long index { get; set; }
public int group { get; set; }
public long reward { get; set; }
public int prob { get; set; }
}
public class RandomRewardDataExcel
{
private Dictionary<long, RandomRewardData> randomRewardData;
public string sheetName = "RandomRewardData";
public RandomRewardData getRandomRewardData(long key)
{
return randomRewardData[key];
}
public List<RandomRewardData> getRandomRewardData()
{
return randomRewardData.Values.ToList();
}
public void init(sheet data)
{
this.randomRewardData = new Dictionary<long, RandomRewardData>();
foreach (var item in data.dicViewer)
{
//RandomRewardData RandomRewardData = new RandomRewardData();
//RandomRewardData.index = item.Key;
//RandomRewardData.part = (int)item.Value["part"];
//this.RandomRewardData.Add(item.Key, RandomRewardData);
}
}
}
}