thewar_server/Server/SQL/DeckUnitInfo.cs

39 lines
1.2 KiB
C#

using Microsoft.EntityFrameworkCore;
using Newtonsoft.Json;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace Server.SQL
{
[Table("deck_unit_info", Schema = "gamedb")]
public class DeckUnitInfo
{
[Key]
public int id { get; set; }
[JsonIgnore]
public int user_id { get; set; }
public int unit_data_id { get; set; }
public int equip0_id { get; set; }
public int equip1_id { get; set; }
public int equip2_id { get; set; }
public int equip3_id { get; set; }
public int equip4_id { get; set; }
public int equip5_id { get; set; }
public int exp { get; set; }
}
public class DeckUnitInfoSQL : SQL<DeckUnitInfo>
{
public override DbSet<DeckUnitInfo> table { get; set; }
public override List<DeckUnitInfo> SelectUid(int user_id)
{
return table.Where(data => data.user_id == user_id).ToList();
}
public DeckUnitInfo SelectItem(int user_id, int unit_id)
{
return table.FirstOrDefault(data => (data.user_id == user_id) && (data.id == unit_id));
}
}
}