132 lines
4.1 KiB
C#
132 lines
4.1 KiB
C#
using Server.System;
|
|
using Newtonsoft.Json;
|
|
using Server.SQL;
|
|
using LibGit2Sharp;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Server.Service
|
|
{
|
|
public class BuyShopItem : AbstractService
|
|
{
|
|
private BuyShopItemReq req;
|
|
|
|
private void SaveSQL()
|
|
{
|
|
Statics.userSQL.SaveChanges();
|
|
}
|
|
|
|
public override string Process()
|
|
{
|
|
User user = Statics.userSQL.SelectUuid(req.uuid);
|
|
ShopItemData shopItemData = Statics.shopItemExcel.getShopItemData(req.index);
|
|
RewardData rewardData;
|
|
|
|
//획득 가능한 아이템인지 확인
|
|
switch (shopItemData.buy_type)
|
|
{
|
|
case eBuyType.gold:
|
|
if (user.gold < shopItemData.buy)
|
|
{
|
|
throw new RuntimeException("Not gold", Error.nogold);
|
|
}
|
|
user.gold -= shopItemData.buy;
|
|
break;
|
|
case eBuyType.cash:
|
|
if (!user.buyCash(shopItemData.buy))
|
|
{
|
|
throw new RuntimeException("Not cash", Error.nogold);
|
|
}
|
|
break;
|
|
case eBuyType.money://현금결제 현재로서는 무조건 결제완료가 나오도록 처리할것
|
|
break;
|
|
default:
|
|
throw new RuntimeException("Not case", Error.nodata);
|
|
}
|
|
|
|
DeckUnitInfo deckUnitInfo = null;
|
|
Equipment equipment = null;
|
|
|
|
//아이템 획득 처리
|
|
if (shopItemData.reward == 0)
|
|
{
|
|
//따로 처리가 필요함.
|
|
}
|
|
else
|
|
{
|
|
rewardData = Statics.rewardExcel.getRewardData(shopItemData.reward);
|
|
switch (rewardData.reward_item_type)
|
|
{
|
|
case eRewardItemType.gold:
|
|
user.gold += rewardData.return_item;
|
|
break;
|
|
case eRewardItemType.freecash:
|
|
user.free_cash += rewardData.return_item;
|
|
break;
|
|
case eRewardItemType.paycash:
|
|
user.pay_cash += rewardData.return_item;
|
|
break;
|
|
case eRewardItemType.character:
|
|
deckUnitInfo = new DeckUnitInfo();
|
|
deckUnitInfo.user_id = user.id;
|
|
deckUnitInfo.unit_id = rewardData.return_item;
|
|
break;
|
|
case eRewardItemType.equipment:
|
|
equipment = new Equipment();
|
|
equipment.user_id = user.id;
|
|
equipment.equip_unit = 0;
|
|
equipment.rand_stats = (new Random()).Next(5);
|
|
equipment.equipment_data_id = rewardData.return_item;
|
|
break;
|
|
case eRewardItemType.consumable:
|
|
//소모품 만들고 넣기
|
|
break;
|
|
case eRewardItemType.etc:
|
|
//기타아이탬 만들고 넣기
|
|
break;
|
|
default:
|
|
throw new RuntimeException("Not case", Error.nodata);
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
SaveSQL();
|
|
return makeResp();
|
|
}
|
|
|
|
public override Protocol ProtocolValue() => Protocol.BuyShopItem;
|
|
|
|
public override Req Requst(string json)
|
|
{
|
|
req = JsonConvert.DeserializeObject<BuyShopItemReq>(json);
|
|
return req;
|
|
}
|
|
|
|
private string makeResp()
|
|
{
|
|
BuyShopItemResp resp = new BuyShopItemResp();
|
|
return resp.ToJson();
|
|
}
|
|
|
|
|
|
}
|
|
|
|
public class BuyShopItemReq : Req
|
|
{
|
|
public string uuid;
|
|
public long index;
|
|
public override bool IsReceivedAllField()
|
|
{
|
|
if (uuid == "" || index == 0)
|
|
return false;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public class BuyShopItemResp : Resp
|
|
{
|
|
}
|
|
}
|