뽑기 기능 문제 해결
This commit is contained in:
parent
a7d69bf578
commit
a8913ff036
|
|
@ -6,8 +6,6 @@ namespace Server.Manager
|
|||
{
|
||||
public class ItemManager
|
||||
{
|
||||
private static readonly NLog.ILogger logger = LogManager.GetCurrentClassLogger();
|
||||
|
||||
User user;
|
||||
|
||||
public ItemBox box;
|
||||
|
|
@ -205,23 +203,23 @@ namespace Server.Manager
|
|||
switch (randomRewardDatas[selectItem].reward_item_type)
|
||||
{
|
||||
case eRewardItemType.gold:
|
||||
user.gold += (randomRewardDatas[selectItem].return_count * count);
|
||||
user.gold += randomRewardDatas[selectItem].return_count;
|
||||
break;
|
||||
case eRewardItemType.freecash:
|
||||
user.free_cash += (randomRewardDatas[selectItem].return_count * count);
|
||||
user.free_cash += randomRewardDatas[selectItem].return_count;
|
||||
break;
|
||||
case eRewardItemType.paycash:
|
||||
user.pay_cash += (randomRewardDatas[selectItem].return_count * count);
|
||||
user.pay_cash += randomRewardDatas[selectItem].return_count;
|
||||
break;
|
||||
case eRewardItemType.character:
|
||||
DeckUnitInfo deckUnitInfo = new DeckUnitInfo();
|
||||
deckUnitInfo.user_id = user.id;
|
||||
deckUnitInfo.unit_data_id = randomRewardDatas[selectItem].reward;
|
||||
deckUnitInfo.count = (randomRewardDatas[selectItem].return_count * count);
|
||||
deckUnitInfo.count = (randomRewardDatas[selectItem].return_count);
|
||||
box.Add(deckUnitInfo);
|
||||
break;
|
||||
case eRewardItemType.equipment:
|
||||
int reward_count = (randomRewardDatas[selectItem].return_count * count);
|
||||
int reward_count = randomRewardDatas[selectItem].return_count;
|
||||
for (int m = 0; m < reward_count; m++)
|
||||
{
|
||||
Equipment equipment = new Equipment();
|
||||
|
|
@ -237,14 +235,14 @@ namespace Server.Manager
|
|||
ConsumableItem consumableItem = new ConsumableItem();
|
||||
consumableItem.user_id = user.id;
|
||||
consumableItem.consumable_item_data_id = randomRewardDatas[selectItem].reward;
|
||||
consumableItem.count = (randomRewardDatas[selectItem].return_count * count);
|
||||
consumableItem.count = randomRewardDatas[selectItem].return_count;
|
||||
box.Add(consumableItem);
|
||||
break;
|
||||
case eRewardItemType.etc:
|
||||
EtcItem etcItem = new EtcItem();
|
||||
etcItem.user_id = user.id;
|
||||
etcItem.etc_item_data_id = randomRewardDatas[selectItem].reward;
|
||||
etcItem.count = (randomRewardDatas[selectItem].return_count * count);
|
||||
etcItem.count = randomRewardDatas[selectItem].return_count;
|
||||
box.Add(etcItem);
|
||||
break;
|
||||
default:
|
||||
|
|
@ -300,35 +298,58 @@ namespace Server.Manager
|
|||
Statics.userSQL.SaveChanges();
|
||||
if (addDeckUnitInfo.Count != 0)
|
||||
{
|
||||
Statics.deckUnitInfoSQL.Insert(addDeckUnitInfo);
|
||||
List<DeckUnitInfo> newItem = new List<DeckUnitInfo>();
|
||||
foreach (var item in _deckUnitInfo)
|
||||
{
|
||||
if(item.id == 0)
|
||||
{
|
||||
newItem.Add(item);
|
||||
}
|
||||
}
|
||||
if (newItem.Count != 0)
|
||||
Statics.deckUnitInfoSQL.Insert(newItem);
|
||||
Statics.deckUnitInfoSQL.SaveChanges();
|
||||
}
|
||||
if (addEquipment.Count != 0)
|
||||
{
|
||||
Statics.equipmentrSQL.Insert(addEquipment);
|
||||
List<Equipment> newItem = new List<Equipment>();
|
||||
foreach (var item in _equipment)
|
||||
{
|
||||
if (item.id == 0)
|
||||
{
|
||||
newItem.Add(item);
|
||||
}
|
||||
}
|
||||
if (newItem.Count != 0)
|
||||
Statics.equipmentrSQL.Insert(newItem);
|
||||
Statics.equipmentrSQL.SaveChanges();
|
||||
}
|
||||
if (addConsumableItem.Count != 0)
|
||||
{
|
||||
for (int n = 0; n < addConsumableItem.Count; n++)
|
||||
List<ConsumableItem> newItem = new List<ConsumableItem>();
|
||||
foreach (var item in _consumableItem)
|
||||
{
|
||||
if (addConsumableItem[n].id == 0)
|
||||
Statics.consumableItemSQL.Insert(addConsumableItem[n]);
|
||||
else
|
||||
Statics.consumableItemSQL.Update(_consumableItem[_consumableItem.FindIndex(item => item.id == addConsumableItem[n].id)]);
|
||||
|
||||
if (item.id == 0)
|
||||
{
|
||||
newItem.Add(item);
|
||||
}
|
||||
}
|
||||
if (newItem.Count != 0)
|
||||
Statics.consumableItemSQL.Insert(newItem);
|
||||
Statics.consumableItemSQL.SaveChanges();
|
||||
}
|
||||
if (addEtcItem.Count != 0)
|
||||
{
|
||||
for (int n = 0; n < addEtcItem.Count; n++)
|
||||
List<EtcItem> newItem = new List<EtcItem>();
|
||||
foreach (var item in _etcItem)
|
||||
{
|
||||
if (addEtcItem[n].id == 0)
|
||||
Statics.etcItemSQL.Insert(addEtcItem[n]);
|
||||
else
|
||||
Statics.etcItemSQL.Update(_etcItem[_etcItem.FindIndex(item => item.id == addEtcItem[n].id)]);
|
||||
if (item.id == 0)
|
||||
{
|
||||
newItem.Add(item);
|
||||
}
|
||||
}
|
||||
if (newItem.Count != 0)
|
||||
Statics.etcItemSQL.Insert(newItem);
|
||||
Statics.etcItemSQL.SaveChanges();
|
||||
}
|
||||
}
|
||||
|
|
@ -352,7 +373,7 @@ namespace Server.Manager
|
|||
}
|
||||
else
|
||||
{
|
||||
addDeckUnitInfo[index].count += item.count;
|
||||
addDeckUnitInfo[addIndex].count += item.count;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
@ -404,7 +425,7 @@ namespace Server.Manager
|
|||
}
|
||||
else
|
||||
{
|
||||
addConsumableItem[index].count += item.count;
|
||||
addConsumableItem[addIndex].count += item.count;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
@ -438,7 +459,7 @@ namespace Server.Manager
|
|||
}
|
||||
else
|
||||
{
|
||||
addEtcItem[index].count += item.count;
|
||||
addEtcItem[addIndex].count += item.count;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -21,13 +21,11 @@ namespace Server.SQL
|
|||
public void Insert(T newData)
|
||||
{
|
||||
table.Add(newData);
|
||||
SaveChanges();
|
||||
}
|
||||
|
||||
public void Insert(List<T> newData)
|
||||
{
|
||||
table.AddRange(newData);
|
||||
SaveChanges();
|
||||
}
|
||||
|
||||
// Update 예시
|
||||
|
|
|
|||
Loading…
Reference in New Issue