thewar_client/Client/Assets/1_Script/ItemPrefab.cs

20 lines
493 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ItemPrefab : MonoBehaviour
{
[SerializeField] Image image;
private Equipment equipment;
private EquipmentData equipmentData;
public void SetData(Equipment equipment)
{
this.equipment = equipment;
equipmentData = Statics.excelDatas.equipmentData[equipment.equip_unit];
image.sprite = Statics.stringIcons[equipmentData.name];
}
}