thewar_client/Client/Assets/1_Script/System/Statics.cs

45 lines
1.3 KiB
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Statics
{
#if UNITY_EDITOR
//public static readonly string url = "https://localhost:4860";
public static readonly string url = "https://game.pandoli365.com";
#else
public static readonly string url = "https://game.pandoli365.com";
#endif
public static string version = "";
public static ExcelDatas excelDatas;
public static Dictionary <string, GameObject> stringUnits = new Dictionary<string,GameObject>();
public static Dictionary <int, GameObject> intUnits = new Dictionary<int, GameObject>();
public static Dictionary<string, Sprite> stringIcons = new Dictionary<string, Sprite>();
public static Dictionary<int, ShopItemData> shopItems = new Dictionary<int, ShopItemData>();
//서버에서 내려주는 데이터들
public static string uuid;
public static Dictionary<string, string> dynamic = new Dictionary<string, string>();
//유저 기본 정보
public static string nickname;
public static uint gold;
public static uint cash;
public static ItemManager itemManager;
//유저가 세팅한 덱 정보
public static List<DeckInfo> deck_info;
//유저가 플레이한 쳅터 정보
public static int chapter;
//기본 세팅 데이터
public static readonly int resourceBuy = 150;
}