45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Statics
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{
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#if UNITY_EDITOR
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//public static readonly string url = "https://localhost:4860";
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public static readonly string url = "https://game.pandoli365.com";
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#else
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public static readonly string url = "https://game.pandoli365.com";
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#endif
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public static string version = "";
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public static ExcelDatas excelDatas;
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public static Dictionary <string, GameObject> stringUnits = new Dictionary<string,GameObject>();
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public static Dictionary <int, GameObject> intUnits = new Dictionary<int, GameObject>();
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public static Dictionary<string, Sprite> stringIcons = new Dictionary<string, Sprite>();
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public static Dictionary<int, ShopItemData> shopItems = new Dictionary<int, ShopItemData>();
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//서버에서 내려주는 데이터들
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public static string uuid;
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public static Dictionary<string, string> dynamic = new Dictionary<string, string>();
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//유저 기본 정보
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public static string nickname;
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public static uint gold;
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public static uint cash;
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public static ItemManager itemManager;
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//유저가 세팅한 덱 정보
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public static List<DeckInfo> deck_info;
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//유저가 플레이한 쳅터 정보
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public static int chapter;
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//기본 세팅 데이터
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public static readonly int resourceBuy = 150;
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}
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