thewar_client/Client/Assets/Best HTTP/Source/SecureProtocol/crypto/prng/X931SecureRandom.cs

105 lines
3.0 KiB
C#

#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using BestHTTP.SecureProtocol.Org.BouncyCastle.Security;
namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Prng
{
public class X931SecureRandom
: SecureRandom
{
private readonly bool mPredictionResistant;
private readonly SecureRandom mRandomSource;
private readonly X931Rng mDrbg;
internal X931SecureRandom(SecureRandom randomSource, X931Rng drbg, bool predictionResistant)
: base(null)
{
this.mRandomSource = randomSource;
this.mDrbg = drbg;
this.mPredictionResistant = predictionResistant;
}
public override void SetSeed(byte[] seed)
{
lock (this)
{
if (mRandomSource != null)
{
this.mRandomSource.SetSeed(seed);
}
}
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
public override void SetSeed(Span<byte> seed)
{
lock (this)
{
if (mRandomSource != null)
{
this.mRandomSource.SetSeed(seed);
}
}
}
#endif
public override void SetSeed(long seed)
{
lock (this)
{
// this will happen when SecureRandom() is created
if (mRandomSource != null)
{
this.mRandomSource.SetSeed(seed);
}
}
}
public override void NextBytes(byte[] bytes)
{
NextBytes(bytes, 0, bytes.Length);
}
public override void NextBytes(byte[] buf, int off, int len)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
NextBytes(buf.AsSpan(off, len));
#else
lock (this)
{
// check if a reseed is required...
if (mDrbg.Generate(buf, off, len, mPredictionResistant) < 0)
{
mDrbg.Reseed();
mDrbg.Generate(buf, off, len, mPredictionResistant);
}
}
#endif
}
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
public override void NextBytes(Span<byte> buffer)
{
lock (this)
{
// check if a reseed is required...
if (mDrbg.Generate(buffer, mPredictionResistant) < 0)
{
mDrbg.Reseed();
mDrbg.Generate(buffer, mPredictionResistant);
}
}
}
#endif
public override byte[] GenerateSeed(int numBytes)
{
return EntropyUtilities.GenerateSeed(mDrbg.EntropySource, numBytes);
}
}
}
#pragma warning restore
#endif