thewar_client/Client/Assets/1_Script/MainCtrl.cs

50 lines
1005 B
C#

using UnityEngine;
using TMPro;
public class MainCtrl : MonoBehaviour
{
[SerializeField] TMP_Text title_Text;
bool is_On;
float dtime = 0;
private void Update()
{
if(is_On)
{
if(title_Text.color.a >= 1)
{
if(dtime > 1f)
{
is_On = !is_On;
dtime = 0;
}
else
{
dtime += Time.deltaTime;
}
}
else
{
title_Text.color += (Color.black * Time.deltaTime);
}
}
else
{
if (title_Text.color.a <= 0.1)
{
is_On = !is_On;
}
else
{
title_Text.color -= (Color.black * Time.deltaTime);
}
}
}
public void NextButton()
{
GameManager.Instance.NextScene(GameManager.eScene.Game);
}
}