52 lines
1.0 KiB
C#
52 lines
1.0 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class MainCtrl : MonoBehaviour
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{
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[SerializeField] TMP_Text title_Text;
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bool is_On;
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float dtime = 0;
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private void Update()
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{
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if(is_On)
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{
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if(title_Text.color.a >= 1)
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{
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if(dtime > 1f)
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{
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is_On = !is_On;
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dtime = 0;
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}
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else
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{
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dtime += Time.deltaTime;
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}
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}
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else
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{
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title_Text.color += (Color.black * Time.deltaTime);
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}
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}
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else
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{
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if (title_Text.color.a <= 0.1)
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{
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is_On = !is_On;
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}
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else
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{
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title_Text.color -= (Color.black * Time.deltaTime);
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}
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}
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}
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public void NextButton()
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{
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GameManager.Instance.NextScene(GameManager.eScene.Game);
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}
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}
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