45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using MEC;
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using System;
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using System.Collections.Generic;
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public class ExcelDatas
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{
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public Dictionary<int, UnitData> unitData;
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public Dictionary<int, AIData> aiData;
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public Dictionary<int, EquipmentData> equipmentData;
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public Dictionary<int, ShopData> shopData;
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public Dictionary<int, ShopItemData> shopItemData;
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public Dictionary<int, ConsumableItemData> consumableItemData;
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public Dictionary<int, StoryData> storyData;
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public Dictionary<int, ChapterData> chapterData;
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public Dictionary<int, ScriptData> scriptData;
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public IEnumerator<float> ToJson(Action action)
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{
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yield return Timing.WaitForSeconds(0);
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foreach (var data in unitData)
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{
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data.Value.toJson();
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}
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yield return Timing.WaitForSeconds(0);
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action();
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}
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public List<AIData> GamestageAIList(int chapter, int stage)
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{
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List<AIData> data = new List<AIData>();
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foreach (var item in aiData)
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{
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if(item.Value.chapter == chapter && item.Value.stage == stage)
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{
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data.Add(item.Value);
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}
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}
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return data;
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}
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}
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public abstract class Excel
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{
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public abstract void toJson();
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} |