thewar_client/Client/Assets/1_Script/EquipmentItemPrefab.cs

26 lines
678 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class EquipmentItemPrefab : MonoBehaviour
{
[SerializeField] Image image;
private Equipment equipment;
private EquipmentData equipmentData;
public long getId { get { return equipment.id; } }
public void SetData(Equipment equipment)
{
this.equipment = equipment;
equipmentData = Statics.excelDatas.equipmentData[equipment.equipment_data_id];
image.sprite = Statics.stringIcons[equipmentData.name];
}
public void SelectItem()
{
UnitSetUiCtrl.Instance.ItemSet(this, equipment, equipmentData);
}
}