thewar_client/Client/Assets/1_Script/Prefab/StoryPrefab.cs

23 lines
529 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class StoryPrefab : MonoBehaviour
{
[SerializeField] TMP_Text storyText;
[SerializeField] Button button;
private StoryData storyData;
public void Set(StoryData storyData)
{
this.storyData = storyData;
button.onClick.AddListener(GameCtrl.Instance.StartPlay);
storyText.text = storyData.name;
}
public void StoryButton()
{
GameManager.Instance.chapterData = Statics.excelDatas.chapterData[101];
}
}