using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ItemPrefab : MonoBehaviour { [SerializeField] Image image; private Equipment equipment; private EquipmentData equipmentData; public void SetData(Equipment equipment) { this.equipment = equipment; equipmentData = Statics.excelDatas.equipmentData[equipment.equipment_data_id]; image.sprite = Statics.stringIcons[equipmentData.name]; } }