using MEC; using System.Collections.Generic; public class ExcelDatas { public Dictionary unitData; public IEnumerator ToJson() { yield return Timing.WaitForSeconds(0); foreach (var data in unitData) { data.Value.toJson(); UnityEngine.Debug.Log(data.Value.name); } yield return Timing.WaitForSeconds(0); } } public abstract class Excel { public abstract void toJson(); }