using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class ShopMenuItem : MonoBehaviour { [SerializeField] RectTransform image; [SerializeField] TMP_Text text; ShopData shopData; bool isSelect = false; public void Set(ShopData shopData) { this.shopData = shopData; text.text = shopData.name; } public void SelectButton() { isSelect = true; ShopUiCtrl.Instance.SelectShopMenu(); } public void ChangeButton() { if (isSelect) { image.offsetMin = new Vector2(-15.0f, -5.0f); image.offsetMax = new Vector2(0.0f, 5.0f); text.fontSize = 43.2f; } else { image.offsetMin = new Vector2 (0.0f, 0.0f); image.offsetMax = new Vector2(0.0f, 0.0f); text.fontSize = 36.0f; } isSelect = false; } }