상점 구매 에러 추가

This commit is contained in:
김판돌 2024-03-23 19:37:53 +09:00
parent 112c30d005
commit feba571684
1 changed files with 12 additions and 13 deletions

View File

@ -1,6 +1,5 @@
using UnityEngine;
using TMPro;
using System.Collections.Generic;
using System.Linq;
public class MainCtrl : MonoBehaviour
@ -51,11 +50,11 @@ public class MainCtrl : MonoBehaviour
loginButton.SetActive(true);
}
}
if(is_On)
if (is_On)
{
if(title_Text.color.a >= 1)
if (title_Text.color.a >= 1)
{
if(dtime > 1f)
if (dtime > 1f)
{
is_On = !is_On;
dtime = 0;
@ -82,7 +81,7 @@ public class MainCtrl : MonoBehaviour
}
}
}
//#if UNITY_EDITOR
//#if UNITY_EDITOR
public void GestLogin()
{
gestLoginButton.SetActive(true);
@ -95,7 +94,7 @@ public class MainCtrl : MonoBehaviour
gameStartButton.SetActive(true);
}
//#endif
//#endif
public void FireBaseLogin()
{
@ -118,7 +117,7 @@ public class MainCtrl : MonoBehaviour
resp.Request(req, (data) =>
{
//로그인 성공시
if(data.status.Equals(200))
if (data.status.Equals(200))
{
PlayerPrefs.SetString("uuid", data.uuid);
Statics.uuid = data.uuid;
@ -133,13 +132,13 @@ public class MainCtrl : MonoBehaviour
Statics.gold = data.gold;
Statics.cash = data.cash;
if(data.new_user) //½Å±Ô À¯Àú
if (data.new_user) //½Å±Ô À¯Àú
GameManager.Instance.NextScene(GameManager.eScene.Play);
else
GameManager.Instance.NextScene(GameManager.eScene.Game);
//상점 데이터
foreach(var item in Statics.excelDatas.shopItemData)
foreach (var item in Statics.excelDatas.shopItemData)
{
item.Value.id = -1;
Statics.shopItems.Add(item.Key, item.Value);
@ -149,7 +148,7 @@ public class MainCtrl : MonoBehaviour
if (Statics.shopItems[data.shop_item[n].shop_item_data_id].buy_count == -1)
continue;
Statics.shopItems[data.shop_item[n].shop_item_data_id].buy_count--;
if(Statics.shopItems[data.shop_item[n].shop_item_data_id].buy_count == 0)
if (Statics.shopItems[data.shop_item[n].shop_item_data_id].buy_count == 0)
{
Statics.shopItems.Remove(data.shop_item[n].shop_item_data_id);
}