상점 ui 작업 완료

This commit is contained in:
김판돌 2024-03-02 21:20:20 +09:00
parent ef05920969
commit fe3520deb3
7 changed files with 354 additions and 73 deletions

View File

@ -6,13 +6,27 @@ using UnityEngine.UI;
public class ShopType1itemPrefab : MonoBehaviour public class ShopType1itemPrefab : MonoBehaviour
{ {
//추상화 시킬것
[SerializeField] Image img; [SerializeField] Image img;
[SerializeField] TMP_Text pay; [SerializeField] TMP_Text pay;
ShopItemData shopItemData;
public void Set(ShopItemData shopItemData) public void Set(ShopItemData shopItemData)
{ {
//img.sprite = null; //img.sprite = null;
//골드인지 다른아이탬인지 구분 가능하게 만들것. //골드인지 다른아이탬인지 구분 가능하게 만들것.
pay.text = "₩" + shopItemData.buy.ToString(); pay.text = "₩" + shopItemData.buy.ToString();
this.shopItemData = shopItemData;
} }
public void BuyItemButton()
{
BuyShopItemResp resp = new BuyShopItemResp();
resp.Request((data) =>
{
Debug.Log("아이템 구매 성공");
}, shopItemData.index);
}
} }

View File

@ -4,15 +4,28 @@ using UnityEngine.UI;
public class ShopType2itemPrefab : MonoBehaviour public class ShopType2itemPrefab : MonoBehaviour
{ {
//추상화 시킬것
[SerializeField] Image img; [SerializeField] Image img;
[SerializeField] TMP_Text pay; [SerializeField] TMP_Text pay;
[SerializeField] TMP_Text name; [SerializeField] TMP_Text name;
ShopItemData shopItemData;
public void Set(ShopItemData shopItemData) public void Set(ShopItemData shopItemData)
{ {
//img.sprite = null; //img.sprite = null;
//골드인지 다른아이탬인지 구분 가능하게 만들것. //골드인지 다른아이탬인지 구분 가능하게 만들것.
name.text = shopItemData.name; name.text = shopItemData.name;
pay.text = "₩" + shopItemData.buy.ToString(); pay.text = "₩" + shopItemData.buy.ToString();
this.shopItemData = shopItemData;
}
public void BuyItemButton()
{
BuyShopItemResp resp = new BuyShopItemResp();
resp.Request((data) =>
{
Debug.Log("아이템 구매 성공");
}, shopItemData.index);
} }
} }

View File

@ -1,8 +1,4 @@
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine; using UnityEngine;
using static UnityEditorInternal.ReorderableList;
public class ShopUiType2 : MonoBehaviour public class ShopUiType2 : MonoBehaviour
{ {

View File

@ -19,6 +19,8 @@ public enum Protocol
EquipChange = 200,//장비 변경 EquipChange = 200,//장비 변경
DeckChange = 201,//장비 변경 DeckChange = 201,//장비 변경
NicknameChange = 202,//닉네임 변경 NicknameChange = 202,//닉네임 변경
BuyShopItem = 300,//»óÁ¡ ¾ÆÀÌÅÛ ±¸¸Å
} }
#region 100 : Downlode #region 100 : Downlode
@ -163,6 +165,39 @@ public class NicknameChangeResp : Request<NicknameChangeResp>
} }
#endregion #endregion
#region 300 : BuyShopItem
public class BuyShopItemReq
{
public string uuid { get; set; }
public long shopItemIndex { get; set; }
public BuyShopItemReq(long shopItemIndex)
{
this.uuid = Statics.uuid;
this.shopItemIndex = shopItemIndex;
}
}
public class BuyShopItemResp : Request<BuyShopItemResp>
{
private Protocol protocol = Protocol.BuyShopItem;
public long addGold { get; set; }
public long addCash { get; set; }
public long gold { get; set; }
public long cash { get; set; }
public List<DeckUnitInfo> deck_unit { get; set; }
public List<Equipment> equipment { get; set; }
public List<ConsumableItem> consumableItem { get; set; }
public List<EtcItem> etcItem { get; set; }
public void Request(Action<BuyShopItemResp> onRequestFinished, long shopItemIndex)
{
CreateRequest(protocol, onRequestFinished, new BuyShopItemReq(shopItemIndex), HTTPMethods.Post, null);
}
}
#endregion
public class DynamicData public class DynamicData
{ {
public long id { get; set; } public long id { get; set; }

View File

@ -366,7 +366,7 @@ MonoBehaviour:
m_SelectOnDown: {fileID: 0} m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0} m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0} m_SelectOnRight: {fileID: 0}
m_Transition: 1 m_Transition: 0
m_Colors: m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
@ -390,4 +390,16 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 5280038741001587855} m_TargetGraphic: {fileID: 5280038741001587855}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls:
- m_Target: {fileID: 1195781108577846382}
m_TargetAssemblyTypeName: ShopType1itemPrefab, Assembly-CSharp
m_MethodName: BuyItemButton
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2

View File

@ -12,6 +12,7 @@ GameObject:
- component: {fileID: 1146796107906926329} - component: {fileID: 1146796107906926329}
- component: {fileID: 5953193668229128879} - component: {fileID: 5953193668229128879}
- component: {fileID: 7961383756849831554} - component: {fileID: 7961383756849831554}
- component: {fileID: 6986180686345204904}
m_Layer: 5 m_Layer: 5
m_Name: ShopType2item m_Name: ShopType2item
m_TagString: Untagged m_TagString: Untagged
@ -95,6 +96,62 @@ MonoBehaviour:
img: {fileID: 3606121146902547572} img: {fileID: 3606121146902547572}
pay: {fileID: 1677653462229980409} pay: {fileID: 1677653462229980409}
name: {fileID: 4897647290955996531} name: {fileID: 4897647290955996531}
--- !u!114 &6986180686345204904
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3117075481896632455}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 5953193668229128879}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7961383756849831554}
m_TargetAssemblyTypeName: ShopType2itemPrefab, Assembly-CSharp
m_MethodName: BuyItemButton
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &3642106185150480029 --- !u!1 &3642106185150480029
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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