잘못된 ui세팅 버그 수정

This commit is contained in:
김판돌 2023-10-31 18:09:00 +09:00
parent fbff8bbe75
commit 389d0dffda
1 changed files with 6 additions and 0 deletions

View File

@ -1,3 +1,4 @@
using MEC;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using Unity.VisualScripting; using Unity.VisualScripting;
@ -9,6 +10,11 @@ public class ImgaeSizeSet : MonoBehaviour
private void Start() private void Start()
{ {
Timing.RunCoroutine(ImageSet());
}
private IEnumerator<float> ImageSet()
{
yield return Timing.WaitForSeconds(0.1f);
RectTransform rt = gameObject.GetComponent<RectTransform>(); RectTransform rt = gameObject.GetComponent<RectTransform>();
RectTransform changeRt = gameObject.GetComponentsInChildren<RectTransform>()[1]; RectTransform changeRt = gameObject.GetComponentsInChildren<RectTransform>()[1];
float sizeSet = (rt.sizeDelta.y / 2) - 10; float sizeSet = (rt.sizeDelta.y / 2) - 10;