필요없는 스크립트 제거
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GridLayoutGroupSet : MonoBehaviour
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{
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[ContextMenu("Test")]
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public void Test()
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{
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RectTransform rt = gameObject.GetComponent<RectTransform>();
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Debug.Log(rt.sizeDelta);
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}
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}
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fileFormatVersion: 2
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guid: 423be29998791b9428d597e6edb920bb
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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