Unity_Web/Assets/Best HTTP/Source/SecureProtocol/util/Shorts.cs

59 lines
1.6 KiB
C#

#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
using System.Buffers.Binary;
#endif
namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities
{
public static class Shorts
{
public const int NumBits = 16;
public const int NumBytes = 2;
public static short ReverseBytes(short i)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
return BinaryPrimitives.ReverseEndianness(i);
#else
return RotateLeft(i, 8);
#endif
}
[CLSCompliant(false)]
public static ushort ReverseBytes(ushort i)
{
#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || _UNITY_2021_2_OR_NEWER_
return BinaryPrimitives.ReverseEndianness(i);
#else
return RotateLeft(i, 8);
#endif
}
public static short RotateLeft(short i, int distance)
{
return (short)RotateLeft((ushort)i, distance);
}
[CLSCompliant(false)]
public static ushort RotateLeft(ushort i, int distance)
{
return (ushort)((i << distance) | (i >> (16 - distance)));
}
public static short RotateRight(short i, int distance)
{
return (short)RotateRight((ushort)i, distance);
}
[CLSCompliant(false)]
public static ushort RotateRight(ushort i, int distance)
{
return (ushort)((i >> distance) | (i << (16 - distance)));
}
}
}
#pragma warning restore
#endif