Unity_Web/Assets/1_Script/Test.cs

40 lines
1009 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class Test : MonoBehaviour
{
//public TMP_Text text;
public Canvas canvas;
private float time = 0;
//ApiResponse apiResponse;
//private void Start()
//{
// NetworkManager.Instance.CreateRequest<ApiResponse>("api/test",new object(),(data) => {
// apiResponse = data;
// });
//}
//private void Start()
//{
// WebGLInput.captureAllKeyboardInput = false;
//}
//void Update()
//{
// time += Time.deltaTime;
// if(time > 2.0f)
// {
// time = 0;
// Debug.Log($"x : {canvas.transform.position.x}, y : {canvas.transform.position.y}");
// }
// //text.text = $"x : {canvas.transform.position.x}, y : {canvas.transform.position.y}\nip : {(apiResponse == null ? "null": apiResponse.test)}";
//}
//public class ApiResponse
//{
// public string test;
//}
}