Unity_Web/Assets/Best HTTP/Source/SecureProtocol/tls/crypto/CryptoSignatureAlgorithm.cs

30 lines
1.0 KiB
C#

#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Tls.Crypto
{
public abstract class CryptoSignatureAlgorithm
{
public const int rsa = 1;
public const int dsa = 2;
public const int ecdsa = 3;
public const int rsa_pss_rsae_sha256 = 4;
public const int rsa_pss_rsae_sha384 = 5;
public const int rsa_pss_rsae_sha512 = 6;
public const int ed25519 = 7;
public const int ed448 = 8;
public const int rsa_pss_pss_sha256 = 9;
public const int rsa_pss_pss_sha384 = 10;
public const int rsa_pss_pss_sha512 = 11;
public const int ecdsa_brainpoolP256r1tls13_sha256 = 26;
public const int ecdsa_brainpoolP384r1tls13_sha384 = 27;
public const int ecdsa_brainpoolP512r1tls13_sha512 = 28;
public const int gostr34102012_256 = 64;
public const int gostr34102012_512 = 65;
public const int sm2 = 200;
}
}
#pragma warning restore
#endif