47 lines
1.0 KiB
C#
47 lines
1.0 KiB
C#
using System;
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using System.Threading;
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namespace BestHTTP.PlatformSupport.Threading
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{
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public struct ReadLock : IDisposable
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{
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private ReaderWriterLockSlim rwLock;
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private bool locked;
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public ReadLock(ReaderWriterLockSlim rwLock)
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{
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this.rwLock = rwLock;
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this.locked = this.rwLock.IsReadLockHeld;
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if (!this.locked)
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this.rwLock.EnterReadLock();
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}
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public void Dispose()
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{
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if (!this.locked)
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this.rwLock.ExitReadLock();
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}
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}
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public struct WriteLock : IDisposable
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{
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private ReaderWriterLockSlim rwLock;
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private bool locked;
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public WriteLock(ReaderWriterLockSlim rwLock)
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{
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this.rwLock = rwLock;
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this.locked = rwLock.IsWriteLockHeld;
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if (!locked)
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this.rwLock.EnterWriteLock();
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}
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public void Dispose()
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{
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if (!locked)
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this.rwLock.ExitWriteLock();
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}
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}
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}
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