Unity_Web/Assets/1_Script/System/GameManager.cs

12 lines
270 B
C#

using static Common;
using System.Collections.Generic;
public class GameManager : DontDestroy<GameManager>
{
public List<CommonData> animalTypes;
public List<CommonData> suitStyle;
public List<CommonData> suitType;
public List<CommonData> region;
}