Unity_Web/Assets/Best HTTP/Source/SecureProtocol/tls/crypto/impl/LegacyTls13Verifier.cs

65 lines
2.1 KiB
C#

#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.IO;
namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Tls.Crypto.Impl
{
public sealed class LegacyTls13Verifier
: TlsVerifier
{
private readonly int m_signatureScheme;
private readonly Tls13Verifier m_tls13Verifier;
public LegacyTls13Verifier(int signatureScheme, Tls13Verifier tls13Verifier)
{
if (!TlsUtilities.IsValidUint16(signatureScheme))
throw new ArgumentException("signatureScheme");
if (tls13Verifier == null)
throw new ArgumentNullException("tls13Verifier");
this.m_signatureScheme = signatureScheme;
this.m_tls13Verifier = tls13Verifier;
}
public TlsStreamVerifier GetStreamVerifier(DigitallySigned digitallySigned)
{
SignatureAndHashAlgorithm algorithm = digitallySigned.Algorithm;
if (algorithm == null || SignatureScheme.From(algorithm) != m_signatureScheme)
throw new InvalidOperationException("Invalid algorithm: " + algorithm);
return new TlsStreamVerifierImpl(m_tls13Verifier, digitallySigned.Signature);
}
public bool VerifyRawSignature(DigitallySigned digitallySigned, byte[] hash)
{
throw new NotSupportedException();
}
private class TlsStreamVerifierImpl
: TlsStreamVerifier
{
private readonly Tls13Verifier m_tls13Verifier;
private readonly byte[] m_signature;
internal TlsStreamVerifierImpl(Tls13Verifier tls13Verifier, byte[] signature)
{
this.m_tls13Verifier = tls13Verifier;
this.m_signature = signature;
}
public Stream Stream
{
get { return m_tls13Verifier.Stream; }
}
public bool IsVerified()
{
return m_tls13Verifier.VerifySignature(m_signature);
}
}
}
}
#pragma warning restore
#endif