Unity_Web/Assets/Best HTTP/Source/SecureProtocol/tls/crypto/TlsSigner.cs

24 lines
966 B
C#

#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using System.IO;
namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Tls.Crypto
{
/// <summary>Base interface for a TLS signer that works on raw message digests.</summary>
public interface TlsSigner
{
/// <summary>Generate an encoded signature based on the passed in hash.</summary>
/// <param name="algorithm">the signature algorithm to use.</param>
/// <param name="hash">the hash calculated for the signature.</param>
/// <returns>an encoded signature.</returns>
/// <exception cref="IOException">in case of an exception processing the hash.</exception>
byte[] GenerateRawSignature(SignatureAndHashAlgorithm algorithm, byte[] hash);
/// <exception cref="IOException"/>
TlsStreamSigner GetStreamSigner(SignatureAndHashAlgorithm algorithm);
}
}
#pragma warning restore
#endif