using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class DropdownCtrl : MonoBehaviour { [SerializeField] Sprite on; [SerializeField] Sprite off; [SerializeField] Image image; private void OnEnable() { image.sprite = on; } private void OnDestroy() { image.sprite = off; } }