using Newtonsoft.Json.Linq; using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class SearchCtrl : MonoBehaviour { [SerializeField] GameObject opsion; [SerializeField] TMP_InputField name; [SerializeField] TMP_Dropdown suitStyle; [SerializeField] TMP_Dropdown suitType; [SerializeField] TMP_Dropdown region; [SerializeField] TMP_Dropdown animalTypes; [SerializeField] Toggle[] colors; [SerializeField] Sprite[] isOnSprite; private SearchRequest request; private List librarys; private void Awake() { opsion.SetActive(false); } public void OpsionButton() { opsion.SetActive(!opsion.activeSelf); ResetButton(); } public void SearchButton() { Debug.Log("°Ë»ö ½ÃÀÛ"); request = new SearchRequest(); request.fursuitName = name.text; if (suitStyle.value != 0) request.suitStyle = GameManager.Instance.suitStyle[suitStyle.value - 1].code_id; if (suitType.value != 0) request.suitType = GameManager.Instance.suitType[suitType.value - 1].code_id; if (region.value != 0) request.suitRegion = GameManager.Instance.region[region.value - 1].code_id; if (animalTypes.value != 0) request.suitAnimalType = GameManager.Instance.animalTypes[animalTypes.value - 1].code_id; NetworkManager.Instance.CreateRequest("library/select/suiters", request, (data) => { librarys = data.data; for(int n = 0; n < data.data.Count; n++) { Debug.Log($"name : {data.data[n].suit_name}"); } }); } public void NextSearch() { request.page++; NetworkManager.Instance.CreateRequest("library/select/suiters", request, (data) => { librarys.AddRange(data.data); for (int n = 0; n < data.data.Count; n++) { Debug.Log($"name : {data.data[n].suit_name}"); } }); } public void GetImage(int velue) { NetworkManager.Instance.CreateImageRequest(librarys[velue].imageBase64.Substring(1), new object(), (data) => { librarys[velue]._suit_image = Sprite.Create(data, new Rect(0, 0, data.width, data.height), new Vector2(0.5f, 0.5f)); }, null, BestHTTP.HTTPMethods.Get); } public void ResetButton() { suitStyle.value = 0; suitType.value = 0; region.value = 0; animalTypes.value = 0; for(int n = 0; n < colors.Length; n++) { colors[n].isOn = false; colors[n].image.sprite = isOnSprite[0]; } } public void OnToggle(int velue) { colors[velue].image.sprite = isOnSprite[(colors[velue].isOn ? 1 : 0)]; } } public class SearchRequest { public int xid; public string fursuitName = ""; /*¿À³Ê,½´Æ® À̸§*/ public string suitMaker; /*»ç¿ë¾ÈÇÔ*/ public string suitRegion = ""; /*Ȱµ¿ ±¹°¡*/ public string suitStyle = ""; /*½´Æ® ½ºÅ¸ÀÏ*/ public string suitAnimalType = ""; /*½´Æ® µ¿¹° Á¾*/ public string suitType = ""; /*½´Æ® ÇüÅÂ*/ public List colorList = new List(); /*½´Æ® »ö»ó*/ public int page = 1; public int size = 5; public int offset = 0; } public class SearchResponse { public List data; public bool hasMore; } public class ImageResponse { public byte[] imageBytes; } public class Library { public string imageBase64; public string suit_name; public string owner_id; public string owner_name; public string production_date; public string suit_image;//»ç¿ë¾ÈÇÔ public Sprite _suit_image; public string maker; public string region; public string animal_type; public string suit_style; public string suit_type; public List suit_color; }